refactor: DLC weapons for free

- unlocks all dlc, including future ones;
- "bDLCWeaponsForFree" deprecated.
This commit is contained in:
2021-01-10 06:27:50 +03:00
parent 60ba914cef
commit 54a46e2c37
17 changed files with 17 additions and 160 deletions

View File

@ -59,7 +59,6 @@ var ExtSpawnPointHelper SpawnPointer;
var bool bRespawnCheck,bSpecialSpawn,bGameHasEnded,bIsPostGame;
var config bool bKillMessages,bDamageMessages,bEnableMapVote,bNoAdminCommands,bNoWebAdmin,bNoBoomstickJumping,bDumpXMLStats,bRagdollFromFall,bRagdollFromMomentum,bRagdollFromBackhit,bAddCountryTags;
var config bool bServerPerksMode;
var config bool bDLCWeaponsForFree;
var config bool bDontUseOriginalWeaponry;
var config bool bAllowStandartPistolUpgrade;
var config bool bDisableCustomTrader;
@ -176,7 +175,6 @@ function PostBeginPlay()
if (SettingsInit < 13)
{
bDLCWeaponsForFree = True;
bAllowStandartPistolUpgrade = True;
bDisableCustomTrader = False;
}
@ -310,14 +308,11 @@ function EditTraiderItems()
{
local int i;
local KFGFxObject_TraderItems Trad;
// local FCustomTraderItem CI;
// local STraderItem SI;
// var config bool bDLCWeaponsForFree;
// var config bool bDontUseOriginalWeaponry;
if (!bDontUseOriginalWeaponry)
{
Trad = KFGameReplicationInfo(WorldInfo.GRI).TraderItems;
// Remove dual 9mm, 9mm, medpistol and DLC weapons
// Remove dual 9mm, 9mm, medpistol
for (i=0;i<Trad.SaleItems.Length;i++)
{
if (string(Trad.SaleItems[i].ClassName) ~= "KFWeap_Pistol_Dual9mm"
@ -328,28 +323,6 @@ function EditTraiderItems()
continue;
}
if (bDLCWeaponsForFree)
{
// DLC Weapons
if (string(Trad.SaleItems[i].ClassName) ~= "KFWeap_Pistol_Blunderbuss"
|| string(Trad.SaleItems[i].ClassName) ~= "KFWeap_Blunt_ChainBat"
|| string(Trad.SaleItems[i].ClassName) ~= "KFWeap_Pistol_ChiappaRhino"
|| string(Trad.SaleItems[i].ClassName) ~= "KFWeap_Pistol_ChiappaRhinoDual"
|| string(Trad.SaleItems[i].ClassName) ~= "KFWeap_Bow_CompoundBow"
|| string(Trad.SaleItems[i].ClassName) ~= "KFWeap_Ice_FreezeThrower"
|| string(Trad.SaleItems[i].ClassName) ~= "KFWeap_Edged_IonThruster"
|| string(Trad.SaleItems[i].ClassName) ~= "KFWeap_Rifle_MosinNagant"
|| string(Trad.SaleItems[i].ClassName) ~= "KFWeap_AssaultRifle_LazerCutter"
|| string(Trad.SaleItems[i].ClassName) ~= "KFWeap_SMG_G18"
|| string(Trad.SaleItems[i].ClassName) ~= "KFWeap_Pistol_DualG18"
|| string(Trad.SaleItems[i].ClassName) ~= "KFWeap_Mine_Reconstructor"
|| string(Trad.SaleItems[i].ClassName) ~= "KFWeap_Minigun"
|| string(Trad.SaleItems[i].ClassName) ~= "KFWeap_Rifle_FrostShotgunAxe")
{
continue;
}
}
// Adding original weapon
AddCIToTraderEx(Trad.SaleItems[i].WeaponDef);
}
@ -368,26 +341,6 @@ function EditTraiderItems()
AddCIToTrader("ServerExt.ExtWeapDef_MedicPistol");
}
//Add DLCs weapons for free
if (bDLCWeaponsForFree)
{
AddCIToTrader("ServerExt.DLCWeapDef_Blunderbuss");
AddCIToTrader("ServerExt.DLCWeapDef_ChainBat");
AddCIToTrader("ServerExt.DLCWeapDef_ChiappaRhino");
AddCIToTrader("ServerExt.DLCWeapDef_ChiappaRhinoDual");
AddCIToTrader("ServerExt.DLCWeapDef_CompoundBow");
AddCIToTrader("ServerExt.DLCWeapDef_FreezeThrower");
AddCIToTrader("ServerExt.DLCWeapDef_IonThruster");
AddCIToTrader("ServerExt.DLCWeapDef_G18");
AddCIToTrader("ServerExt.DLCWeapDef_MosinNagant");
AddCIToTrader("ServerExt.DLCWeapDef_LazerCutter");
AddCIToTrader("ServerExt.DLCWeapDef_Pistol_DualG18");
AddCIToTrader("ServerExt.DLCWeapDef_Pistol_G18C");
AddCIToTrader("ServerExt.DLCWeapDef_Mine_Reconstructor");
AddCIToTrader("ServerExt.DLCWeapDef_Minigun");
AddCIToTrader("ServerExt.DLCWeapDef_Rifle_FrostShotgunAxe");
}
// Add custom items from WebAdmin
for (i=0; i<CustomItems.Length; ++i)
{
@ -1795,8 +1748,6 @@ function string WebAdminGetValue(name PropName, int ElementIndex)
return string(bDisableCustomTrader);
case 'bAllowStandartPistolUpgrade':
return string(bAllowStandartPistolUpgrade);
case 'bDLCWeaponsForFree':
return string(bDLCWeaponsForFree);
case 'UnloadPerkExpCost':
return string(UnloadPerkExpCost);
case 'PerkClasses':
@ -1872,8 +1823,6 @@ function WebAdminSetValue(name PropName, int ElementIndex, string Value)
bDisableCustomTrader = bool(Value); break;
case 'bAllowStandartPistolUpgrade':
bAllowStandartPistolUpgrade = bool(Value); break;
case 'bDLCWeaponsForFree':
bDLCWeaponsForFree = bool(Value); break;
case 'bAddCountryTags':
bAddCountryTags = bool(Value); break;
case 'MaxTopPlayers':
@ -1937,6 +1886,5 @@ defaultproperties
WebConfigs.Add((PropType=1,PropName="bDisableCustomTrader",UIName="Disable custom trader",UIDesc="Warning! That option will disable all settings below"))
WebConfigs.Add((PropType=2,PropName="CustomItems",UIName="Custom Inventory",UIDesc="List of custom inventory to add to trader (must be KFWeaponDefinition class).",NumElements=-1))
WebConfigs.Add((PropType=1,PropName="bDontUseOriginalWeaponry",UIName="Disable original weapons",UIDesc="Allows to buy default weapons"))
WebConfigs.Add((PropType=1,PropName="bDLCWeaponsForFree",UIName="Free DLC weapons",UIDesc="Allows to buy DLC weapons"))
WebConfigs.Add((PropType=1,PropName="bAllowStandartPistolUpgrade",UIName="Standard pistol upgrades",UIDesc="Allows to upgrade standard pistol"))
}