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2017-10-19 21:00:49 -05:00
Class KFGUI_CheckBox extends KFGUI_EditControl;
var() Texture CheckMark,CheckDisabled,CheckIdle,CheckFocus,CheckClicked;
var() bool bForceUniform,bChecked;
function UpdateSizes()
{
Super.UpdateSizes();
if( bForceUniform )
XSize = (YSize*InputPos[3]) / InputPos[2];
}
function DrawMenu()
{
Owner.CurrentStyle.RenderCheckbox(Self);
}
function HandleMouseClick( bool bRight )
{
bChecked = !bChecked;
if( bChecked )
PlayMenuSound(MN_ClickCheckboxOn);
else PlayMenuSound(MN_ClickCheckboxOff);
OnCheckChange(Self);
}
Delegate OnCheckChange( KFGUI_CheckBox Sender );
defaultproperties
{
bForceUniform=true
LableWidth=0.85
}