361 lines
9.2 KiB
Ucode
361 lines
9.2 KiB
Ucode
class MskGsVoteCollector extends KFVoteCollector
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dependson(MapStats);
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var string SortPolicy;
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var bool bEnableMapStats;
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var bool bOfficialNextMapOnly;
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var bool bRandomizeNextMap;
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var private array<string> ActiveMapCycle;
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var public array<UniqueNetId> KickProtectedList;
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var private array<KFPlayerController> KickWarningList;
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var private array<KFPlayerController> KickPunishList;
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function NotifyLogout(Controller Exiting)
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{
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KickWarningList.RemoveItem(KFPlayerController(Exiting));
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KickPunishList.RemoveItem(KFPlayerController(Exiting));
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}
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function PunishmentTick()
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{
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local KFGameReplicationInfo KFGRI;
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local KFGameInfo KFGI;
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local KFPlayerController KFPC;
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local KFInventoryManager KFIM;
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local array<KFPlayerController> LocalKickPunishList;
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if (KickPunishList.Length == 0)
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{
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ClearTimer(nameof(PunishmentTick));
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return;
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}
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KFGRI = KFGameReplicationInfo(WorldInfo.GRI);
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KFGI = KFGameInfo(WorldInfo.Game);
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LocalKickPunishList = KickPunishList;
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foreach LocalKickPunishList(KFPC)
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{
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if (KFGRI.bMatchHasBegun)
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{
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if (KFPC.Pawn.Health <= 1)
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{
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KFPC.Suicide();
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KickPunishList.RemoveItem(KFPC);
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KickWarningList.RemoveItem(KFPC);
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}
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else
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{
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KFPC.Pawn.Health--;
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if (KFPawn_Human(KFPC.Pawn).Armor > 0)
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KFPawn_Human(KFPC.Pawn).Armor--;
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if (KFPC.Pawn.InvManager != None)
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{
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KFIM = KFInventoryManager(KFPC.Pawn.InvManager);
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if (KFIM != None)
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{
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KFIM.ThrowMoney();
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}
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}
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}
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}
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else if (KFGI.AccessControl != none)
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{
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KickPunishList.RemoveItem(KFPC);
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KickWarningList.RemoveItem(KFPC);
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KFAccessControl(KFGI.AccessControl).ForceKickPlayer(KFPC, KFGI.AccessControl.KickedMsg);
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KFGI.BroadcastLocalized(KFGI, class'KFLocalMessage', LMT_KickVoteSucceeded, CurrentKickVote.PlayerPRI);
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}
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}
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}
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function bool IsPlayerKickProtected(PlayerReplicationInfo PRI_Kickee)
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{
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return (KickProtectedList.Find('Uid', PRI_Kickee.UniqueId.Uid) != -1);
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}
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function bool IsKickerWarned(KFPlayerController KFPC)
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{
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return (KickWarningList.Find(KFPC) != -1);
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}
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function bool IsKickerPunishListed(KFPlayerController KFPC)
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{
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return (KickPunishList.Find(KFPC) != -1);
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}
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function WarnKicker(PlayerReplicationInfo PRI_Kickee, PlayerReplicationInfo PRI_Kicker)
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{
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local KFPlayerController KFPC_Kicker;
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KFPC_Kicker = KFPlayerController(PRI_Kicker.Owner);
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if (!IsKickerWarned(KFPC_Kicker))
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{
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KickWarningList.AddItem(KFPC_Kicker);
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WorldInfo.Game.Broadcast(KFPC_Kicker, PRI_Kicker.PlayerName@"tried to kick"@PRI_Kickee.PlayerName);
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WorldInfo.Game.Broadcast(KFPC_Kicker, "If he tries to do it again, the hand of God will punish him");
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}
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}
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function PunishKicker(PlayerReplicationInfo PRI_Kicker)
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{
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local KFPlayerController KFPC_Kicker;
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KFPC_Kicker = KFPlayerController(PRI_Kicker.Owner);
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if (!IsKickerPunishListed(KFPC_Kicker))
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{
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KickPunishList.AddItem(KFPC_Kicker);
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WorldInfo.Game.Broadcast(KFPC_Kicker, PRI_Kicker.PlayerName@"seems to be feeling bad...");
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if (!IsTimerActive(nameof(PunishmentTick)))
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{
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SetTimer(0.5f, true, nameof(PunishmentTick), self);
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}
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}
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}
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function ServerStartVoteKick(PlayerReplicationInfo PRI_Kickee, PlayerReplicationInfo PRI_Kicker)
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{
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local int i;
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local array<KFPlayerReplicationInfo> PRIs;
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local KFGameInfo KFGI;
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local KFPlayerController KFPC, KickeePC;
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KFGI = KFGameInfo(WorldInfo.Game);
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KFPC = KFPlayerController(PRI_Kicker.Owner);
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KickeePC = KFPlayerController(PRI_Kickee.Owner);
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if (KFGI.bDisableKickVote) // Kick voting is disabled
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{
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KFPC.ReceiveLocalizedMessage(class'KFLocalMessage', LMT_KickVoteDisabled);
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return;
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}
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if (PRI_Kicker.bOnlySpectator) // Spectators aren't allowed to vote
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{
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KFPC.ReceiveLocalizedMessage(class'KFLocalMessage', LMT_KickVoteNoSpectators);
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return;
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}
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if (KFGI.NumPlayers <= 2) // Not enough players to start a vote
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{
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KFPC.ReceiveLocalizedMessage(class'KFLocalMessage', LMT_KickVoteNotEnoughPlayers);
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return;
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}
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if (KickedPlayers >= 2) // Maximum number of players kicked per match has been reached
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{
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KFPC.ReceiveLocalizedMessage(class'KFLocalMessage', LMT_KickVoteMaxKicksReached);
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return;
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}
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if (IsPlayerKickProtected(PRI_Kickee)) // Bottling
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{
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if (IsKickerWarned(KFPC))
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{
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PunishKicker(PRI_Kicker);
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}
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else
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{
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WarnKicker(PRI_Kickee, PRI_Kicker);
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}
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return;
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}
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if (KFGI.AccessControl != none) // Can't kick admins
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{
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if (KFGI.AccessControl.IsAdmin(KickeePC))
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{
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KFPC.ReceiveLocalizedMessage(class'KFLocalMessage', LMT_KickVoteAdmin);
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return;
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}
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}
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if (bIsFailedVoteTimerActive) // Last vote failed, must wait until failed vote cooldown before starting a new vote
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{
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KFPC.ReceiveLocalizedMessage(class'KFLocalMessage', LMT_KickVoteRejected);
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return;
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}
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if (bIsSkipTraderVoteInProgress) // A kick vote is not allowed while another vote is active
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{
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KFPC.ReceiveLocalizedMessage(class'KFLocalMessage', LMT_OtherVoteInProgress);
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return;
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}
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if (!bIsKickVoteInProgress)
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{
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// Clear voter array
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PlayersThatHaveVoted.Length = 0;
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// Cache off these values in case player leaves before vote ends -- no cheating!
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CurrentKickVote.PlayerID = PRI_Kickee.UniqueId;
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CurrentKickVote.PlayerPRI = PRI_Kickee;
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CurrentKickVote.PlayerIPAddress = KickeePC.GetPlayerNetworkAddress();
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bIsKickVoteInProgress = true;
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GetKFPRIArray(PRIs);
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for (i = 0; i < PRIs.Length; i++)
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{
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PRIs[i].ShowKickVote(PRI_Kickee, VoteTime, !(PRIs[i] == PRI_Kicker || PRIs[i] == PRI_Kickee));
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}
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KFGI.BroadcastLocalized(KFGI, class'KFLocalMessage', LMT_KickVoteStarted, CurrentKickVote.PlayerPRI);
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WorldInfo.Game.Broadcast(KFPC, PRI_Kicker.PlayerName@"starts voting for kick"@PRI_Kickee.PlayerName);
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SetTimer(VoteTime, false, nameof(ConcludeVoteKick), self );
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// Cast initial vote
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RecieveVoteKick(PRI_Kicker, true);
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}
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else if (PRI_Kickee == CurrentKickVote.PlayerPRI)
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{
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RecieveVoteKick(PRI_Kicker, false);
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}
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else
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{
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// Can't start a new vote until current one is over
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KFPlayerController(PRI_Kicker.Owner).ReceiveLocalizedMessage(class'KFLocalMessage', LMT_KickVoteInProgress);
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}
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}
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reliable server function RecieveVoteKick(PlayerReplicationInfo PRI, bool bKick)
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{
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local KFPlayerController KFPC;
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if(PlayersThatHaveVoted.Find(PRI) == INDEX_NONE)
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{
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//accept their vote
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PlayersThatHaveVoted.AddItem(PRI);
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if(bKick)
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{
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yesVotes++;
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}
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else
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{
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noVotes++;
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}
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KFPC = KFPlayerController(PRI.Owner);
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if(KFPC != none)
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{
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if(bKick)
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{
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KFPC.ReceiveLocalizedMessage(class'KFLocalMessage', LMT_KickVoteYesReceived, CurrentKickVote.PlayerPRI);
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WorldInfo.Game.Broadcast(KFPC, PRI.PlayerName@"vote: Yes");
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}
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else
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{
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KFPC.ReceiveLocalizedMessage(class'KFLocalMessage', LMT_KickVoteNoReceived, CurrentKickVote.PlayerPRI);
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WorldInfo.Game.Broadcast(KFPC, PRI.PlayerName@"vote: No");
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}
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}
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if( ShouldConcludeKickVote() )
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{
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ConcludeVoteKick();
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}
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else
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{
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ReplicateKickVotes();
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}
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}
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}
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function LoadActiveMapCycle()
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{
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local KFGameInfo KFGI;
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if (ActiveMapCycle.Length > 0) return;
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KFGI = KFGameInfo(WorldInfo.Game);
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if (WorldInfo.NetMode == NM_Standalone)
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ActiveMapCycle = Maplist;
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else if (KFGI != None)
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ActiveMapCycle = KFGI.GameMapCycles[KFGI.ActiveMapCycle].Maps;
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}
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function bool IsOfficialMap(string MapName)
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{
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local KFMapSummary MapData;
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MapData = class'KFUIDataStore_GameResource'.static.GetMapSummaryFromMapName(MapName);
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if (MapData == None) return False;
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return (MapData.MapAssociation != EAI_Custom);
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}
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function int GetNextMapIndex()
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{
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local KFGameInfo KFGI;
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local array<string> AviableMaps;
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local string Map;
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local int CurrentMapIndex;
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KFGI = KFGameInfo(WorldInfo.Game);
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if (KFGI == None) return INDEX_NONE;
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LoadActiveMapCycle();
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if (bRandomizeNextMap)
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{
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foreach ActiveMapCycle(Map)
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{
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if (bOfficialNextMapOnly && !IsOfficialMap(Map))
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continue;
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if (KFGI.IsMapAllowedInCycle(Map))
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AviableMaps.AddItem(Map);
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}
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if (AviableMaps.Length > 0)
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return ActiveMapCycle.Find(AviableMaps[Rand(AviableMaps.Length)]);
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}
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else if (ActiveMapCycle.Length > 0)
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{
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// I don't use KFGameInfo.GetNextMap() because
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// it uses and changes global KFGameInfo.MapCycleIndex variable
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CurrentMapIndex = ActiveMapCycle.Find(WorldInfo.GetMapName(true));
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if (CurrentMapIndex != INDEX_NONE)
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{
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for (CurrentMapIndex++; CurrentMapIndex < ActiveMapCycle.Length; CurrentMapIndex++)
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{
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if (bOfficialNextMapOnly && !IsOfficialMap(ActiveMapCycle[CurrentMapIndex]))
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continue;
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if (KFGI.IsMapAllowedInCycle(ActiveMapCycle[CurrentMapIndex]))
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return CurrentMapIndex;
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}
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}
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return 0;
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}
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return INDEX_NONE;
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}
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function int GetNextMap()
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{
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local int MapIndex;
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if (MapVoteList.Length > 0)
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MapIndex = MapVoteList[0].MapIndex;
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else
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MapIndex = GetNextMapIndex();
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if (bEnableMapStats)
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{
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if (MapIndex == INDEX_NONE)
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{
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`log("[MskGsMut] Warn: MapIndex == INDEX_NONE, stats not saved");
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}
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else
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{
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LoadActiveMapCycle();
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class'MapStats'.static.IncMapStat(ActiveMapCycle[MapIndex], SortPolicy);
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}
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}
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return MapIndex;
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}
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DefaultProperties
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{
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}
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