2017-10-19 21:00:49 -05:00
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Class MS_Input extends PlayerInput;
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event bool FilterButtonInput(int ControllerId, Name Key, EInputEvent Event, float AmountDepressed, bool bGamepad)
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{
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2020-11-28 23:04:55 +03:00
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if (Event==IE_Pressed && (Key == 'Escape' || Key == 'XboxTypeS_Start'))
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2017-10-19 21:00:49 -05:00
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{
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MS_PC(Outer).AbortConnection();
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return true;
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}
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return false;
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}
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defaultproperties
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{
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OnReceivedNativeInputKey=FilterButtonInput
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2023-05-14 05:49:12 +03:00
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}
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