2017-10-20 02:00:49 +00:00
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Class KFGUI_Button extends KFGUI_Clickable;
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var() Canvas.CanvasIcon OverlayTexture;
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var() string ButtonText;
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var() color TextColor;
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var() Canvas.FontRenderInfo TextFontInfo;
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var() byte FontScale,ExtravDir;
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var bool bIsHighlighted;
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function DrawMenu()
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{
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Owner.CurrentStyle.RenderButton(Self);
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}
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2020-11-28 20:04:55 +00:00
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function HandleMouseClick(bool bRight)
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2017-10-20 02:00:49 +00:00
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{
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PlayMenuSound(MN_ClickButton);
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2020-11-28 20:12:58 +00:00
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if (bRight)
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2017-10-20 02:00:49 +00:00
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OnClickRight(Self);
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else OnClickLeft(Self);
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}
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2020-11-28 20:04:55 +00:00
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Delegate OnClickLeft(KFGUI_Button Sender);
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Delegate OnClickRight(KFGUI_Button Sender);
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2017-10-20 02:00:49 +00:00
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defaultproperties
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{
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ButtonText="Button!"
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TextColor=(R=255,G=255,B=255,A=255)
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TextFontInfo=(bClipText=true,bEnableShadow=true)
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FontScale=1
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2023-05-14 02:49:12 +00:00
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}
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