fix SafeMutLoader::PostBeginPlay() initialization
- this fixes the players list in steam server browser -> server details.
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@ -33,7 +33,7 @@ public function PostBeginPlay()
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`Log_Trace();
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`Log_Trace();
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Super.PreBeginPlay();
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Super.PostBeginPlay();
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RestoreServerActors();
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RestoreServerActors();
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