2017-10-20 07:02:53 +00:00
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Class Ext_TraitAPShots extends Ext_TraitBase;
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2020-11-28 20:04:55 +00:00
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static function ApplyEffectOn(KFPawn_Human Player, Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data)
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2017-10-20 07:02:53 +00:00
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{
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Ext_PerkSupport(Perk).APShotMul = 1 + (0.25 + (((float(Level) - 1.f) * 5.f) / 100.f));
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}
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2020-11-28 20:04:55 +00:00
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static function CancelEffectOn(KFPawn_Human Player, Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data)
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2017-10-20 07:02:53 +00:00
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{
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Ext_PerkSupport(Perk).APShotMul = 0.f;
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}
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2020-11-28 20:04:55 +00:00
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static function TraitActivate(Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data)
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2017-10-20 07:02:53 +00:00
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{
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Ext_PerkSupport(Perk).bUseAPShot = true;
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}
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2020-11-28 20:04:55 +00:00
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static function TraitDeActivate(Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data)
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2017-10-20 07:02:53 +00:00
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{
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Ext_PerkSupport(Perk).bUseAPShot = false;
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}
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defaultproperties
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{
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SupportedPerk=class'Ext_PerkSupport'
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NumLevels=4
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DefLevelCosts(0)=15
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DefLevelCosts(1)=30
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DefLevelCosts(2)=40
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DefLevelCosts(3)=50
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DefMinLevel=15
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}
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