2022-09-02 12:54:10 +00:00
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class SafeMutLoader extends KFAccessControl
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config(SML);
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2022-11-25 23:52:22 +00:00
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struct CMR
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{
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var String Mutator;
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var String Replacement;
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};
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2022-09-02 12:54:10 +00:00
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var private Array<Actor> ServerActors;
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2022-11-25 23:52:22 +00:00
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var private Array<CMR> CustomMutReplacements;
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2022-09-15 08:36:17 +00:00
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var private config E_LogLevel LogLevel;
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2022-09-02 12:54:10 +00:00
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var private config Array<String> Mutators;
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public function PreBeginPlay()
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{
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`Log_Trace();
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2022-09-15 08:36:17 +00:00
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LogLevel = GetLogLevel();
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2022-09-02 12:54:10 +00:00
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LoadActors();
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Super.PreBeginPlay();
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}
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private function LoadActors()
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{
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local String MutString;
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local class<Mutator> MutClass;
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local class<Actor> ActClass;
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local Actor ServerActor;
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`Log_Trace();
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foreach Mutators(MutString)
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{
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MutClass = class<Mutator>(DynamicLoadObject(MutString, class'Class'));
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if (MutClass == None)
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{
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`Log_Error("Can't load mutator:" @ MutString);
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continue;
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}
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ActClass = GetMutReplacement(MutClass);
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if (ActClass == None)
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{
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`Log_Warn("Incompatible:" @ MutString @ "(skip)");
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continue;
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}
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ServerActor = WorldInfo.Spawn(ActClass);
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if (ServerActor == None)
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{
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`Log_Error("Can't spawn:" @ MutString);
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continue;
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}
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ServerActors.AddItem(ServerActor);
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`Log_Info("Loaded:" @ MutString);
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}
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}
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public static function bool AddMutator(String MutString)
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{
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if (GetMutStringReplacement(MutString) != None)
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{
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if (default.Mutators.Find(MutString) == INDEX_NONE)
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{
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default.Mutators.AddItem(MutString);
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}
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return true;
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}
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return false;
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}
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public static function ClearMutators()
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{
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default.Mutators.Length = 0;
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}
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public static function bool WantsToSpawn()
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{
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return (default.Mutators.Length > 0);
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}
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public static function String GetName(optional Object O)
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{
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if (O == None)
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{
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return (default.class.GetPackageName() $ "." $ String(default.class));
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}
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else
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{
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return (O.class.GetPackageName() $ "." $ String(O.class));
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}
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}
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2022-11-25 23:52:22 +00:00
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public static function String GetMutName(class<Mutator> CMut)
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{
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if (CMut == None) return "";
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return CMut.GetPackageName() $ "." $ String(CMut);
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}
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2022-09-02 12:54:10 +00:00
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public function PostLogin(PlayerController C)
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{
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local Actor A;
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`Log_Trace();
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if (C != None)
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{
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foreach ServerActors(A)
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{
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A.GetTargetLocation(C, false);
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}
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}
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Super.PostLogin(C);
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}
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public function OnClientConnectionClose(Player ClientConnection)
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{
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local Controller C;
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local Actor A;
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`Log_Trace();
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C = ClientConnection.Actor;
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if (C != None)
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{
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foreach ServerActors(A)
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{
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A.GetTargetLocation(C, true);
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}
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}
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Super.OnClientConnectionClose(ClientConnection);
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}
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2022-09-15 08:36:17 +00:00
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public static function E_LogLevel GetLogLevel()
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{
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if (default.LogLevel == LL_WrongLevel)
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{
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default.LogLevel = LL_Info;
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StaticSaveConfig();
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}
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return default.LogLevel;
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}
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2022-09-02 12:54:10 +00:00
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private static function class<Actor> GetMutReplacement(class<Mutator> MutClass)
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{
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2022-11-25 23:52:22 +00:00
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local int Index;
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local String Replacement;
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if (MutClass == None) return None;
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Index = default.CustomMutReplacements.Find('Mutator', GetMutName(MutClass));
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if (Index != INDEX_NONE)
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{
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Replacement = default.CustomMutReplacements[Index].Replacement;
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}
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else if (MutClass.static.GetLocalString() == "")
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{
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return None;
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}
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else
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{
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Replacement = MutClass.GetPackageName() $ "." $ MutClass.static.GetLocalString();
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}
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return class<Actor>(DynamicLoadObject(Replacement, class'Class'));
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2022-09-02 12:54:10 +00:00
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}
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private static function class<Actor> GetMutStringReplacement(String MutString)
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{
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return GetMutReplacement(class<Mutator>(DynamicLoadObject(MutString, class'Class')));
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}
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defaultproperties
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{
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2022-11-25 23:52:22 +00:00
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CustomMutReplacements.Add({(
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Mutator="UnofficialKFPatch.UKFPMutator",
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Replacement="UnofficialKFPatch.UKFPReplicationInfo"
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)})
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CustomMutReplacements.Add({(
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Mutator="UnofficialKFPatch.UKFPMutatorNW",
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Replacement="UnofficialKFPatch.UKFPReplicationInfo"
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)})
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2022-09-02 12:54:10 +00:00
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}
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