class KFGameInfoHelper extends object; static function UpdateGameSettings(KFGameInfo_Survival KFGI, bool bUsesStats, string GameModeClass) { local name SessionName; local KFOnlineGameSettings KFGameSettings; local int NumHumanPlayers; local KFGameEngine KFEngine; local PlayerController PC; if (KFGI.WorldInfo.NetMode == NM_DedicatedServer || KFGI.WorldInfo.NetMode == NM_ListenServer) { if (KFGI.GameInterface != None) { KFEngine = KFGameEngine(class'Engine'.static.GetEngine()); SessionName = KFGI.PlayerReplicationInfoClass.default.SessionName; if (KFGI.PlayfabInter != none && KFGI.PlayfabInter.GetGameSettings() != none) { KFGameSettings = KFOnlineGameSettings(KFGI.PlayfabInter.GetGameSettings()); KFGameSettings.bAvailableForTakeover = KFEngine.bAvailableForTakeover; } else { KFGameSettings = KFOnlineGameSettings(KFGI.GameInterface.GetGameSettings(SessionName)); } if (KFGameSettings != None) { KFGameSettings.Mode = class'KFGameInfo'.static.GetGameModeNumFromClass(GameModeClass); KFGameSettings.Difficulty = KFGI.GameDifficulty; if (KFGI.WaveNum == 0) { KFGameSettings.bInProgress = false; KFGameSettings.CurrentWave = 1; } else { KFGameSettings.bInProgress = true; KFGameSettings.CurrentWave = KFGI.WaveNum; } if (KFGI.MyKFGRI != none) { KFGameSettings.NumWaves = KFGI.MyKFGRI.GetFinalWaveNum(); KFGI.MyKFGRI.bCustom = False; } else { KFGameSettings.NumWaves = KFGI.WaveMax - 1; } KFGameSettings.OwningPlayerName = class'GameReplicationInfo'.default.ServerName; KFGameSettings.NumPublicConnections = KFGI.MaxPlayersAllowed; KFGameSettings.bRequiresPassword = KFGI.RequiresPassword(); KFGameSettings.bCustom = False; KFGameSettings.bUsesStats = bUsesStats; KFGameSettings.NumSpectators = KFGI.NumSpectators; if (KFGI.WorldInfo.IsConsoleDedicatedServer() || KFGI.WorldInfo.IsEOSDedicatedServer()) { KFGameSettings.MapName = KFGI.WorldInfo.GetMapName(true); foreach KFGI.WorldInfo.AllControllers(class'PlayerController', PC) if (PC.bIsPlayer && PC.PlayerReplicationInfo != none && !PC.PlayerReplicationInfo.bBot) NumHumanPlayers++; KFGameSettings.NumOpenPublicConnections = KFGameSettings.NumPublicConnections - NumHumanPlayers; } if (KFGI.PlayfabInter != none && KFGI.PlayfabInter.IsRegisteredWithPlayfab()) { KFGI.PlayfabInter.ServerUpdateOnlineGame(); if (KFGI.WorldInfo.IsEOSDedicatedServer()) { KFGI.GameInterface.UpdateOnlineGame(SessionName, KFGameSettings, true); } } else { KFGI.GameInterface.UpdateOnlineGame(SessionName, KFGameSettings, true); } } } } } static function class PickProxyZed(class MonsterClass, Controller Killer) { `log(">>>>>>>>>>>>> DBG: monsterclass"@MonsterClass); return MonsterClass; } defaultproperties { }