min players by default == 6
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@ -17,7 +17,7 @@ function InitMutator(string Options, out string ErrorMessage)
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return;
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return;
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}
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}
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MaxPlayers = Clamp(MyKFGI.GetIntOption(Options, "MaxPlayers", MaxPlayers), 1, 128);
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MaxPlayers = Clamp(MyKFGI.GetIntOption(Options, "MaxPlayers", MaxPlayers), 6, 128);
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MaxPlayersAllowed = MaxPlayers;
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MaxPlayersAllowed = MaxPlayers;
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MyKFGI.MaxPlayers = MaxPlayers;
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MyKFGI.MaxPlayers = MaxPlayers;
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MyKFGI.MaxPlayersAllowed = MaxPlayersAllowed;
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MyKFGI.MaxPlayersAllowed = MaxPlayersAllowed;
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