366 lines
9.6 KiB
Ucode
366 lines
9.6 KiB
Ucode
Class MskGsMut extends KFMutator
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config(MskGs);
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const CurrentVersion = 3;
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var config int ConfigVersion;
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var config bool bEnableMapStats; var config string SortStats; var config bool bOfficialNextMapOnly; var config bool bRandomizeNextMap; var config int WeapLifespan;
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var config int DoshLifespan;
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var config array<string> KickProtectedList;
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var config array<string> AdminList;
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var config array<int> PerPlayerMaxMonsters;
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var public bool bXpNotifications;
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var bool bInitialized;
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var array<MskGsRepInfo> RepClients;
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var array<Controller> MskGsMemberList;
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var array<UniqueNetId> AdminUIDList;
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function InitMutator(string Options, out string ErrorMessage)
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{
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local int MaxPlayers, MaxPlayersAllowed;
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super.InitMutator(Options, ErrorMessage);
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if (MyKFGI == none)
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{
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`log("[MskGsMut] Error: can't init, MyKFGI is none");
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return;
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}
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MaxPlayers = Clamp(MyKFGI.GetIntOption(Options, "MaxPlayers", MaxPlayers), 6, 128);
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MaxPlayersAllowed = MaxPlayers;
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MyKFGI.MaxPlayers = MaxPlayers;
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MyKFGI.MaxPlayersAllowed = MaxPlayersAllowed;
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}
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function InitConfig()
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{
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// Update from config version to current version if needed
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switch (ConfigVersion)
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{
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case 0: // which means there is no config right now
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bEnableMapStats = True;
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SortStats = "CounterDesc";
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bOfficialNextMapOnly = True;
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bRandomizeNextMap = True;
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WeapLifespan = 60 * 60;
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case 1:
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if (PerPlayerMaxMonsters.Length != 6)
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{
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PerPlayerMaxMonsters.Length = 0;
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PerPlayerMaxMonsters.AddItem(12);
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PerPlayerMaxMonsters.AddItem(18);
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PerPlayerMaxMonsters.AddItem(24);
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PerPlayerMaxMonsters.AddItem(32);
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PerPlayerMaxMonsters.AddItem(34);
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PerPlayerMaxMonsters.AddItem(36);
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}
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case 2:
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if (DoshLifespan == 0)
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{
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DoshLifespan = 60 * 5;
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}
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case 2147483647:
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`log("[MskGsMut] Config updated to version"@CurrentVersion);
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break;
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case CurrentVersion:
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`log("[MskGsMut] Config is up-to-date");
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break;
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default:
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`log("[MskGsMut] Warn: The config version is higher than the current version");
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`log("[MskGsMut] Warn: Config version is"@ConfigVersion@"but current version is"@CurrentVersion);
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`log("[MskGsMut] Warn: The config version will be changed to "@CurrentVersion);
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break;
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}
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// Check and correct some values
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if (!(SortStats ~= "CounterAsc"
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|| SortStats ~= "CounterDesc"
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|| SortStats ~= "NameAsc"
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|| SortStats ~= "NameDesc"
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|| SortStats ~= "False"))
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{
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`log("[MskGsMut] Warn: SortStats value not recognized ("$SortStats$") and will be set to False");
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`log("[MskGsMut] Warn: Valid values for SortStats: False CounterAsc CounterDesc NameAsc NameDesc");
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SortStats = "False";
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}
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ConfigVersion = CurrentVersion;
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SaveConfig();
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}
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simulated event PostBeginPlay()
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{
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super.PostBeginPlay();
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Initialize();
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}
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function Initialize()
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{
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local MskGsVoteCollector VoteCollector;
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local OnlineSubsystem steamworks;
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local string Person;
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local UniqueNetId PersonUID;
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if (bInitialized) return;
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if (MyKFGI == None || MyKFGI.MyKFGRI == None)
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{
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SetTimer(1.f, false, nameof(Initialize));
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return;
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}
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bInitialized = true;
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InitConfig();
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MyKFGI.KFGFxManagerClass = class'MskGsGFxMoviePlayer_Manager';
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MyKFGI.MyKFGRI.VoteCollectorClass = class'MskGsVoteCollector';
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MyKFGI.MyKFGRI.VoteCollector = new(MyKFGI.MyKFGRI) MyKFGI.MyKFGRI.VoteCollectorClass;
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VoteCollector = MskGsVoteCollector(MyKFGI.MyKFGRI.VoteCollector);
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VoteCollector.bEnableMapStats = bEnableMapStats;
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VoteCollector.bOfficialNextMapOnly = bOfficialNextMapOnly;
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VoteCollector.bRandomizeNextMap = bRandomizeNextMap;
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VoteCollector.SortPolicy = SortStats;
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if (MskGs_Endless(MyKFGI) != None)
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{
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bXpNotifications = true;
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MskGs_Endless(MyKFGI).Mut = Self;
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}
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else if (MskGs_Objective(MyKFGI) != None)
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{
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bXpNotifications = (MyKFGI.GameDifficulty != 3);
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MskGs_Objective(MyKFGI).Mut = Self;
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}
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else if (MskGs_Survival(MyKFGI) != None)
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{
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bXpNotifications = (MyKFGI.GameDifficulty != 3);
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MskGs_Survival(MyKFGI).Mut = Self;
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}
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else if (MskGs_VersusSurvival(MyKFGI) != None)
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{
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bXpNotifications = false;
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MskGs_VersusSurvival(MyKFGI).Mut = Self;
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}
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else if (MskGs_WeeklySurvival(MyKFGI) != None)
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{
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bXpNotifications = true;
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MskGs_WeeklySurvival(MyKFGI).Mut = Self;
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}
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steamworks = class'GameEngine'.static.GetOnlineSubsystem();
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foreach KickProtectedList(Person)
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{
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if (IsUID(Person) && steamworks.StringToUniqueNetId(Person, PersonUID))
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{
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if (VoteCollector.KickProtectedList.Find('Uid', PersonUID.Uid) == -1)
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VoteCollector.KickProtectedList.AddItem(PersonUID);
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}
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else if (steamworks.Int64ToUniqueNetId(Person, PersonUID))
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{
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if (VoteCollector.KickProtectedList.Find('Uid', PersonUID.Uid) == -1)
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VoteCollector.KickProtectedList.AddItem(PersonUID);
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}
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else `Log("[MskGsMut] WARN: Can't add person:"@Person);
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}
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foreach AdminList(Person)
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{
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if (IsUID(Person) && steamworks.StringToUniqueNetId(Person, PersonUID))
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{
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if (AdminUIDList.Find('Uid', PersonUID.Uid) == -1)
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AdminUIDList.AddItem(PersonUID);
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}
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else if (steamworks.Int64ToUniqueNetId(Person, PersonUID))
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{
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if (AdminUIDList.Find('Uid', PersonUID.Uid) == -1)
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AdminUIDList.AddItem(PersonUID);
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}
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else `Log("[MskGsMut] WARN: Can't add admin:"@Person);
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}
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ModifySpawnManager();
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`Log("[MskGsMut] Mutator loaded.");
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}
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function ModifySpawnManager()
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{
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local int i, j;
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if (MyKFGI.SpawnManager == None)
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{
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SetTimer(1.f, false, nameof(ModifySpawnManager));
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return;
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}
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for (i = 0; i < MyKFGI.SpawnManager.PerDifficultyMaxMonsters.Length; i++)
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for (j = 0; j < MyKFGI.SpawnManager.PerDifficultyMaxMonsters[i].MaxMonsters.Length; j++)
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MyKFGI.SpawnManager.PerDifficultyMaxMonsters[i].MaxMonsters[j] = PerPlayerMaxMonsters[j];
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}
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function AddMutator(Mutator Mut)
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{
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if (Mut == Self) return;
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if (Mut.Class == Class)
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Mut.Destroy();
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else
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Super.AddMutator(Mut);
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}
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private function bool IsUID(String ID)
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{
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return (Left(ID, 2) ~= "0x");
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}
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function bool CheckRelevance(Actor Other)
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{
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local bool SuperRelevant;
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SuperRelevant = super.CheckRelevance(Other);
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// if this actor is going to be destroyed, return now
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if (!SuperRelevant)
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{
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return SuperRelevant;
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}
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// otherwise modify dosh or weapon lifespan
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if (KFDroppedPickup_Cash(Other) != None)
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{
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if (DoshLifespan != 0) Other.Lifespan = float(DoshLifespan);
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}
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else if (KFDroppedPickup(Other) != None)
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{
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if (WeapLifespan != 0) Other.Lifespan = float(WeapLifespan);
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}
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return SuperRelevant;
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}
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function bool PreventDeath(Pawn Killed, Controller Killer, class<DamageType> damageType, vector HitLocation)
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{
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local KFWeapon TempWeapon;
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local KFPawn_Human KFP;
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KFP = KFPawn_Human(Killed);
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if (Role >= ROLE_Authority && KFP != None && KFP.InvManager != none)
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foreach KFP.InvManager.InventoryActors(class'KFWeapon', TempWeapon)
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if (TempWeapon != none && TempWeapon.bDropOnDeath && TempWeapon.CanThrow())
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KFP.TossInventory(TempWeapon);
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return Super.PreventDeath(Killed, Killer, damageType, HitLocation);
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}
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function AddMskGsMember(Controller C)
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{
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MskGsMemberList.AddItem(C);
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if (bXpNotifications)
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{
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if (MskGsMemberList.Length >= 10)
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{
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if (C.PlayerReplicationInfo != NONE)
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WorldInfo.Game.Broadcast(C, C.PlayerReplicationInfo.PlayerName$" gives a boost to this server! XP bonus: +100% (MAX!)");
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else
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WorldInfo.Game.Broadcast(C, "XP bonus: +100% (MAX!)");
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}
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else
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{
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if (C.PlayerReplicationInfo != NONE)
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WorldInfo.Game.Broadcast(C, C.PlayerReplicationInfo.PlayerName$" gives a boost to this server! XP bonus: +"$string(MskGsMemberList.Length * 10)$"%");
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else
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WorldInfo.Game.Broadcast(C, "XP bonus: +"$string(MskGsMemberList.Length * 10)$"%");
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}
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}
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MyKFGI.UpdateGameSettings();
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}
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function NotifyLogin(Controller C)
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{
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local MskGsRepInfo RepInfo;
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if (C == None) return;
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Initialize();
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`log("NotifyLogin:" @ C);
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RepInfo = Spawn(class'MskGsRepInfo', KFPlayerController(C));
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RepInfo.C = C;
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RepInfo.Mut = Self;
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RepClients.AddItem(RepInfo);
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if (AdminUIDList.Find('Uid', C.PlayerReplicationInfo.UniqueId.Uid) != -1)
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C.PlayerReplicationInfo.bAdmin = true;
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super.NotifyLogin(C);
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}
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function NotifyLogout(Controller C)
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{
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local MskGsVoteCollector VoteCollector;
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local int i;
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if (C == None) return;
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Initialize();
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VoteCollector = MskGsVoteCollector(MyKFGI.MyKFGRI.VoteCollector);
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VoteCollector.NotifyLogout(C);
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if (MskGsMemberList.Find(C) != INDEX_NONE)
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{
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MskGsMemberList.RemoveItem(C);
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if (bXpNotifications)
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{
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if (MskGsMemberList.Length >= 10)
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{
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if (C.PlayerReplicationInfo != NONE)
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WorldInfo.Game.Broadcast(C, C.PlayerReplicationInfo.PlayerName$" left the game. XP bonus: +100% (MAX!)");
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else
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WorldInfo.Game.Broadcast(C, "XP bonus: +100% (MAX!)");
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}
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else if (MskGsMemberList.Length > 0)
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{
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if (C.PlayerReplicationInfo != NONE)
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WorldInfo.Game.Broadcast(C, C.PlayerReplicationInfo.PlayerName$" left the game. XP bonus: +"$string(MskGsMemberList.Length * 10)$"%");
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else
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WorldInfo.Game.Broadcast(C, "XP bonus: +"$string(MskGsMemberList.Length * 10)$"%");
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}
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else
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{
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if (C.PlayerReplicationInfo != NONE)
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WorldInfo.Game.Broadcast(C, C.PlayerReplicationInfo.PlayerName$" left the game. No XP bonus now.");
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else
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WorldInfo.Game.Broadcast(C, "No XP bonus now.");
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}
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}
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MyKFGI.UpdateGameSettings();
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}
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for (i = RepClients.Length - 1; i >= 0; i--)
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{
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if (RepClients[i].C == C)
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{
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RepClients[i].Destroy();
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RepClients.Remove(i, 1);
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}
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}
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super.NotifyLogout(C);
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}
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defaultproperties
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{
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bInitialized=false
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}
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