KF2-Server-Extension/ServerExt/Classes/Ext_T_GhostHelper.uc

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2017-10-20 02:00:49 +00:00
Class Ext_T_GhostHelper extends Ext_TraitDataStore;
var KFPawn_Human LastDied;
var float LastDiedTimer,TeleTime;
var vector ResPoint,TeleStartPoint;
var ExtSpawnPointHelper SpawnPointer;
var bool bTeleporting,bIsDelayed;
function bool CanResPlayer( KFPawn_Human Other, byte Level )
{
if( bTeleporting )
{
if( LastDied!=None )
LastDied.Health = 9999;
return true;
}
if( LastDied==Other )
{
if( Level==1 || LastDiedTimer>WorldInfo.TimeSeconds )
return false;
}
else if( Level==1 && Rand(2)==0 )
return false;
LastDied = Other;
bTeleporting = true;
if( SpawnPointer==None )
SpawnPointer = class'ExtSpawnPointHelper'.Static.FindHelper(WorldInfo);
ResPoint = SpawnPointer.PickBestSpawn().Location;
LastDied.FindSpot(vect(36,36,86),ResPoint);
if( VSizeSq(LastDied.Location-ResPoint)<1.f ) // Prevent division by zero errors in future.
ResPoint.Z+=5;
Enable('Tick');
StartResurrect();
return true;
}
final function StartResurrect()
{
TeleStartPoint = LastDied.Location;
LastDied.Health = 9999;
LastDied.LastStartTime = WorldInfo.TimeSeconds;
if( ExtHumanPawn(LastDied)!=None )
{
ExtHumanPawn(LastDied).bCanBecomeRagdoll = false;
if( !ExtHumanPawn(LastDied).CanBeRedeemed() )
{
bIsDelayed = true;
return;
}
}
LastDied.SetCollision(false);
LastDied.bIgnoreForces = true;
LastDied.bAmbientCreature = true;
LastDied.SetPhysics(PHYS_None);
LastDied.bCollideWorld = false;
TeleTime = FClamp(VSize(ResPoint-TeleStartPoint)/900.f,1.f,10.f);
LastDiedTimer = WorldInfo.TimeSeconds+TeleTime;
}
function Tick( float Delta )
{
if( !bTeleporting )
{
Disable('Tick');
return;
}
if( LastDied==None || LastDied.Health<=0 )
{
bTeleporting = false;
return;
}
if( bIsDelayed )
{
bIsDelayed = false;
StartResurrect();
return;
}
Delta = (LastDiedTimer-WorldInfo.TimeSeconds);
if( Delta<=0 )
{
EndGhostTeleport();
return;
}
Delta /= TeleTime;
LastDied.Velocity = Normal(ResPoint-TeleStartPoint)*900.f;
LastDied.SetLocation(TeleStartPoint*Delta+ResPoint*(1.f-Delta));
if( LastDied.Physics!=PHYS_None )
LastDied.SetPhysics(PHYS_None);
}
final function EndGhostTeleport()
{
LastDiedTimer = WorldInfo.TimeSeconds+180.f;
bTeleporting = false;
LastDied.Health = LastDied.HealthMax;
LastDied.SetCollision(true);
LastDied.bIgnoreForces = false;
LastDied.bAmbientCreature = false;
LastDied.bCollideWorld = true;
LastDied.FindSpot(vect(36,36,86),ResPoint);
LastDied.SetLocation(ResPoint);
LastDied.SetPhysics(PHYS_Falling);
LastDied.Velocity = vect(0,0,0);
LastDied.LastStartTime = WorldInfo.TimeSeconds; // For spawn protection, if any.
if( LastDied.IsDoingSpecialMove() ) // Stop any grabbing zeds.
LastDied.EndSpecialMove();
if( ExtHumanPawn(LastDied)!=None )
ExtHumanPawn(LastDied).bCanBecomeRagdoll = true;
}
function Destroyed()
{
if( bTeleporting && LastDied!=None && LastDied.Health>0 )
EndGhostTeleport();
}
defaultproperties
{
}