KF2-Server-Extension/ServerExt/Classes/UI_Scoreboard.uc

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2017-10-20 02:00:49 +00:00
Class UI_Scoreboard extends KFGUI_Page;
var editinline export KFGUI_RightClickMenu PlayerContext;
var KFGUI_List PlayersList;
var() float ScoreboardSpacing;
var color SBTextColor;
var Texture2D HealthIcon;
var KFGameReplicationInfo KFGRI;
var array<ExtPlayerReplicationInfo> PRIList;
var ExtPlayerReplicationInfo RightClickPlayer;
var int PlayerIndex;
var Font SBFont;
var transient float SBFontSize,CashXPos,KillsXPos,AssistXPos,PingXPos,SBFontHeight;
var transient int InitAdminSize;
var KFGUI_Tooltip ToolTipItem;
var transient bool bHasSelectedPlayer,bMeAdmin,bShowSpectatorsOnly;
function InitMenu()
{
Super.InitMenu();
HealthIcon = Texture2D(DynamicLoadObject("UI_Objective_Tex.UI_Obj_Healing_Loc",class'Texture2D'));
PlayersList = KFGUI_List(FindComponentID('PlayerList'));
}
function ShowMenu()
{
local ExtPlayerController PC;
local int i;
local bool bAdmin;
Owner.bAbsorbInput = false;
PC = ExtPlayerController(GetPlayer());
bAdmin = PC!=None && (PC.WorldInfo.NetMode!=NM_Client || (PC.PlayerReplicationInfo!=None && PC.PlayerReplicationInfo.bAdmin));
if( PC!=None && (InitAdminSize!=PC.AdminCommands.Length || !bAdmin) )
{
InitAdminSize = (bAdmin ? PC.AdminCommands.Length : 0);
PlayerContext.ItemRows.Length = 4+InitAdminSize;
for( i=0; i<InitAdminSize; ++i )
PlayerContext.ItemRows[4+i].Text = PC.AdminCommands[i].Info;
}
}
function CloseMenu()
{
Owner.bAbsorbInput = true;
KFGRI = None;
PRIList.Length = 0;
RightClickPlayer = None;
bHasSelectedPlayer = false;
bShowSpectatorsOnly = false;
}
function bool InOrder( PlayerReplicationInfo A, PlayerReplicationInfo B )
{
if( A.bOnlySpectator!=B.bOnlySpectator )
return B.bOnlySpectator;
if( A.Kills!=B.Kills )
return (A.Kills<B.Kills);
if( A.Score!=B.Score )
return (A.Score<B.Score);
return (A.PlayerName<B.PlayerName);
}
function DrawMenu()
{
local PlayerController PC;
local float XPos,YPos,XScale,YHeight,Y,FontScalar,BoxHeight,XL,YL;
local int i,j,NumSpec,NumPlayer,NumAlivePlayer;
local PlayerReplicationInfo PRI;
local ExtPlayerReplicationInfo KPRI;
local byte DefFont;
PC = GetPlayer();
if( KFGRI==None )
{
KFGRI = KFGameReplicationInfo(PC.WorldInfo.GRI);
if( KFGRI==None )
return;
}
bMeAdmin = (PC.WorldInfo.NetMode!=NM_Client || (ExtPlayerReplicationInfo(PC.PlayerReplicationInfo)!=None && ExtPlayerReplicationInfo(PC.PlayerReplicationInfo).AdminType<=1));
// Sort player list.
for( i=(KFGRI.PRIArray.Length-1); i>0; --i )
{
for( j=i-1; j>=0; --j )
if( !InOrder(KFGRI.PRIArray[i],KFGRI.PRIArray[j]) )
{
PRI = KFGRI.PRIArray[i];
KFGRI.PRIArray[i] = KFGRI.PRIArray[j];
KFGRI.PRIArray[j] = PRI;
}
}
// Check players.
PlayerIndex = -1;
NumPlayer = 0;
for( i=(KFGRI.PRIArray.Length-1); i>=0; --i )
{
KPRI = ExtPlayerReplicationInfo(KFGRI.PRIArray[i]);
if( KPRI==None || KPRI.bHiddenUser )
continue;
if( KPRI.bOnlySpectator )
{
++NumSpec;
continue;
}
if( KPRI.PlayerHealth>0 && KPRI.PlayerHealthPercent>0 && KPRI.GetTeamNum()==0 )
++NumAlivePlayer;
++NumPlayer;
}
PRIList.Length = (bShowSpectatorsOnly ? NumSpec : NumPlayer);
j = PRIList.Length;
for( i=(KFGRI.PRIArray.Length-1); i>=0; --i )
{
KPRI = ExtPlayerReplicationInfo(KFGRI.PRIArray[i]);
if( KPRI!=None && bShowSpectatorsOnly==KPRI.bOnlySpectator )
{
PRIList[--j] = KPRI;
if( KPRI==PC.PlayerReplicationInfo )
PlayerIndex = j;
}
}
// Header font info.
DefFont = Owner.CurrentStyle.DefaultFontSize;
Canvas.Font = Owner.CurrentStyle.PickFont(DefFont,FontScalar);
YL = Owner.CurrentStyle.DefaultHeight;
YHeight = YL*5.f;
// Draw header.
if( Canvas.ClipX<1000 )
{
XPos = Canvas.ClipX*0.2;
XScale = Canvas.ClipX*0.6;
}
else
{
XPos = Canvas.ClipX*0.3;
XScale = Canvas.ClipX*0.4;
}
YPos = Canvas.ClipY*0.05;
Canvas.SetDrawColor(128,32,32,FrameOpacity);
Owner.CurrentStyle.DrawRectBox(XPos,YPos,XScale*0.75,YHeight,26,1);
Canvas.DrawColor = SBTextColor;
Y = YPos+10;
Canvas.SetPos(XPos+26,Y);
Canvas.DrawText(PC.WorldInfo.Title,,FontScalar,FontScalar);
Y+=YL;
Canvas.SetPos(XPos+26,Y);
Canvas.DrawText(KFGRI.ServerName,,FontScalar,FontScalar);
if( KFGRI.GameClass!=None )
{
Y+=YL;
Canvas.SetPos(XPos+26,Y);
Canvas.DrawText(KFGRI.GameClass.Default.GameName$" - "$Class'KFCommon_LocalizedStrings'.Static.GetDifficultyString(KFGRI.GameDifficulty),,FontScalar,FontScalar);
}
Y+=YL;
Canvas.SetPos(XPos+26,Y);
Canvas.DrawText("Time: "$FormatTimeSM(KFGRI.ElapsedTime)$" | Players: "$NumPlayer$" | Alive: "$NumAlivePlayer$" | Spectators: "$NumSpec,,FontScalar,FontScalar);
XPos += XScale*0.75-1;
XScale *= 0.25;
Canvas.SetDrawColor(18,8,8,FrameOpacity);
Owner.CurrentStyle.DrawRectBox(XPos,YPos,XScale,YHeight,26);
Canvas.DrawColor = SBTextColor;
Canvas.Font = Owner.CurrentStyle.PickFont(DefFont+3,FontScalar);
Canvas.TextSize("A",XL,YL,FontScalar,FontScalar);
Y = YPos+4;
DrawCenteredText("WAVE",XPos+XScale*0.5,Y,FontScalar);
Y += YL;
DrawCenteredText(KFGRI.WaveNum$"/"$(KFGRI.WaveMax-1),XPos+XScale*0.5,Y,FontScalar*1.1);
// Scoreboard title line.
Canvas.Font = Owner.CurrentStyle.PickFont(DefFont,FontScalar);
YL = Owner.CurrentStyle.DefaultHeight;
if( Canvas.ClipX<1000 )
{
XPos = Canvas.ClipX*0.175;
XScale = Canvas.ClipX*0.65;
}
else
{
XPos = Canvas.ClipX*0.25;
XScale = Canvas.ClipX*0.5;
}
YPos += YHeight*1.05;
YHeight = YL;
if( bShowSpectatorsOnly )
Canvas.SetDrawColor(32,32,128,FrameOpacity);
else Canvas.SetDrawColor(128,32,32,FrameOpacity);
Owner.CurrentStyle.DrawRectBox(XPos,YPos,XScale,YHeight,16,2);
// Calc X offsets
CashXPos = XScale*0.5;
KillsXPos = XScale*0.7;
AssistXPos = XScale*0.8;
PingXPos = XScale*0.9;
// Header texts
Canvas.DrawColor = SBTextColor;
Y = YPos+4;
Canvas.SetPos(XPos+18,Y);
Canvas.DrawText("PLAYER",,FontScalar,FontScalar);
if( !bShowSpectatorsOnly )
{
Canvas.SetPos(XPos+CashXPos,Y);
Canvas.DrawText("DOSH",,FontScalar,FontScalar);
DrawCenteredText("KILLS",XPos+KillsXPos,Y,FontScalar);
DrawCenteredText("ASSISTS",XPos+AssistXPos,Y,FontScalar);
}
DrawCenteredText("PING",XPos+PingXPos,Y,FontScalar);
// Check how many players to draw.
YPos+=(YHeight-1);
YHeight = (Canvas.ClipY*0.95) - YPos;
i = DefFont+2;
while( i>0 )
{
Canvas.Font = Owner.CurrentStyle.PickFont(i,SBFontSize);
Canvas.TextSize("A",XL,SBFontHeight,SBFontSize,SBFontSize);
BoxHeight = SBFontHeight*2.f+ScoreboardSpacing;
if( (BoxHeight*PRIList.Length)<=YHeight )
break;
--i;
}
// Scoreboard background.
Canvas.SetDrawColor(18,8,8,FrameOpacity);
Owner.CurrentStyle.DrawRectBox(XPos,YPos,XScale,YHeight,16);
// Setup listing.
PlayersList.XPosition = (XPos+8.f) / InputPos[2];
PlayersList.YPosition = (YPos+8.f) / InputPos[3];
PlayersList.XSize = (XScale-16.f) / InputPos[2];
PlayersList.YSize = (YHeight-16.f) / InputPos[3];
PlayersList.ListItemsPerPage = YHeight/BoxHeight;
PlayersList.ChangeListSize(PRIList.Length);
SBFont = Canvas.Font;
}
final function Texture2D FindAvatar( UniqueNetId ClientID )
{
local string S;
S = KFPlayerController(GetPlayer()).GetSteamAvatar(ClientID);
if( S=="" )
return None;
return Texture2D(FindObject(S,class'Texture2D'));
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}
final function DrawCenteredText( string S, float X, float Y, optional float Scale=1.f )
{
local float XL,YL;
Canvas.TextSize(S,XL,YL);
Canvas.SetPos(X-(XL*Scale*0.5),Y);
Canvas.DrawText(S,,Scale,Scale);
}
static final function string FormatTimeSM( float Sec )
{
local int Seconds,Minutes;
Sec = Abs(Sec);
Seconds = int(Sec);
Minutes = Seconds/60;
Seconds-=Minutes*60;
return Minutes$":"$(Seconds<10 ? "0"$Seconds : string(Seconds));
}
function DrawPlayerEntry( Canvas C, int Index, float YOffset, float Height, float Width, bool bFocus )
{
local ExtPlayerReplicationInfo PRI;
local float XPos,YPos,XL,YL;
local string S;
if( Index==0 )
{
// Setup font info.
C.Font = SBFont;
}
PRI = PRIList[Index];
bFocus = bFocus || (bHasSelectedPlayer && RightClickPlayer==PRI);
// Draw name entry background.
if( PRI.bOnlySpectator ) // Spectator - blue.
{
if( bFocus )
C.SetDrawColor(86,86,212,FrameOpacity);
else C.SetDrawColor(48,48,164,FrameOpacity);
}
else if( PRI.Team==None ) // Unteamed - Grey.
{
if( bFocus )
C.SetDrawColor(86,86,86,FrameOpacity);
else C.SetDrawColor(48,48,48,FrameOpacity);
}
else
{
switch( PRI.Team.TeamIndex )
{
case 0: // Humans - Red.
if( bFocus )
C.SetDrawColor(160,48,48,FrameOpacity);
else C.SetDrawColor(128,32,32,FrameOpacity);
break;
default: // Rest - Green.
if( bFocus )
C.SetDrawColor(48,160,48,FrameOpacity);
else C.SetDrawColor(32,128,32,FrameOpacity);
}
}
if( PRI.PlayerHealth<=0 || PRI.PlayerHealthPercent<=0 )
C.DrawColor = C.DrawColor*0.6;
Owner.CurrentStyle.DrawRectBox(0.f,YOffset,Width,Height-ScoreboardSpacing,10);
Height-=ScoreboardSpacing;
// Draw health bg.
if( !bShowSpectatorsOnly )
{
if( PRI.PlayerHealth<30 || PRI.PlayerHealthPercent<=0 ) // Chose color based on health.
C.SetDrawColor(220,32,32,255);
else if( PRI.PlayerHealth<70 )
C.SetDrawColor(220,220,32,255);
else C.SetDrawColor(32,225,32,255);
Owner.CurrentStyle.DrawRectBox(6.f,YOffset+6,Height-12,Height-12,5);
}
// Avatar
if( PRI.Avatar!=None )
{
C.SetDrawColor(255,255,255,255);
C.SetPos(Height+4,YOffset+4);
C.DrawTile(PRI.Avatar,Height-8,Height-8,0,0,PRI.Avatar.SizeX,PRI.Avatar.SizeY);
XPos = Height*2+8;
}
else
{
XPos = Height+4;
// Try to obtain avatar.
if( !PRI.bBot )
PRI.Avatar = FindAvatar(PRI.UniqueId);
}
// Name
C.SetPos(XPos,YOffset+2);
if( PlayerIndex==Index )
C.SetDrawColor(128,255,128,255);
else C.DrawColor = SBTextColor;
YPos = SBFontSize;
S = PRI.TaggedPlayerName;
if( PRI.ShowAdminName() )
{
S = S$" ("$PRI.GetAdminNameAbr()$")";
C.DrawColor = PRI.GetAdminColorC();
}
else if( PRI.bIsDev )
{
S = S$" (D)";
C.DrawColor = MakeColor(130,255,235,255);
}
if( bMeAdmin && PRI.FixedData>0 )
{
C.DrawColor = MakeColor(255,0,0,255);
S = S$" -"$PRI.GetDesc();
}
while( true ) // Make sure too long name doesn't overleap.
{
C.TextSize(S,XL,YL,YPos,YPos);
if( (C.CurX+XL)<CashXPos )
break;
YPos*=0.9;
}
C.DrawText(S,,YPos,YPos);
// Other info background.
C.SetDrawColor(4,4,4,255);
Owner.CurrentStyle.DrawRectBox(CashXPos-4,YOffset+4,Width-CashXPos-8,Height-8,6);
// Perk
if( !bShowSpectatorsOnly )
{
if( PRI.ECurrentPerk!=None )
{
// Icon.
C.DrawColor = PRI.HUDPerkColor;
C.SetPos(XPos,YOffset+Height*0.5);
C.DrawRect(Height*0.475,Height*0.475,PRI.ECurrentPerk.Default.PerkIcon);
// Name.
S = PRI.GetPerkLevelStr()@PRI.ECurrentPerk.Default.PerkName;
}
else if( PRI.bBot && PRI.CurrentPerkClass!=None )
{
// Icon.
C.DrawColor = SBTextColor;
C.SetPos(XPos,YOffset+Height*0.5);
C.DrawRect(Height*0.475,Height*0.475,PRI.CurrentPerkClass.Default.PerkIcon);
// Name.
S = PRI.CurrentPerkClass.Default.PerkName;
}
else
{
C.DrawColor = SBTextColor;
S = "No Perk";
}
YPos = SBFontSize*0.9;
C.SetPos(XPos+Height*0.5,YOffset+Height*0.495);
if( PRI.RespawnCounter>=0 )
{
C.DrawColor = SBTextColor;
S = "Respawn: "$FormatTimeSM(PRI.RespawnCounter);
}
while( true ) // Make sure too long name doesn't overleap.
{
C.TextSize(S,XL,YL,YPos,YPos);
if( (C.CurX+XL)<CashXPos )
break;
YPos*=0.8;
}
C.DrawText(S,,YPos,YPos);
}
// Cash
C.DrawColor = SBTextColor;
YPos = YOffset+(Height-SBFontHeight)*0.5;
if( !bShowSpectatorsOnly )
{
C.SetPos(CashXPos,YPos);
C.DrawText(string(int(PRI.Score)),,SBFontSize,SBFontSize);
// Kills
DrawCenteredText(string(PRI.Kills),KillsXPos,YPos,SBFontSize);
// Assists
DrawCenteredText(string(PRI.Assists),AssistXPos,YPos,SBFontSize);
}
// Ping
DrawCenteredText(PRI.bBot ? "BOT" : string(PRI.Ping*4),PingXPos,YPos,SBFontSize);
// Draw health.
if( !bShowSpectatorsOnly )
{
if( HealthIcon!=None )
{
C.SetPos(6+(Height-12)*0.25,YOffset+8);
C.DrawTile(HealthIcon,(Height-12)*0.5,(Height-12)*0.5,0,0,256,256);
}
if( PRI.PlayerHealth<=0 || PRI.PlayerHealthPercent<=0 )
DrawCenteredText("DEAD",6+(Height-12)*0.5,YOffset+Height*0.45,SBFontSize*0.95);
else DrawCenteredText(string(PRI.PlayerHealth),6+(Height-12)*0.5,YOffset+Height*0.45,SBFontSize*0.95);
}
}
function ClickedPlayer( int Index, bool bRight, int MouseX, int MouseY )
{
local PlayerController PC;
local int i;
if( !bRight || Index<0 )
return;
bHasSelectedPlayer = true;
RightClickPlayer = PRIList[Index];
// Check what items to disable.
PC = GetPlayer();
PlayerContext.ItemRows[0].bDisabled = (PlayerIndex==Index || !PC.IsSpectating());
PlayerContext.ItemRows[1].bDisabled = RightClickPlayer.bBot;
PlayerContext.ItemRows[2].bDisabled = (PlayerIndex==Index || RightClickPlayer.bBot);
PlayerContext.ItemRows[2].Text = (PlayerContext.ItemRows[2].bDisabled || PC.IsPlayerMuted(RightClickPlayer.UniqueId)) ? "Unmute player" : "Mute player";
if( PlayerIndex==Index ) // Selected self.
{
for( i=4; i<PlayerContext.ItemRows.Length; ++i )
PlayerContext.ItemRows[i].bDisabled = true;
}
else
{
for( i=4; i<PlayerContext.ItemRows.Length; ++i )
PlayerContext.ItemRows[i].bDisabled = false;
}
PlayerContext.OpenMenu(Self);
}
function HidRightClickMenu( KFGUI_RightClickMenu M )
{
bHasSelectedPlayer = false;
}
function SelectedRCItem( int Index )
{
local PlayerController PC;
PC = GetPlayer();
switch( Index )
{
case 0: // Spectate this player.
PC.ConsoleCommand("ViewPlayerID "$RightClickPlayer.PlayerID);
break;
case 1: // Steam profile.
OnlineSubsystemSteamworks(class'GameEngine'.static.GetOnlineSubsystem()).ShowProfileUI(0,,RightClickPlayer.UniqueId);
break;
case 2: // Mute voice.
if( !PC.IsPlayerMuted(RightClickPlayer.UniqueId) )
{
PC.ClientMessage("You've muted "$RightClickPlayer.TaggedPlayerName);
PC.ClientMutePlayer(RightClickPlayer.UniqueId);
RightClickPlayer.bIsMuted = true;
}
else
{
PC.ClientMessage("You've unmuted "$RightClickPlayer.TaggedPlayerName);
PC.ClientUnmutePlayer(RightClickPlayer.UniqueId);
RightClickPlayer.bIsMuted = false;
}
break;
default:
if( Index>=4 )
PC.ConsoleCommand("Admin "$ExtPlayerController(PC).AdminCommands[Index-4].Cmd@RightClickPlayer.PlayerID);
}
}
function ShowPlayerTooltip( int Index )
{
local ExtPlayerReplicationInfo PRI;
local string S;
PRI = PRIList[Index];
if( PRI!=None )
{
if( ToolTipItem==None )
{
ToolTipItem = New(None)Class'KFGUI_Tooltip';
ToolTipItem.Owner = Owner;
ToolTipItem.ParentComponent = Self;
ToolTipItem.InitMenu();
}
S = "Player: "$PRI.TaggedPlayerName$"|Health: "$(PRI.PlayerHealthPercent<=0 ? "0" : string(PRI.PlayerHealth));
if( PRI.ShowAdminName() )
S = S$"|"$PRI.GetAdminName();
S = S$"|(Right click for options)";
ToolTipItem.SetText(S);
ToolTipItem.ShowMenu();
ToolTipItem.CompPos[0] = Owner.MousePosition.X;
ToolTipItem.CompPos[1] = Owner.MousePosition.Y;
ToolTipItem.GetInputFocus();
}
}
function ButtonClicked( KFGUI_Button Sender )
{
switch( Sender.ID )
{
case 'Spec':
bShowSpectatorsOnly = !bShowSpectatorsOnly;
break;
}
}
defaultproperties
{
bAlwaysTop=true
SBTextColor=(R=250,G=250,B=250,A=255)
ScoreboardSpacing=4
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// TODO: localize
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Begin Object Class=KFGUI_List Name=PlayerList
bDrawBackground=false
OnDrawItem=DrawPlayerEntry
OnClickedItem=ClickedPlayer
ID="PlayerList"
bClickable=true
OnMouseRest=ShowPlayerTooltip
End Object
Begin Object Class=KFGUI_Button Name=B_ShowSpecs
ID="Spec"
ButtonText="Show Spectators"
Tooltip="Toggle show server spectators"
XPosition=0.67
YPosition=0.95
XSize=0.09
YSize=0.03
OnClickLeft=ButtonClicked
OnClickRight=ButtonClicked
End Object
Components.Add(PlayerList)
Components.Add(B_ShowSpecs)
Begin Object Class=KFGUI_RightClickMenu Name=PlayerContextMenu
ItemRows.Add((Text="Spectate this player"))
ItemRows.Add((Text="View player Steam profile"))
ItemRows.Add((Text="Mute"))
ItemRows.Add((bSplitter=true))
OnSelectedItem=SelectedRCItem
OnBecameHidden=HidRightClickMenu
End Object
PlayerContext=PlayerContextMenu
}