2017-10-20 02:00:49 +00:00
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Class UI_MidGameMenu extends KFGUI_FloatingWindow;
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struct FPageInfo
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{
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var class<KFGUI_Base> PageClass;
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var string Caption,Hint;
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};
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var KFGUI_SwitchMenuBar PageSwitcher;
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var() array<FPageInfo> Pages;
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2020-06-30 11:22:26 +00:00
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var KFGUI_Button AdminButton,SpectateButton,SkipTraderButton;
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2017-10-20 02:00:49 +00:00
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var transient KFGUI_Button PrevButton;
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var transient int NumButtons,NumButtonRows;
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var transient bool bInitSpectate,bOldSpectate;
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function InitMenu()
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{
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local int i;
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local KFGUI_Button B;
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PageSwitcher = KFGUI_SwitchMenuBar(FindComponentID('Pager'));
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Super(KFGUI_Page).InitMenu();
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AddMenuButton('Mapvote',"Map Vote","Show mapvote menu");
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AddMenuButton('Settings',"Settings","Enter the game settings");
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2020-06-30 11:22:26 +00:00
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SkipTraderButton = AddMenuButton('SkipTrader',"Skip Trader","start voting for skip trader");
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2017-10-20 02:00:49 +00:00
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AddMenuButton('Disconnect',"Disconnect","Disconnect from this server");
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SpectateButton = AddMenuButton('Spectate',"","");
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AddMenuButton('Close',"Close","Close this menu");
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2020-06-26 04:52:58 +00:00
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AddMenuButton('Exit',"Exit","Exit this game");
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2017-10-20 02:00:49 +00:00
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for( i=0; i<Pages.Length; ++i )
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{
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PageSwitcher.AddPage(Pages[i].PageClass,Pages[i].Caption,Pages[i].Hint,B).InitMenu();
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if( Pages[i].PageClass==Class'UIP_AdminMenu' )
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AdminButton = B;
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}
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}
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function Timer()
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{
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local PlayerReplicationInfo PRI;
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PRI = GetPlayer().PlayerReplicationInfo;
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if( PRI==None )
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return;
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AdminButton.SetDisabled(!PRI.bAdmin && PRI.WorldInfo.NetMode==NM_Client);
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2020-06-30 11:22:26 +00:00
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SkipTraderButton.SetDisabled(!SkipTraderIsAviable(PRI));
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2017-10-20 02:00:49 +00:00
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if( !bInitSpectate || bOldSpectate!=PRI.bOnlySpectator )
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{
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bInitSpectate = true;
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bOldSpectate = PRI.bOnlySpectator;
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SpectateButton.ButtonText = (bOldSpectate ? "Join" : "Spectate");
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SpectateButton.ChangeToolTip(bOldSpectate ? "Click to become an active player" : "Click to become a spectator");
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}
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}
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2020-06-30 11:22:26 +00:00
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function bool SkipTraderIsAviable(PlayerReplicationInfo PRI)
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{
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local KFGameReplicationInfo KFGRI;
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local KFPlayerReplicationInfo KFPRI;
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KFPRI = KFPlayerReplicationInfo(PRI);
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if (KFPRI == none)
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return false;
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KFGRI = KFGameReplicationInfo(KFPRI.WorldInfo.GRI);
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return (KFGRI.bMatchHasBegun && KFGRI.bTraderIsOpen && KFPRI.bHasSpawnedIn);
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}
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2017-10-20 02:00:49 +00:00
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function ShowMenu()
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{
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Super.ShowMenu();
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AdminButton.SetDisabled(true);
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2020-06-30 11:22:26 +00:00
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SkipTraderButton.SetDisabled(false);
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2017-10-20 02:00:49 +00:00
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if( GetPlayer().WorldInfo.GRI!=None )
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WindowTitle = GetPlayer().WorldInfo.GRI.ServerName;
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//KFGFxHudWrapper(GetPlayer().MyHUD).SetVisible(false);
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// Update spectate button info text.
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Timer();
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SetTimer(0.5,true);
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}
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function CloseMenu()
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{
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Super.CloseMenu();
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//KFGFxHudWrapper(GetPlayer().MyHUD).SetVisible(true);
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}
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function ButtonClicked( KFGUI_Button Sender )
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{
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switch( Sender.ID )
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{
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case 'Mapvote':
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OpenUpMapvote();
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break;
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case 'Settings':
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DoClose();
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KFPlayerController(GetPlayer()).MyGFxManager.OpenMenu(UI_OptionsSelection);
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break;
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case 'Disconnect':
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GetPlayer().ConsoleCommand("DISCONNECT");
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break;
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case 'Close':
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DoClose();
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break;
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case 'Exit':
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GetPlayer().ConsoleCommand("EXIT");
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break;
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case 'Spectate':
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ExtPlayerController(GetPlayer()).ChangeSpectateMode(!bOldSpectate);
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DoClose();
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break;
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2020-06-26 04:52:58 +00:00
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case 'SkipTrader':
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KFPlayerController(GetPlayer()).RequestSkipTrader();
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break;
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2017-10-20 02:00:49 +00:00
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}
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}
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final function OpenUpMapvote()
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{
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local xVotingReplication R;
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foreach GetPlayer().DynamicActors(class'xVotingReplication',R)
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R.ClientOpenMapvote();
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}
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final function KFGUI_Button AddMenuButton( name ButtonID, string Text, optional string ToolTipStr )
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{
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local KFGUI_Button B;
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B = new (Self) class'KFGUI_Button';
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B.ButtonText = Text;
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B.ToolTip = ToolTipStr;
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B.OnClickLeft = ButtonClicked;
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B.OnClickRight = ButtonClicked;
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B.ID = ButtonID;
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B.XPosition = 0.05+NumButtons*0.1;
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B.XSize = 0.099;
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B.YPosition = 0.92+NumButtonRows*0.04;
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B.YSize = 0.0399;
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if( NumButtons>0 && PrevButton!=None )
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PrevButton.ExtravDir = 1;
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PrevButton = B;
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if( ++NumButtons>8 )
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{
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++NumButtonRows;
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NumButtons = 0;
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}
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AddComponent(B);
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return B;
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}
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defaultproperties
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{
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WindowTitle="Killing Floor 2 - Survival"
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XPosition=0.1
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YPosition=0.1
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XSize=0.8
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YSize=0.8
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Pages.Add((PageClass=Class'UIP_News',Caption="News",Hint="Server news page"))
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Pages.Add((PageClass=Class'UIP_PerkSelection',Caption="Perk",Hint="Select and upgrade your perks"))
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Pages.Add((PageClass=Class'UIP_Settings',Caption="Settings",Hint="Show additional ServerExt settings"))
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Pages.Add((PageClass=Class'UIP_PlayerSpecs',Caption="Stats",Hint="Show all players server stats"))
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Pages.Add((PageClass=Class'UIP_AdminMenu',Caption="Admin",Hint=""))
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Pages.Add((PageClass=Class'UIP_About',Caption="About",Hint="About this mod on this server"))
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Pages.Add((PageClass=Class'UIP_MiniGame',Caption="Minigame",Hint="Play a minigame while at it"))
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Begin Object Class=KFGUI_SwitchMenuBar Name=MultiPager
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ID="Pager"
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XPosition=0.01
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YPosition=0.08
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XSize=0.98
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YSize=0.775
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BorderWidth=0.04
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ButtonAxisSize=0.08
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End Object
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Components.Add(MultiPager)
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}
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