55 lines
1.7 KiB
Ucode
55 lines
1.7 KiB
Ucode
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Class Ext_PerkBerserker extends Ext_PerkBase;
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var float VampRegenRate,ZedTimeMeleeAtkRate;
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replication
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{
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// Things the server should send to the client.
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if ( true )
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ZedTimeMeleeAtkRate;
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}
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simulated function ModifyMeleeAttackSpeed( out float InDuration )
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{
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InDuration *= Modifiers[4];
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if( ZedTimeMeleeAtkRate<1.f && WorldInfo.TimeDilation<1.f )
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InDuration *= ZedTimeMeleeAtkRate;
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}
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simulated function ModifyRateOfFire( out float InRate, KFWeapon KFW )
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{
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if( IsWeaponOnPerk(KFW) )
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{
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InRate *= Modifiers[4];
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if( ZedTimeMeleeAtkRate<1.f && WorldInfo.TimeDilation<1.f )
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InRate *= ZedTimeMeleeAtkRate;
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}
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}
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function PlayerKilled( KFPawn_Monster Victim, class<DamageType> DT )
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{
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if( VampRegenRate>0 && PlayerOwner.Pawn!=None && PlayerOwner.Pawn.Health>0 && class<KFDamageType>(DT)!=None && class<KFDamageType>(DT).Default.ModifierPerkList.Find(BasePerk)>=0 )
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PlayerOwner.Pawn.HealDamage( Max(PlayerOwner.Pawn.HealthMax*VampRegenRate,1), PlayerOwner, class'KFDT_Healing', false, false );
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}
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defaultproperties
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{
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PerkIcon=Texture2D'UI_PerkIcons_TEX.UI_PerkIcon_Berserker'
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DefTraitList.Add(class'Ext_TraitWPBers')
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DefTraitList.Add(class'Ext_TraitUnGrab')
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DefTraitList.Add(class'Ext_TraitVampire')
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DefTraitList.Add(class'Ext_TraitSpartan')
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DefPerkStats(15)=(bHiddenConfig=false) // Poison damage.
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BasePerk=class'KFPerk_Berserker'
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PrimaryMelee=class'KFWeap_Knife_Berserker'
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PrimaryWeapon=class'KFWeap_Blunt_Crovel'
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PerkGrenade=class'KFProj_EMPGrenade'
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PrimaryWeaponDef=class'KFWeapDef_Crovel'
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KnifeWeaponDef=class'KFweapDef_Knife_Berserker'
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GrenadeWeaponDef=class'KFWeapDef_Grenade_Berserker'
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AutoBuyLoadOutPath=(class'KFWeapDef_Crovel', class'KFWeapDef_Nailgun', class'KFWeapDef_Pulverizer', class'KFWeapDef_Eviscerator')
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ZedTimeMeleeAtkRate=1.0
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}
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