remove "serverexile" feature

This commit is contained in:
GenZmeY 2021-03-25 16:26:13 +03:00
parent c19b75eec0
commit d214a99cf1
5 changed files with 26 additions and 0 deletions

View File

@ -1,5 +1,10 @@
class MskGs_Endless extends KFGameInfo_Endless; class MskGs_Endless extends KFGameInfo_Endless;
simulated function ExileServerUsingKickBan()
{
return;
}
function UpdateGameSettings() function UpdateGameSettings()
{ {
local name SessionName; local name SessionName;
@ -63,6 +68,7 @@ function UpdateGameSettings()
KFGameSettings.bCustom = False; KFGameSettings.bCustom = False;
KFGameSettings.bUsesStats = !IsUnrankedGame(); KFGameSettings.bUsesStats = !IsUnrankedGame();
KFGameSettings.NumSpectators = NumSpectators; KFGameSettings.NumSpectators = NumSpectators;
KFGameSettings.bServerExiled = false;
if(MyKFGRI != none) if(MyKFGRI != none)
{ {
MyKFGRI.bCustom = False; MyKFGRI.bCustom = False;

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@ -1,5 +1,10 @@
class MskGs_Objective extends KFGameInfo_Objective; class MskGs_Objective extends KFGameInfo_Objective;
simulated function ExileServerUsingKickBan()
{
return;
}
function UpdateGameSettings() function UpdateGameSettings()
{ {
local name SessionName; local name SessionName;

View File

@ -1,5 +1,10 @@
class MskGs_Survival extends KFGameInfo_Survival; class MskGs_Survival extends KFGameInfo_Survival;
simulated function ExileServerUsingKickBan()
{
return;
}
function UpdateGameSettings() function UpdateGameSettings()
{ {
local name SessionName; local name SessionName;

View File

@ -1,5 +1,10 @@
class MskGs_VersusSurvival extends KFGameInfo_VersusSurvival; class MskGs_VersusSurvival extends KFGameInfo_VersusSurvival;
simulated function ExileServerUsingKickBan()
{
return;
}
function UpdateGameSettings() function UpdateGameSettings()
{ {
local name SessionName; local name SessionName;

View File

@ -1,5 +1,10 @@
class MskGs_WeeklySurvival extends KFGameInfo_WeeklySurvival; class MskGs_WeeklySurvival extends KFGameInfo_WeeklySurvival;
simulated function ExileServerUsingKickBan()
{
return;
}
function UpdateGameSettings() function UpdateGameSettings()
{ {
local name SessionName; local name SessionName;