# KF2-MSK-GS [![Steam Workshop](https://img.shields.io/static/v1?message=workshop&logo=steam&labelColor=gray&color=blue&logoColor=white&label=steam%20)](https://steamcommunity.com/sharedfiles/filedetails/?id=2850677094) [![GitHub](https://img.shields.io/github/license/GenZmeY/KF2-MSK-GS)](LICENSE) # Description Mutator providing some functions of [MSK-GS](https://steamcommunity.com/groups/msk-gs) servers. Contains implementations of my ideas and/or combinations of other mutators for compatibility. Publishing due to [the closure of the MSK-GS project](https://steamcommunity.com/groups/msk-gs/announcements/detail/3645134002744389126). *** **Note:** If you want to build/test/brew/publish a mutator without git-bash and/or scripts, follow [these instructions](https://tripwireinteractive.atlassian.net/wiki/spaces/KF2SW/pages/26247172/KF2+Code+Modding+How-to) instead of what is described here. # Build 1. Install [Killing Floor 2](https://store.steampowered.com/app/232090/Killing_Floor_2/), Killing Floor 2 - SDK and [git for windows](https://git-scm.com/download/win); 2. open git-bash and go to any folder where you want to store sources: `cd ` 3. Clone this repository and go to the source folder: `git clone https://github.com/GenZmeY/KF2-MSK-GS && cd KF2-MSK-GS` 4. Download dependencies: `git submodule init && git submodule update` 5. Compile: `./tools/builder -cb` To your kf2 server folder: `/KFGame/BrewedPC/` 6. Upload to steam workshop: `./tools/builder -u` # Usage See `KFMSKGS.ini` and `KFRPL.ini` configs # License [GNU GPLv3](LICENSE)