From ed5d52e37ae3ebff648b5c0402d7217698368cbb Mon Sep 17 00:00:00 2001 From: GenZmeY Date: Wed, 23 Jun 2021 01:42:11 +0300 Subject: [PATCH] undo bForceMapSorting. tripware what the hell? --- MskGs/Classes/MskGs_Endless.uc | 1 + MskGs/Classes/MskGs_Objective.uc | 1 + MskGs/Classes/MskGs_Survival.uc | 1 + MskGs/Classes/MskGs_VersusSurvival.uc | 1 + MskGs/Classes/MskGs_WeeklySurvival.uc | 1 + 5 files changed, 5 insertions(+) diff --git a/MskGs/Classes/MskGs_Endless.uc b/MskGs/Classes/MskGs_Endless.uc index a682072..3f383e9 100644 --- a/MskGs/Classes/MskGs_Endless.uc +++ b/MskGs/Classes/MskGs_Endless.uc @@ -139,4 +139,5 @@ function WaveEnded(EWaveEndCondition WinCondition) defaultproperties { bIsCustomGame=False + bForceMapSorting=False } \ No newline at end of file diff --git a/MskGs/Classes/MskGs_Objective.uc b/MskGs/Classes/MskGs_Objective.uc index 285f2ad..950a284 100644 --- a/MskGs/Classes/MskGs_Objective.uc +++ b/MskGs/Classes/MskGs_Objective.uc @@ -114,4 +114,5 @@ function UpdateGameSettings() defaultproperties { bIsCustomGame=False + bForceMapSorting=False } \ No newline at end of file diff --git a/MskGs/Classes/MskGs_Survival.uc b/MskGs/Classes/MskGs_Survival.uc index aa394b2..d464e9e 100644 --- a/MskGs/Classes/MskGs_Survival.uc +++ b/MskGs/Classes/MskGs_Survival.uc @@ -114,4 +114,5 @@ function UpdateGameSettings() defaultproperties { bIsCustomGame=False + bForceMapSorting=False } \ No newline at end of file diff --git a/MskGs/Classes/MskGs_VersusSurvival.uc b/MskGs/Classes/MskGs_VersusSurvival.uc index e7dd821..269c9a0 100644 --- a/MskGs/Classes/MskGs_VersusSurvival.uc +++ b/MskGs/Classes/MskGs_VersusSurvival.uc @@ -114,4 +114,5 @@ function UpdateGameSettings() defaultproperties { bIsCustomGame=False + bForceMapSorting=False } \ No newline at end of file diff --git a/MskGs/Classes/MskGs_WeeklySurvival.uc b/MskGs/Classes/MskGs_WeeklySurvival.uc index 2764d6d..8367c4b 100644 --- a/MskGs/Classes/MskGs_WeeklySurvival.uc +++ b/MskGs/Classes/MskGs_WeeklySurvival.uc @@ -129,4 +129,5 @@ function EndOfMatch(bool bVictory) defaultproperties { bIsCustomGame=False + bForceMapSorting=False }