KF2-Server-Extension/ServerExt/Classes/Ext_TraitArmorReg.uc

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Class Ext_TraitArmorReg extends Ext_TraitHealthReg;
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static function ApplyEffectOn(KFPawn_Human Player, Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data)
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{
local Ext_T_ArmorRegHelp H;
H = Player.Spawn(class'Ext_T_ArmorRegHelp',Player);
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if (H!=None)
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H.RegCount = Default.RegenValues[Level-1];
}
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static function CancelEffectOn(KFPawn_Human Player, Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data)
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{
local Ext_T_ArmorRegHelp H;
foreach Player.ChildActors(class'Ext_T_ArmorRegHelp',H)
H.Destroy();
}
defaultproperties
{
RegenValues.Empty()
RegenValues.Add(7)
RegenValues.Add(12)
RegenValues.Add(25)
}