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@ -158,8 +158,6 @@ private function PostInit()
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return;
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return;
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}
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}
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WorldInfo.Game.PlayerControllerClass = class'MSKGS_PlayerController';
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KFGI = KFGameInfo(WorldInfo.Game);
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KFGI = KFGameInfo(WorldInfo.Game);
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if (KFGI == None)
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if (KFGI == None)
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{
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{
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@ -177,6 +175,7 @@ private function PostInit()
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XPNotifications = false;
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XPNotifications = false;
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if (MSKGS_Endless(KFGI) != None)
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if (MSKGS_Endless(KFGI) != None)
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{
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{
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WorldInfo.Game.PlayerControllerClass = class'MSKGS_PlayerController';
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XPNotifications = true;
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XPNotifications = true;
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MSKGS_Endless(KFGI).MSKGS = Self;
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MSKGS_Endless(KFGI).MSKGS = Self;
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MSKGS_Endless(KFGI).GI = new MSKGS_GameInfo;
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MSKGS_Endless(KFGI).GI = new MSKGS_GameInfo;
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@ -184,6 +183,7 @@ private function PostInit()
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}
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}
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else if (MSKGS_Objective(KFGI) != None)
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else if (MSKGS_Objective(KFGI) != None)
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{
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{
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WorldInfo.Game.PlayerControllerClass = class'MSKGS_PlayerController';
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XPNotifications = true;
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XPNotifications = true;
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MSKGS_Objective(KFGI).MSKGS = Self;
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MSKGS_Objective(KFGI).MSKGS = Self;
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MSKGS_Objective(KFGI).GI = new MSKGS_GameInfo;
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MSKGS_Objective(KFGI).GI = new MSKGS_GameInfo;
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@ -191,6 +191,7 @@ private function PostInit()
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}
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}
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else if (MSKGS_Survival(KFGI) != None)
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else if (MSKGS_Survival(KFGI) != None)
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{
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{
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WorldInfo.Game.PlayerControllerClass = class'MSKGS_PlayerController';
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XPNotifications = true;
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XPNotifications = true;
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MSKGS_Survival(KFGI).MSKGS = Self;
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MSKGS_Survival(KFGI).MSKGS = Self;
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MSKGS_Survival(KFGI).GI = new MSKGS_GameInfo;
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MSKGS_Survival(KFGI).GI = new MSKGS_GameInfo;
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