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@ -32,8 +32,6 @@ function PerkChanged(byte NewPerkIndex, bool bClickedIndex)
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}
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}
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PreviewPerkIndex = NewPerkIndex;
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UpdateContainers(MSKGSPC.PerkList[NewPerkIndex].PerkClass, bClickedIndex);
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}
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@ -10,17 +10,6 @@ function bool IsItemFiltered(STraderItem Item, optional bool bDebug)
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return true;
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if (Item.WeaponDef.default.PlatformRestriction != PR_All && class'KFUnlockManager'.static.IsPlatformRestricted(Item.WeaponDef.default.PlatformRestriction))
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return true;
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if (Has9mmGun())
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{
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if ((Item.ClassName == 'KFWeap_HRG_93r' || Item.ClassName == 'KFWeap_HRG_93r_Dual'))
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return true;
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}
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else
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{
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if ((Item.ClassName == 'KFWeap_Pistol_9mm' || Item.ClassName == 'KFWeap_Pistol_Dual9mm'))
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return true;
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}
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return false;
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}
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@ -2,8 +2,6 @@ Mutator providing some functions of [url=https://steamcommunity.com/groups/msk-g
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Contains implementations of my ideas and/or combinations of other mutators for compatibility.
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[b]Translators:[/b]
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[url=https://steamcommunity.com/profiles/76561199126205919]cheungfatzong[/url] - Traditional [CHT] and Simplified [CHN] Chinese.
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Not intended for use with other servers and will never be made available to the public, so don't ask me how to use it.
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the [url=https://steamcommunity.com/groups/msk-gs/announcements/detail/3645134002744389126]MSK-GS project is closed[/url], so it's now open source:
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https://github.com/GenZmeY/KF2-MSK-GS [b](GNU GPLv3)[/b]
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If you are interested in some feature from this mutator, you can subscribe to [url=https://steamcommunity.com/id/GenZmeY/myworkshopfiles/]me in the steam workshop[/url] and follow my work. I try to post everything I do to the public. I think someday I will be able to put everything into separate mutators and abandon this hodgepodge.
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34
README.md
34
README.md
@ -1,33 +1,3 @@
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# KF2-MSK-GS
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# KF2-MSKGS
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[![Steam Workshop](https://img.shields.io/static/v1?message=workshop&logo=steam&labelColor=gray&color=blue&logoColor=white&label=steam%20)](https://steamcommunity.com/sharedfiles/filedetails/?id=2850677094)
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[![GitHub](https://img.shields.io/github/license/GenZmeY/KF2-MSK-GS)](LICENSE)
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# Description
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Mutator providing some functions of [MSK-GS](https://steamcommunity.com/groups/msk-gs) servers.
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Contains implementations of my ideas and/or combinations of other mutators for compatibility.
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Publishing due to [the closure of the MSK-GS project](https://steamcommunity.com/groups/msk-gs/announcements/detail/3645134002744389126).
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***
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**Note:** If you want to build/test/brew/publish a mutator without git-bash and/or scripts, follow [these instructions](https://tripwireinteractive.atlassian.net/wiki/spaces/KF2SW/pages/26247172/KF2+Code+Modding+How-to) instead of what is described here.
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# Build
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1. Install [Killing Floor 2](https://store.steampowered.com/app/232090/Killing_Floor_2/), Killing Floor 2 - SDK and [git for windows](https://git-scm.com/download/win);
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2. open git-bash and go to any folder where you want to store sources:
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`cd <ANY_FOLDER_YOU_WANT>`
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3. Clone this repository and go to the source folder:
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`git clone https://github.com/GenZmeY/KF2-MSK-GS && cd KF2-MSK-GS`
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4. Download dependencies:
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`git submodule init && git submodule update`
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5. Compile:
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`./tools/builder -cb`
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To your kf2 server folder: `/KFGame/BrewedPC/`
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6. Upload to steam workshop:
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`./tools/builder -u`
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# Usage
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See `KFMSKGS.ini` and `KFRPL.ini` configs
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# License
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[GNU GPLv3](LICENSE)
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**Copyright (C) 2021-2022 GenZmeY**
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@ -25,7 +25,7 @@ PackagePeelzBrew=""
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# Mutators that will be uploaded to the workshop
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# Specify them with a space as a separator,
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# The order doesn't matter
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PackageUpload="MSKGS MSKGS-SRV"
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PackageUpload="MSKGS"
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### Test parameters ###
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2
tools
2
tools
@ -1 +1 @@
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Subproject commit fb458ac61f7e6c6426b8dff366dd5e7499e0d95f
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Subproject commit a741b23415a008a6f8ab8c12c4e7ed1281c2dab0
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