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@ -16,7 +16,6 @@ function UpdateGameSettings()
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protected function DistributeMoneyAndXP(class<KFPawn_Monster> MonsterClass, const out array<DamageInfo> DamageHistory, Controller Killer)
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protected function DistributeMoneyAndXP(class<KFPawn_Monster> MonsterClass, const out array<DamageInfo> DamageHistory, Controller Killer)
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{
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{
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`log(">>>>>>>>>>" @ KFGIH.static.PickProxyZed(MonsterClass, Killer, Mut));
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Super.DistributeMoneyAndXP(KFGIH.static.PickProxyZed(MonsterClass, Killer, Mut), DamageHistory, Killer);
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Super.DistributeMoneyAndXP(KFGIH.static.PickProxyZed(MonsterClass, Killer, Mut), DamageHistory, Killer);
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}
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}
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@ -17,7 +17,6 @@ function UpdateGameSettings()
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protected function DistributeMoneyAndXP(class<KFPawn_Monster> MonsterClass, const out array<DamageInfo> DamageHistory, Controller Killer)
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protected function DistributeMoneyAndXP(class<KFPawn_Monster> MonsterClass, const out array<DamageInfo> DamageHistory, Controller Killer)
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{
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{
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`log(">>>>>>>>>>" @ KFGIH.static.PickProxyZed(MonsterClass, Killer, Mut));
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Super.DistributeMoneyAndXP(KFGIH.static.PickProxyZed(MonsterClass, Killer, Mut), DamageHistory, Killer);
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Super.DistributeMoneyAndXP(KFGIH.static.PickProxyZed(MonsterClass, Killer, Mut), DamageHistory, Killer);
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}
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}
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@ -16,7 +16,6 @@ function UpdateGameSettings()
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protected function DistributeMoneyAndXP(class<KFPawn_Monster> MonsterClass, const out array<DamageInfo> DamageHistory, Controller Killer)
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protected function DistributeMoneyAndXP(class<KFPawn_Monster> MonsterClass, const out array<DamageInfo> DamageHistory, Controller Killer)
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{
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{
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`log(">>>>>>>>>>" @ KFGIH.static.PickProxyZed(MonsterClass, Killer, Mut));
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Super.DistributeMoneyAndXP(KFGIH.static.PickProxyZed(MonsterClass, Killer, Mut), DamageHistory, Killer);
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Super.DistributeMoneyAndXP(KFGIH.static.PickProxyZed(MonsterClass, Killer, Mut), DamageHistory, Killer);
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}
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}
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@ -17,7 +17,6 @@ function UpdateGameSettings()
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protected function DistributeMoneyAndXP(class<KFPawn_Monster> MonsterClass, const out array<DamageInfo> DamageHistory, Controller Killer)
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protected function DistributeMoneyAndXP(class<KFPawn_Monster> MonsterClass, const out array<DamageInfo> DamageHistory, Controller Killer)
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{
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{
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`log(">>>>>>>>>>" @ KFGIH.static.PickProxyZed(MonsterClass, Killer, Mut));
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Super.DistributeMoneyAndXP(KFGIH.static.PickProxyZed(MonsterClass, Killer, Mut), DamageHistory, Killer);
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Super.DistributeMoneyAndXP(KFGIH.static.PickProxyZed(MonsterClass, Killer, Mut), DamageHistory, Killer);
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}
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}
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@ -17,7 +17,6 @@ function UpdateGameSettings()
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protected function DistributeMoneyAndXP(class<KFPawn_Monster> MonsterClass, const out array<DamageInfo> DamageHistory, Controller Killer)
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protected function DistributeMoneyAndXP(class<KFPawn_Monster> MonsterClass, const out array<DamageInfo> DamageHistory, Controller Killer)
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{
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{
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`log(">>>>>>>>>>" @ KFGIH.static.PickProxyZed(MonsterClass, Killer, Mut));
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Super.DistributeMoneyAndXP(KFGIH.static.PickProxyZed(MonsterClass, Killer, Mut), DamageHistory, Killer);
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Super.DistributeMoneyAndXP(KFGIH.static.PickProxyZed(MonsterClass, Killer, Mut), DamageHistory, Killer);
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}
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}
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