KF2-Server-Extension/ServerExt/Classes/MS_Input.uc

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2017-10-20 02:00:49 +00:00
Class MS_Input extends PlayerInput;
event bool FilterButtonInput(int ControllerId, Name Key, EInputEvent Event, float AmountDepressed, bool bGamepad)
{
if ( Event==IE_Pressed && (Key == 'Escape' || Key == 'XboxTypeS_Start') )
{
MS_PC(Outer).AbortConnection();
return true;
}
return false;
}
defaultproperties
{
OnReceivedNativeInputKey=FilterButtonInput
}