2017-10-20 07:02:53 +00:00
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Class Ext_TraitTactician extends Ext_TraitBase;
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static function string GetPerkDescription()
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{
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local string S;
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S = Super.GetPerkDescription();
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S $= "|Trait requires prestige level: #{FF4000}1";
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return S;
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}
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2020-11-28 20:04:55 +00:00
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static function bool MeetsRequirements(byte Lvl, Ext_PerkBase Perk)
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2017-10-20 07:02:53 +00:00
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{
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local int i;
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2020-11-28 20:04:55 +00:00
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if(Perk.CurrentLevel<Default.MinLevel || Perk.CurrentPrestige<1)
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2017-10-20 07:02:53 +00:00
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return false;
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2020-11-28 20:04:55 +00:00
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if(Lvl==0)
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2017-10-20 07:02:53 +00:00
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{
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i = Perk.PerkStats.Find('StatType','Damage');
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2020-11-28 20:04:55 +00:00
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if(i>=0)
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2017-10-20 07:02:53 +00:00
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return (Perk.PerkStats[i].CurrentValue>=30);
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}
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return true;
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}
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2020-11-28 20:04:55 +00:00
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static function TraitActivate(Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data)
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2017-10-20 07:02:53 +00:00
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{
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Ext_PerkCommando(Perk).bUseProfessional = true;
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}
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2020-11-28 20:04:55 +00:00
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static function TraitDeActivate(Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data)
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2017-10-20 07:02:53 +00:00
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{
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Ext_PerkCommando(Perk).bUseProfessional = false;
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}
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defaultproperties
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{
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SupportedPerk=class'Ext_PerkCommando'
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TraitGroup=class'Ext_TGroupZEDTime'
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NumLevels=1
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DefLevelCosts(0)=30
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DefMinLevel=35
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}
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