commit
48f192e17b
3
.gitmodules
vendored
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3
.gitmodules
vendored
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@ -0,0 +1,3 @@
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[submodule "tools"]
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path = tools
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url = https://github.com/GenZmeY/KF2-BuildTools
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25
README.md
25
README.md
@ -35,32 +35,35 @@ The full changelog is available on [steam workshop](https://steamcommunity.com/s
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# Build
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1. Install [Killing Floor 2](https://store.steampowered.com/app/232090/Killing_Floor_2/), Killing Floor 2 - SDK and [git for windows](https://git-scm.com/download/win);
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2. Open git-bash in the folder: `C:\Users\<USERNAME>\Documents\My Games\KillingFloor2\KFGame`
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2. open git-bash and go to any folder where you want to store ServerExt sources:
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`cd <ANY_FOLDER_YOU_WANT>`
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3. Clone this repository and go to the source folder:
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`git clone https://github.com/GenZmeY/KF2-Server-Extension && cd KF2-Server-Extension`
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4. Run make.sh script:
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`./make.sh --compile`
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4. Download ServerExt dependencies:
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`git submodule init && git submodule update`
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5. Compile ServerExt:
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`./tools/builder -c`
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5. The compiled files will be here:
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`C:\Users\<USERNAME>\Documents\My Games\KillingFloor2\KFGame\Unpublished\BrewedPC\Script\`
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# Testing
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You can check your build using the `make.sh` script.
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Open git-bash in the source folder and run the script:
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`./make.sh --test`
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On first launch, the script will create `testing.ini` file and launch the game with the settings from it (KF-Nuked map + ServerExtMut). Edit this file if you need to test the mutator with different parameters.
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Open git-bash in the ServerExt source folder and run command:
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`./tools/builder -t`
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(or `./tools/builder -ct` if you haven't compiled the mutator yet)
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A local single-user test will be launched with parameters from `test.cfg` (edit this file if you want to test mutator with different parameters).
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# Using and configuring ServerExt
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A detailed manual is available on the [mod page](https://steamcommunity.com/sharedfiles/filedetails/?id=2085786712) in the steam workshop.
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# Publication in steam workshop
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1. Modify the publish files if necessary, they are here:
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`C:\Users\<USERNAME>\Documents\My Games\KillingFloor2\KFGame\Src\PublicationContent\`
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1. Modify the publish files if necessary, they are in the `PublicationContent`:
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> description.txt
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> preview.png
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> tags.txt
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> title.txt
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2. Run this command in the source folder:
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`./make.sh -c && ./make.sh -bu && ./make.sh -u`
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2. Run this command in the source folder: `./tools/builder -cbu`
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# Contributing
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**Participation is welcome!**
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16
build.cfg
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16
build.cfg
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@ -0,0 +1,16 @@
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# Build parameters
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# If True - compresses the mutator when compiling
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# Scripts will be stored in binary form
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# (reduces the size of the output file)
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StripSource="True"
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# Mutators to be compiled
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# Specify them with a space as a separator,
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# Mutators will be compiled in the specified order
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PackageBuildOrder="ServerExt ServerExtMut"
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# Mutators that will be uploaded to the workshop
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# Specify them with a space as a separator,
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# The order doesn't matter
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PackageUpload="ServerExt ServerExtMut"
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221
make.sh
221
make.sh
@ -1,221 +0,0 @@
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#!/bin/bash
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# Requirements: git-bash
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# https://git-scm.com/download/win
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set -Eeuo pipefail
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trap cleanup SIGINT SIGTERM ERR EXIT
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function winpath2unix () # $1: win path
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{
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echo "$*" | \
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sed -r 's|^(.):|\\\1|' | \
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sed 's|\\|/|g'
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}
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function unixpath2win () # $1: unix path
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{
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echo "$*" | \
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sed -r 's|^/(.)|\1:|' | \
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sed 's|/|\\|g'
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}
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function reg_readkey () # $1: path, $2: key
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{
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winpath2unix $(
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reg query "$1" //v "$2" | \
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grep -F "$2" | \
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awk '{ $1=$2=""; print $0 }' )
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}
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function show_help ()
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{
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echo "$ScriptName"
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echo "Usage:"
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echo "${ScriptName} OPTION"
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echo "Options:"
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echo " -c, --compile"
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echo " -b, --brew"
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echo " -bu, --brew-unpublished"
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echo " -u, --upload"
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echo " -t, --test"
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echo " -h, --help"
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}
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function cleanup()
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{
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trap - SIGINT SIGTERM ERR EXIT
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restore_kfeditorconf
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}
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function get_latest_multini ()
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{
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local ApiUrl="https://api.github.com/repos/GenZmeY/multini/releases/latest"
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local LatestTag=$(curl --silent "$ApiUrl" | grep -Po '"tag_name": "\K.*?(?=")')
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local DownloadUrl="https://github.com/GenZmeY/multini/releases/download/$LatestTag/multini-windows-amd64.exe"
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mkdir -p "$ThirdPartyBin"
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curl -LJs "$DownloadUrl" -o "$ThirdPartyBin/multini.exe"
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}
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function backup_kfeditorconf ()
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{
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cp "$KFEditorConf" "$KFEditorConfBackup"
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}
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function restore_kfeditorconf ()
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{
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if [[ -f "$KFEditorConfBackup" ]]; then
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mv -f "$KFEditorConfBackup" "$KFEditorConf"
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fi
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}
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function setup_modpackages ()
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{
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multini --set "$KFEditorConf" 'ModPackages' 'ModPackages' 'ServerExt'
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multini --add "$KFEditorConf" 'ModPackages' 'ModPackages' 'ServerExtMut'
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multini --set "$KFEditorConf" 'ModPackages' 'ModPackagesInPath' "$(unixpath2win "$MutSource")"
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}
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function compiled ()
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{
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test -f "$MutStructScript/ServerExt.u" && test -f "$MutStructScript/ServerExtMut.u"
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}
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function compile ()
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{
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if ! command -v multini &> /dev/null; then
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get_latest_multini
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fi
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backup_kfeditorconf && setup_modpackages
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rm -rf "$MutUnpublish"
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mkdir -p \
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"$MutUnpublish" \
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"$MutStructScript" \
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"$MutStructPackages" \
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"$MutStructLocalization"
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cp -rf "$MutSource/Localization"/* "$MutStructLocalization"
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cp -rf "$MutSource/ServerExtMut"/*.upk "$MutStructPackages"
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CMD //C "$(unixpath2win "$KFEditor")" make -useunpublished &
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local PID="$!"
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while ps -p "$PID" &> /dev/null
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do
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if compiled ; then
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kill "$PID"; break
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fi
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sleep 2
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done
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restore_kfeditorconf
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}
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function brew ()
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{
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echo "brew command is broken. Use --brew-unpublished or brew from WorkshopUploadToolGUI instead of this."
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# CMD //C "$(unixpath2win "$KFEditor")" brewcontent -platform=PC ServerExt ServerExtMut -useunpublished
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}
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function brew_unpublished ()
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{
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rm -rf "$MutPublish"
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if ! compiled ; then
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compile
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fi
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cp -rf "$MutUnpublish" "$MutPublish"
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}
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function generate_wsinfo () # $1: package dir
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{
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local Description=$(cat "$MutPubContent/description.txt")
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local Title=$(cat "$MutPubContent/title.txt")
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local Preview=$(unixpath2win "$MutPubContent/preview.png")
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local Tags=$(cat "$MutPubContent/tags.txt")
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local PackageDir=$(unixpath2win "$1")
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echo "\$Description \"$Description\"
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\$Title \"$Title\"
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\$PreviewFile \"$Preview\"
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\$Tags \"$Tags\"
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\$MicroTxItem \"false\"
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\$PackageDirectory \"$PackageDir\"
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" > "$MutWsInfo"
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}
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function upload ()
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{
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PackageDir=$(mktemp -d -u -p "$KFDoc")
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cp -rf "$MutPublish"/* "$PackageDir"
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generate_wsinfo "$PackageDir"
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CMD //C "$(unixpath2win "$KFWorkshop")" "$MutWsInfoName"
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rm -rf "$PackageDir"
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rm -f "$MutWsInfo"
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}
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function create_default_testing_ini ()
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{
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echo "Map=\"KF-Nuked\"
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Game=\"KFGameContent.KFGameInfo_Survival\"
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Difficulty=\"0\"
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GameLength=\"0\"
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Mutators=\"ServerExtMut.ServerExtMut\"
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Args=\"\"" > "$MutTestingIni"
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}
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function game_test ()
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{
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if ! [[ -r "$MutTestingIni" ]]; then
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create_default_testing_ini
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fi
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source "$MutTestingIni"
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CMD //C "$(unixpath2win "$KFGame")" ${Map}?Difficulty=${Difficulty}?GameLength=${GameLength}?Game=${Game}?Mutator=${Mutators}?${Args} -useunpublished -log
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}
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ScriptFullname=$(readlink -e "$0")
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ScriptName=$(basename "$0")
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ScriptDir=$(dirname "$ScriptFullname")
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SteamPath=$(reg_readkey "HKCU\Software\Valve\Steam" "SteamPath")
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DocumentsPath=$(reg_readkey "HKEY_CURRENT_USER\Software\Microsoft\Windows\CurrentVersion\Explorer\Shell Folders" "Personal")
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KFPath="$SteamPath/steamapps/common/killingfloor2"
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KFBin="$KFPath/Binaries"
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KFEditor="$KFBin/Win64/KFEditor.exe"
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KFGame="$KFBin/Win64/KFGame.exe"
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KFWorkshop="$KFBin/WorkshopUserTool.exe"
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KFDoc="$DocumentsPath/My Games/KillingFloor2"
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KFConfig="$KFDoc/KFGame/Config"
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KFEditorConf="$KFConfig/KFEditor.ini"
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KFEditorConfBackup="${KFEditorConf}.backup"
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MutSource="$ScriptDir"
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MutPubContent="$MutSource/PublicationContent"
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MutUnpublish="$KFDoc/KFGame/Unpublished"
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MutPublish="$KFDoc/KFGame/Published"
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MutStructScript="$MutUnpublish/BrewedPC/Script"
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MutStructPackages="$MutUnpublish/BrewedPC/Packages"
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MutStructLocalization="$MutUnpublish/BrewedPC/Localization"
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MutTestingIni="$MutSource/testing.ini"
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MutWsInfoName="wsinfo_serverext.txt"
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MutWsInfo="$KFDoc/$MutWsInfoName"
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ThirdPartyBin="$MutSource/3rd-party-bin"
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export PATH="$PATH:$ThirdPartyBin"
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if [[ $# -eq 0 ]]; then show_help; exit 0; fi
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case $1 in
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-h|--help ) show_help ; ;;
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-c|--compile ) compile ; ;;
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-b|--brew ) brew ; ;;
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-bu|--brew-unpublished ) brew_unpublished ; ;;
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-u|--upload ) upload ; ;;
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-t|--test ) game_test ; ;;
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* ) echo "Command not recognized: $1"; exit 1;;
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esac
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31
test.cfg
Normal file
31
test.cfg
Normal file
@ -0,0 +1,31 @@
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# Test parameters
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# Map:
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Map="KF-Nuked"
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# Game:
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# Survival: KFGameContent.KFGameInfo_Survival
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# WeeklyOutbreak: KFGameContent.KFGameInfo_WeeklySurvival
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# Endless: KFGameContent.KFGameInfo_Endless
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# Objective: KFGameContent.KFGameInfo_Objective
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# Versus: KFGameContent.KFGameInfo_VersusSurvival
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Game="KFGameContent.KFGameInfo_Survival"
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# Difficulty:
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# Normal: 0
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# Hard: 1
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# Suicide: 2
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# Hell: 3
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Difficulty="0"
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# GameLength:
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# 4 waves: 0
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# 7 waves: 1
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# 10 waves: 2
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GameLength="0"
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# Mutators
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||||
Mutators="ServerExtMut.ServerExtMut"
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# Additional parameters
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||||
Args=""
|
1
tools
Submodule
1
tools
Submodule
@ -0,0 +1 @@
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||||
Subproject commit 48b3a87401e97915659b76a7eda915b09c815af8
|
Loading…
Reference in New Issue
Block a user