2017-10-20 02:00:49 +00:00
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Class Ext_TraitSpartan extends Ext_TraitBase;
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var array<float> AtkRates;
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static function ApplyEffectOn( KFPawn_Human Player, Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data )
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{
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if( ExtHumanPawn(Player)!=None )
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ExtHumanPawn(Player).bMovesFastInZedTime = true;
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Ext_PerkBerserker(Perk).ZedTimeMeleeAtkRate = 1.f/Default.AtkRates[Level-1];
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}
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static function CancelEffectOn( KFPawn_Human Player, Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data )
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{
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if( ExtHumanPawn(Player)!=None )
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ExtHumanPawn(Player).bMovesFastInZedTime = false;
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Ext_PerkBerserker(Perk).ZedTimeMeleeAtkRate = 1.f;
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}
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defaultproperties
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{
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SupportedPerk=class'Ext_PerkBerserker'
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2017-10-20 07:02:53 +00:00
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TraitGroup=class'Ext_TGroupZEDTime'
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2017-10-20 02:00:49 +00:00
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NumLevels=3
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DefLevelCosts(0)=50
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DefLevelCosts(1)=40
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DefLevelCosts(2)=80
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AtkRates.Add(1.5)
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AtkRates.Add(2.2)
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AtkRates.Add(4.0)
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DefMinLevel=100
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}
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