2020-07-08 22:59:33 +00:00
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# Displays game difficulty
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# You can rename them as you like
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2020-07-08 23:02:30 +00:00
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DiffNames=('Normal' 'Hard' 'Suicide' 'Hell')
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2020-07-08 22:59:33 +00:00
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# Displays the number of waves
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2020-07-12 01:38:39 +00:00
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# You can rename them as you like (e.g. 'short' 'medium' 'long')
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2020-07-08 23:02:30 +00:00
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WaveNames=('4' '7' '10')
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2020-07-08 22:59:33 +00:00
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# Add custom gamemodes to the end of the list, similar to what is already there:
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2020-07-08 23:02:30 +00:00
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ModeNames['KFGameContent.KFGameInfo_Survival']='Survival'
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ModeNames['KFGameContent.KFGameInfo_WeeklySurvival']='Weekly'
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ModeNames['KFGameContent.KFGameInfo_Endless']='Endless'
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ModeNames['KFGameContent.KFGameInfo_Objective']='Objective'
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ModeNames['KFGameContent.KFGameInfo_VersusSurvival']='Versus'
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2020-08-08 02:12:01 +00:00
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# Custom gamemodes:
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ModeNames['ControlledDifficulty_Endless.CD_Endless']='CD-E_Endless'
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ModeNames['ControlledDifficulty_Eternal.CD_Survival']='CD-E_Survival'
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ModeNames['ControlledDifficulty_Blackout.CD_Survival']='CD-B_Survival'
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2020-07-08 23:02:30 +00:00
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# Add mutators to the end of the list, similar to what is already there:
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MutNames['ServerExtMut.ServerExtMut']='RPG'
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2020-08-08 02:12:01 +00:00
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MutNames['FriendlyHUD.FriendlyHUDMutator']='FriendlyHUD'
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MutNames['KFMutator.KFMutator_MaxPlayersV2']='MaxPlayers'
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MutNames['ClassicScoreboard.ClassicSCMut']='ClassicSC'
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MutNames['ZedCustom.ZedCustomMut']='ZedVarients'
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2020-07-08 22:59:33 +00:00
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2020-07-19 04:58:23 +00:00
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# These parameters are used when creating new instances.
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# In order for the parameters to be applied to the files that the working server creates, the "kf2-srv-force-attr.service" must be active.
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2020-07-12 23:35:29 +00:00
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ForceIniPermissions=664
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2020-08-08 02:12:01 +00:00
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ForceLogPermissions=644
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2020-07-12 01:38:39 +00:00
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ForceIniGroup=steam
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ForceLogGroup=steam
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