KF2-Server-Extension/ServerExt/Classes/UI_ResetWarning.uc

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2017-10-20 02:00:49 +00:00
Class UI_ResetWarning extends KFGUI_FloatingWindow;
var KFGUI_TextField InfoLabel;
var class<Ext_PerkBase> PerkToReset;
var bool bIsPrestige;
function InitMenu()
{
InfoLabel = KFGUI_TextField(FindComponentID('Info'));
Super.InitMenu();
}
function SetupTo( Ext_PerkBase P )
{
PerkToReset = P.Class;
WindowTitle = "WARNING: Reset "$P.PerkName;
}
function ButtonClicked( KFGUI_Button Sender )
{
switch( Sender.ID )
{
case 'Yes':
ExtPlayerController(GetPlayer()).ServerResetPerk(PerkToReset,bIsPrestige);
PerkToReset = None;
DoClose();
break;
case 'No':
DoClose();
break;
}
}
defaultproperties
{
XPosition=0.35
YPosition=0.2
XSize=0.3
YSize=0.45
bAlwaysTop=true
bOnlyThisFocus=true
Begin Object Class=KFGUI_TextField Name=WarningLabel
ID="Info"
XPosition=0.01
YPosition=0.12
XSize=0.98
YSize=0.775
Text="#{FF0000}WARNING:#{DEF} If you reset your perk to initial status, you can not undo this operation!|#{FF0000}All your gained XP and level (including prestige level) will be reset to 0.#{DEF}|Do NOT cry to an admin later if this was a mistake!||Are you sure you want to do this?"
End Object
Begin Object Class=KFGUI_Button Name=YesButten
ID="Yes"
ButtonText="YES"
Tooltip="Reset the perk (you can not undo this action!)"
XPosition=0.2
YPosition=0.9
XSize=0.29
YSize=0.07
ExtravDir=1
OnClickLeft=ButtonClicked
OnClickRight=ButtonClicked
End Object
Begin Object Class=KFGUI_Button Name=NoButten
ID="No"
ButtonText="ABORT"
Tooltip="Abort without doing anything"
XPosition=0.5
YPosition=0.9
XSize=0.29
YSize=0.07
OnClickLeft=ButtonClicked
OnClickRight=ButtonClicked
End Object
Components.Add(WarningLabel)
Components.Add(YesButten)
Components.Add(NoButten)
}