class ExtSM_Siren_Scream extends KFSM_Siren_Scream;
function SpawnProjectileShield()
{
return;
}
defaultproperties
ExplosionActorClass=class'ExtExplosion_SirenScream'
// explosion
Begin Object Name=ExploTemplate0
ActorClassToIgnoreForDamage=class'KFPawn_ZedSirenX'
End Object