KF2-Server-Extension/ServerExtMut/Classes/KFGI_Access.uc

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class KFGI_Access extends Object
within KFGameInfo;
// Bypass protected modifier for these lists
function bool IsCustomZed(class<KFPawn_Monster> KFPM)
{
if (AIClassList.Find(KFPM) != INDEX_NONE) return false;
if (NonSpawnAIClassList.Find(KFPM) != INDEX_NONE) return false;
if (AIBossClassList.Find(KFPM) != INDEX_NONE) return false;
return true;
}
defaultproperties
{
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}