Class Ext_TraitGrenadeSUpg extends Ext_TraitBase;

static function TraitActivate(Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data)
{
	if (Level==1)
		Perk.GrenadeClass = Perk.SuperGrenade;
}

static function TraitDeActivate(Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data)
{
	Perk.GrenadeClass = Perk.Default.GrenadeClass;
}

defaultproperties
{
	DefLevelCosts(0)=50
	DefMinLevel=50
}