82 lines
1.8 KiB
Ucode
82 lines
1.8 KiB
Ucode
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// A component to have multiple "pages" of different components.
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Class KFGUI_SwitchComponent extends KFGUI_MultiComponent;
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var protected int CurrentComponent;
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function PreDraw()
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{
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local byte j;
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ComputeCoords();
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if( CurrentComponent<0 || CurrentComponent>=Components.Length )
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return;
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Components[CurrentComponent].Canvas = Canvas;
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for( j=0; j<4; ++j )
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Components[CurrentComponent].InputPos[j] = CompPos[j];
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Components[CurrentComponent].PreDraw();
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}
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function bool CaptureMouse()
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{
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if( (CurrentComponent>=0 || CurrentComponent<Components.Length) && Components[CurrentComponent].CaptureMouse() )
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{
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MouseArea = Components[CurrentComponent];
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return true;
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}
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MouseArea = None;
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return Super(KFGUI_Base).CaptureMouse(); // check with frame itself.
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}
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final function int GetSelectedPage()
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{
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return CurrentComponent;
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}
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final function name GetSelectedPageID()
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{
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if( CurrentComponent<Components.Length )
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return Components[CurrentComponent].ID;
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return '';
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}
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final function bool SelectPageID( name PageID )
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{
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local int i;
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if( Components[CurrentComponent].ID==PageID )
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return false;
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for( i=0; i<Components.Length; ++i )
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if( Components[i].ID==PageID )
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{
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Components[CurrentComponent].CloseMenu();
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CurrentComponent = i;
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Components[CurrentComponent].ShowMenu();
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return true;
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}
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return false;
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}
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final function bool SelectPageIndex( int Num )
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{
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if( CurrentComponent==Num )
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return false;
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if( Num>=0 && Num<Components.Length )
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{
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Components[CurrentComponent].CloseMenu();
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CurrentComponent = Num;
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Components[CurrentComponent].ShowMenu();
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return true;
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}
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return false;
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}
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function ShowMenu()
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{
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if( CurrentComponent<Components.Length )
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Components[CurrentComponent].ShowMenu();
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}
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function CloseMenu()
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{
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if( CurrentComponent<Components.Length )
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Components[CurrentComponent].CloseMenu();
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}
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