KF2-MSK-GS/MskGs/Classes/MskGsMut.uc
2022-06-29 21:19:18 +05:00

366 lines
9.6 KiB
Ucode

Class MskGsMut extends KFMutator
config(MskGs);
const CurrentVersion = 3;
var config int ConfigVersion;
var config bool bEnableMapStats; var config string SortStats; var config bool bOfficialNextMapOnly; var config bool bRandomizeNextMap; var config int WeapLifespan;
var config int DoshLifespan;
var config array<string> KickProtectedList;
var config array<string> AdminList;
var config array<int> PerPlayerMaxMonsters;
var public bool bXpNotifications;
var bool bInitialized;
var array<MskGsRepInfo> RepClients;
var array<Controller> MskGsMemberList;
var array<UniqueNetId> AdminUIDList;
function InitMutator(string Options, out string ErrorMessage)
{
local int MaxPlayers, MaxPlayersAllowed;
super.InitMutator(Options, ErrorMessage);
if (MyKFGI == none)
{
`log("[MskGsMut] Error: can't init, MyKFGI is none");
return;
}
MaxPlayers = Clamp(MyKFGI.GetIntOption(Options, "MaxPlayers", MaxPlayers), 6, 128);
MaxPlayersAllowed = MaxPlayers;
MyKFGI.MaxPlayers = MaxPlayers;
MyKFGI.MaxPlayersAllowed = MaxPlayersAllowed;
}
function InitConfig()
{
// Update from config version to current version if needed
switch (ConfigVersion)
{
case 0: // which means there is no config right now
bEnableMapStats = True;
SortStats = "CounterDesc";
bOfficialNextMapOnly = True;
bRandomizeNextMap = True;
WeapLifespan = 60 * 60;
case 1:
if (PerPlayerMaxMonsters.Length != 6)
{
PerPlayerMaxMonsters.Length = 0;
PerPlayerMaxMonsters.AddItem(12);
PerPlayerMaxMonsters.AddItem(18);
PerPlayerMaxMonsters.AddItem(24);
PerPlayerMaxMonsters.AddItem(32);
PerPlayerMaxMonsters.AddItem(34);
PerPlayerMaxMonsters.AddItem(36);
}
case 2:
if (DoshLifespan == 0)
{
DoshLifespan = 60 * 5;
}
case 2147483647:
`log("[MskGsMut] Config updated to version"@CurrentVersion);
break;
case CurrentVersion:
`log("[MskGsMut] Config is up-to-date");
break;
default:
`log("[MskGsMut] Warn: The config version is higher than the current version");
`log("[MskGsMut] Warn: Config version is"@ConfigVersion@"but current version is"@CurrentVersion);
`log("[MskGsMut] Warn: The config version will be changed to "@CurrentVersion);
break;
}
// Check and correct some values
if (!(SortStats ~= "CounterAsc"
|| SortStats ~= "CounterDesc"
|| SortStats ~= "NameAsc"
|| SortStats ~= "NameDesc"
|| SortStats ~= "False"))
{
`log("[MskGsMut] Warn: SortStats value not recognized ("$SortStats$") and will be set to False");
`log("[MskGsMut] Warn: Valid values for SortStats: False CounterAsc CounterDesc NameAsc NameDesc");
SortStats = "False";
}
ConfigVersion = CurrentVersion;
SaveConfig();
}
simulated event PostBeginPlay()
{
super.PostBeginPlay();
Initialize();
}
function Initialize()
{
local MskGsVoteCollector VoteCollector;
local OnlineSubsystem steamworks;
local string Person;
local UniqueNetId PersonUID;
if (bInitialized) return;
if (MyKFGI == None || MyKFGI.MyKFGRI == None)
{
SetTimer(1.f, false, nameof(Initialize));
return;
}
bInitialized = true;
InitConfig();
MyKFGI.KFGFxManagerClass = class'MskGsGFxMoviePlayer_Manager';
MyKFGI.MyKFGRI.VoteCollectorClass = class'MskGsVoteCollector';
MyKFGI.MyKFGRI.VoteCollector = new(MyKFGI.MyKFGRI) MyKFGI.MyKFGRI.VoteCollectorClass;
VoteCollector = MskGsVoteCollector(MyKFGI.MyKFGRI.VoteCollector);
VoteCollector.bEnableMapStats = bEnableMapStats;
VoteCollector.bOfficialNextMapOnly = bOfficialNextMapOnly;
VoteCollector.bRandomizeNextMap = bRandomizeNextMap;
VoteCollector.SortPolicy = SortStats;
if (MskGs_Endless(MyKFGI) != None)
{
bXpNotifications = true;
MskGs_Endless(MyKFGI).Mut = Self;
}
else if (MskGs_Objective(MyKFGI) != None)
{
bXpNotifications = (MyKFGI.GameDifficulty != 3);
MskGs_Objective(MyKFGI).Mut = Self;
}
else if (MskGs_Survival(MyKFGI) != None)
{
bXpNotifications = (MyKFGI.GameDifficulty != 3);
MskGs_Survival(MyKFGI).Mut = Self;
}
else if (MskGs_VersusSurvival(MyKFGI) != None)
{
bXpNotifications = false;
MskGs_VersusSurvival(MyKFGI).Mut = Self;
}
else if (MskGs_WeeklySurvival(MyKFGI) != None)
{
bXpNotifications = true;
MskGs_WeeklySurvival(MyKFGI).Mut = Self;
}
steamworks = class'GameEngine'.static.GetOnlineSubsystem();
foreach KickProtectedList(Person)
{
if (IsUID(Person) && steamworks.StringToUniqueNetId(Person, PersonUID))
{
if (VoteCollector.KickProtectedList.Find('Uid', PersonUID.Uid) == -1)
VoteCollector.KickProtectedList.AddItem(PersonUID);
}
else if (steamworks.Int64ToUniqueNetId(Person, PersonUID))
{
if (VoteCollector.KickProtectedList.Find('Uid', PersonUID.Uid) == -1)
VoteCollector.KickProtectedList.AddItem(PersonUID);
}
else `Log("[MskGsMut] WARN: Can't add person:"@Person);
}
foreach AdminList(Person)
{
if (IsUID(Person) && steamworks.StringToUniqueNetId(Person, PersonUID))
{
if (AdminUIDList.Find('Uid', PersonUID.Uid) == -1)
AdminUIDList.AddItem(PersonUID);
}
else if (steamworks.Int64ToUniqueNetId(Person, PersonUID))
{
if (AdminUIDList.Find('Uid', PersonUID.Uid) == -1)
AdminUIDList.AddItem(PersonUID);
}
else `Log("[MskGsMut] WARN: Can't add admin:"@Person);
}
ModifySpawnManager();
`Log("[MskGsMut] Mutator loaded.");
}
function ModifySpawnManager()
{
local int i, j;
if (MyKFGI.SpawnManager == None)
{
SetTimer(1.f, false, nameof(ModifySpawnManager));
return;
}
for (i = 0; i < MyKFGI.SpawnManager.PerDifficultyMaxMonsters.Length; i++)
for (j = 0; j < MyKFGI.SpawnManager.PerDifficultyMaxMonsters[i].MaxMonsters.Length; j++)
MyKFGI.SpawnManager.PerDifficultyMaxMonsters[i].MaxMonsters[j] = PerPlayerMaxMonsters[j];
}
function AddMutator(Mutator Mut)
{
if (Mut == Self) return;
if (Mut.Class == Class)
Mut.Destroy();
else
Super.AddMutator(Mut);
}
private function bool IsUID(String ID)
{
return (Left(ID, 2) ~= "0x");
}
function bool CheckRelevance(Actor Other)
{
local bool SuperRelevant;
SuperRelevant = super.CheckRelevance(Other);
// if this actor is going to be destroyed, return now
if (!SuperRelevant)
{
return SuperRelevant;
}
// otherwise modify dosh or weapon lifespan
if (KFDroppedPickup_Cash(Other) != None)
{
if (DoshLifespan != 0) Other.Lifespan = float(DoshLifespan);
}
else if (KFDroppedPickup(Other) != None)
{
if (WeapLifespan != 0) Other.Lifespan = float(WeapLifespan);
}
return SuperRelevant;
}
function bool PreventDeath(Pawn Killed, Controller Killer, class<DamageType> damageType, vector HitLocation)
{
local KFWeapon TempWeapon;
local KFPawn_Human KFP;
KFP = KFPawn_Human(Killed);
if (Role >= ROLE_Authority && KFP != None && KFP.InvManager != none)
foreach KFP.InvManager.InventoryActors(class'KFWeapon', TempWeapon)
if (TempWeapon != none && TempWeapon.bDropOnDeath && TempWeapon.CanThrow())
KFP.TossInventory(TempWeapon);
return Super.PreventDeath(Killed, Killer, damageType, HitLocation);
}
function AddMskGsMember(Controller C)
{
MskGsMemberList.AddItem(C);
if (bXpNotifications)
{
if (MskGsMemberList.Length >= 10)
{
if (C.PlayerReplicationInfo != NONE)
WorldInfo.Game.Broadcast(C, C.PlayerReplicationInfo.PlayerName$" gives a boost to this server! XP bonus: +100% (MAX!)");
else
WorldInfo.Game.Broadcast(C, "XP bonus: +100% (MAX!)");
}
else
{
if (C.PlayerReplicationInfo != NONE)
WorldInfo.Game.Broadcast(C, C.PlayerReplicationInfo.PlayerName$" gives a boost to this server! XP bonus: +"$string(MskGsMemberList.Length * 10)$"%");
else
WorldInfo.Game.Broadcast(C, "XP bonus: +"$string(MskGsMemberList.Length * 10)$"%");
}
}
MyKFGI.UpdateGameSettings();
}
function NotifyLogin(Controller C)
{
local MskGsRepInfo RepInfo;
if (C == None) return;
Initialize();
`log("NotifyLogin:" @ C);
RepInfo = Spawn(class'MskGsRepInfo', KFPlayerController(C));
RepInfo.C = C;
RepInfo.Mut = Self;
RepClients.AddItem(RepInfo);
if (AdminUIDList.Find('Uid', C.PlayerReplicationInfo.UniqueId.Uid) != -1)
C.PlayerReplicationInfo.bAdmin = true;
super.NotifyLogin(C);
}
function NotifyLogout(Controller C)
{
local MskGsVoteCollector VoteCollector;
local int i;
if (C == None) return;
Initialize();
VoteCollector = MskGsVoteCollector(MyKFGI.MyKFGRI.VoteCollector);
VoteCollector.NotifyLogout(C);
if (MskGsMemberList.Find(C) != INDEX_NONE)
{
MskGsMemberList.RemoveItem(C);
if (bXpNotifications)
{
if (MskGsMemberList.Length >= 10)
{
if (C.PlayerReplicationInfo != NONE)
WorldInfo.Game.Broadcast(C, C.PlayerReplicationInfo.PlayerName$" left the game. XP bonus: +100% (MAX!)");
else
WorldInfo.Game.Broadcast(C, "XP bonus: +100% (MAX!)");
}
else if (MskGsMemberList.Length > 0)
{
if (C.PlayerReplicationInfo != NONE)
WorldInfo.Game.Broadcast(C, C.PlayerReplicationInfo.PlayerName$" left the game. XP bonus: +"$string(MskGsMemberList.Length * 10)$"%");
else
WorldInfo.Game.Broadcast(C, "XP bonus: +"$string(MskGsMemberList.Length * 10)$"%");
}
else
{
if (C.PlayerReplicationInfo != NONE)
WorldInfo.Game.Broadcast(C, C.PlayerReplicationInfo.PlayerName$" left the game. No XP bonus now.");
else
WorldInfo.Game.Broadcast(C, "No XP bonus now.");
}
}
MyKFGI.UpdateGameSettings();
}
for (i = RepClients.Length - 1; i >= 0; i--)
{
if (RepClients[i].C == C)
{
RepClients[i].Destroy();
RepClients.Remove(i, 1);
}
}
super.NotifyLogout(C);
}
defaultproperties
{
bInitialized=false
}