class MSKGS_GM_Survival extends KFGameInfo_Survival; const GI = class'MSKGS_GameInfo'; const GIC = "KFGameContent.KFGameInfo_Survival"; var public MSKGS MSKGS; var public E_LogLevel LogLevel; simulated function ExileServerUsingKickBan() { return; } public function UpdateGameSettings() { GI.static.UpdateGameSettings(Self, GIC, MSKGS); } protected function DistributeMoneyAndXP(class MonsterClass, const out array DamageHistory, Controller Killer) { Super.DistributeMoneyAndXP(GI.static.PickProxyZed(MonsterClass, MSKGS), DamageHistory, Killer); } defaultproperties { bIsCustomGame = false }