KF2-SafeMutLoader/SML/Classes/SafeMutLoader.uc

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class SafeMutLoader extends KFAccessControl
config(SML);
var private Array<Actor> ServerActors;
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var private config E_LogLevel LogLevel;
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var private config Array<String> Mutators;
public function PreBeginPlay()
{
`Log_Trace();
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LogLevel = GetLogLevel();
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LoadActors();
Super.PreBeginPlay();
}
private function LoadActors()
{
local String MutString;
local class<Mutator> MutClass;
local class<Actor> ActClass;
local Actor ServerActor;
`Log_Trace();
foreach Mutators(MutString)
{
MutClass = class<Mutator>(DynamicLoadObject(MutString, class'Class'));
if (MutClass == None)
{
`Log_Error("Can't load mutator:" @ MutString);
continue;
}
ActClass = GetMutReplacement(MutClass);
if (ActClass == None)
{
`Log_Warn("Incompatible:" @ MutString @ "(skip)");
continue;
}
ServerActor = WorldInfo.Spawn(ActClass);
if (ServerActor == None)
{
`Log_Error("Can't spawn:" @ MutString);
continue;
}
ServerActors.AddItem(ServerActor);
`Log_Info("Loaded:" @ MutString);
}
}
public static function bool AddMutator(String MutString)
{
if (GetMutStringReplacement(MutString) != None)
{
if (default.Mutators.Find(MutString) == INDEX_NONE)
{
default.Mutators.AddItem(MutString);
}
return true;
}
return false;
}
public static function ClearMutators()
{
default.Mutators.Length = 0;
}
public static function bool WantsToSpawn()
{
return (default.Mutators.Length > 0);
}
public static function String GetName(optional Object O)
{
if (O == None)
{
return (default.class.GetPackageName() $ "." $ String(default.class));
}
else
{
return (O.class.GetPackageName() $ "." $ String(O.class));
}
}
public function PostLogin(PlayerController C)
{
local Actor A;
`Log_Trace();
if (C != None)
{
foreach ServerActors(A)
{
A.GetTargetLocation(C, false);
}
}
Super.PostLogin(C);
}
public function OnClientConnectionClose(Player ClientConnection)
{
local Controller C;
local Actor A;
`Log_Trace();
C = ClientConnection.Actor;
if (C != None)
{
foreach ServerActors(A)
{
A.GetTargetLocation(C, true);
}
}
Super.OnClientConnectionClose(ClientConnection);
}
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public static function E_LogLevel GetLogLevel()
{
if (default.LogLevel == LL_WrongLevel)
{
default.LogLevel = LL_Info;
StaticSaveConfig();
}
return default.LogLevel;
}
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private static function class<Actor> GetMutReplacement(class<Mutator> MutClass)
{
if (MutClass == None || MutClass.static.GetLocalString() == "") return None;
return class<Actor>(DynamicLoadObject(
MutClass.GetPackageName() $ "." $
MutClass.static.GetLocalString(), class'Class'));
}
private static function class<Actor> GetMutStringReplacement(String MutString)
{
return GetMutReplacement(class<Mutator>(DynamicLoadObject(MutString, class'Class')));
}
defaultproperties
{
}