2021-01-17 21:55:45 +00:00
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Class Ext_TraitZED_Health extends Ext_TraitZEDBase;
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2017-10-20 02:00:49 +00:00
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var array<float> HPList;
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2020-11-28 20:04:55 +00:00
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static function ApplyEffectOn(KFPawn_Human Player, Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data)
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2017-10-20 02:00:49 +00:00
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{
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local Ext_T_ZEDHelper H;
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foreach Player.ChildActors(class'Ext_T_ZEDHelper',H)
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H.SetHealthScale(Default.HPList[Level-1]);
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}
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2020-11-28 21:54:57 +00:00
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2020-11-28 20:04:55 +00:00
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static function CancelEffectOn(KFPawn_Human Player, Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data)
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2017-10-20 02:00:49 +00:00
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{
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local Ext_T_ZEDHelper H;
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foreach Player.ChildActors(class'Ext_T_ZEDHelper',H)
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H.SetHealthScale(1);
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}
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defaultproperties
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{
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NumLevels=5
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bPostApplyEffect=true
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DefLevelCosts(0)=5
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DefLevelCosts(1)=15
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DefLevelCosts(2)=25
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DefLevelCosts(3)=40
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DefLevelCosts(4)=60
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2023-05-14 02:49:12 +00:00
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2017-10-20 02:00:49 +00:00
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HPList.Add(1.25)
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HPList.Add(1.5)
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HPList.Add(1.75)
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HPList.Add(2)
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HPList.Add(3)
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}
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