129 lines
5.2 KiB
INI
129 lines
5.2 KiB
INI
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[Configuration]
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[KFGame.KFAIController]
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bAILogging=false
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bUseUniqueAILogFile=true
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bDebugCommandHistory=false
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CommandHistoryNum=25
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PlugInHistoryNum=25
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bDebug_DrawPath=false
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bDebug_DrawAnchor=false
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bDebug_DrawSeparationSteering=false
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bDebug_LogToProfiler=false
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DefaultColorOfValidLocationWhenLookingForLocationsOnNavMesh=(R=255,G=255,B=0,A=255)
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DefaultColorOfSearchSphereWhenNoValidLocationsFoundWhenLookingForLocationsOnNavMesh=(R=255,G=255,B=0,A=255)
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ColorOfValidLocationFoundFor1stTryLookingForLocationsOnNavMesh=(R=0,G=255,B=0,A=255)
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ColorOfSearchSphereWhenNoValidLocationsFoundFor1stTryLookingForLocationsOnNavMesh=(R=255,G=255,B=0,A=255)
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ColorOfValidLocationFoundFor2ndTryLookingForLocationsOnNavMesh=(R=0,G=255,B=255,A=255)
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ColorOfSearchSphereWhenNoValidLocationsFoundFor2ndTryLookingForLocationsOnNavMesh=(R=255,G=0,B=0,A=255)
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ColorOfValidLocationFoundFor3rdTryLookingForLocationsOnNavMesh=(R=0,G=0,B=0,A=255)
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ColorOfSearchSphereWhenNoValidLocationsFoundFor3rdTryLookingForLocationsOnNavMesh=(R=0,G=0,B=0,A=255)
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ColorOfValidLocationFoundForLookingForLocationsOnNavMeshWhenOnDeadEndOfNavMesh=(R=100,G=149,B=237,A=255)
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ColorOfSearchSphereWhenNoValidLocationsFoundForTryLookingForLocationsOnNavMeshWhenOnDeadEndOfNavMesh=(R=0,G=245,B=255,A=255)
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bShowLeapDownDebugArtifacts=false
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bShowDoorNavigationDebugArtifacts=false
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bShowDestructibleNavigationDebugArtifacts=false
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TimeToShowEdgeTypeForNavMeshPathting=20.0
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Move_failure_type_none_color=(R=255,G=250,B=205,A=255)
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Move_failure_type_no_nav_mesh_path_color=(R=138,G=43,B=226,A=255)
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Move_failure_type_same_intermediate_point_too_many_times_color=(R=255,G=215,B=0,A=255)
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MoveFailureTypeTargetOffNavMeshAndCanNotFindLocaitonNearThemICanMoveTo=(R=32,G=178,B=170,A=255)
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bConfigShowVisualStuckZedDebugInfo=false
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bConfigShowMovePointsDebugInfo=false
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bConfigShowHighDetailCombatMovementDebugInfo=false
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bConfigShowCollisionRadiusForReducedZedOnZedPinchPointCollisionState=false
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ColorForCollisionRadiusForReducedZedOnZedPinchPointCollisionStateOff=(R=0,G=215,B=0,A=255)
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ColorForCollisionRadiusForReducedZedOnZedPinchPointCollisionStateOn=(R=255,G=2555,B=0,A=255)
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PathNodeShowRouteCacheColor=(R=210,G=25,B=255,A=255)
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PathNodeShowRouteCacheCrossOffset=(X=0,Y=0,Z=25)
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PathNodeShowRouteCacheCrossSize=25
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PathNodeShowRouteCacheNumberLabelOffset=(X=0,Y=0,Z=30)
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PathNodeShowRouteCacheNumberLabelDuration=60
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AILogFilter=Falling
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AILogFilter=Init
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AILogFilter=Damage
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AILogFilter=JumpOverWall
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AILogFilter=Command_Evade
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AILogFilter=MoveToward
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AILogFilter=AILog
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AILogFilter=Crawler
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AILogFilter=ReachedEnemy
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AILogFilter=DynamicAnchor
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AILogFilter=Path_TowardGoal
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AILogFilter=Goal_AtActor
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AILogFilter=JumpSpots
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AILogFilter=AnchorInfo
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AILogFilter=BaseAICommand
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AILogFilter=AIController
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AILogFilter=Critical
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AILogFilter=ActorReachable
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AILogFilter=SetEnemy
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AILogFilter=HeadTracking
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AILogFilter=AISteering
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AILogFilter=CombatTransitions
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AILogFilter=HitWall
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AILogFilter=PathWarning
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AILogFilter=BumpEvent
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AILogFilter=SeePlayer
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AILogFilter=HearNoise
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AILogFilter=EnemyNotVisible
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AILogFilter=State
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AILogFilter=Move_DirectPath
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AILogFilter=Command_Base
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AILogFilter=Command_Debug
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AILogFilter=Command_PushedBySM
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AILogFilter=Charging
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AILogFilter=Command_Attack_Melee
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AILogFilter=Command_Attack_Grab
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AILogFilter=Command_StepAside
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AILogFilter=Command_MoveToGoal
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AILogFilter=Command_MoveToEnemy
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AILogFilter=Command_Pause
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AILogFilter=Command_Rage
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AILogFilter=Command_Stagger
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AILogFilter=Doors
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AILogFilter=Move_Path
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AILogFilter=SuperSpeed
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AILogFilter=HandlePathObstruction
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AILogFilter=Husk_Suicide
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AILogFilter=GrabAttack
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AILogFilter=NavMeshHighDetailEdgeInfo
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AILogFilter=FixingStuckMovement
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AILogFilter=Recast_MoveToEnemy
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AILogFilter=Recast_MoveToLocation
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AILogFilter=SpecialBumpHandling
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AILogFilter=CollisionToggle
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[KFGame.KFAIPluginMovement_Recast]
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ShowTooManyMovePointsTheSameMovementFailureIntermediatePointColor=(R=178,G=34,B=34,A=255)
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ShowTooManyMovePointsTheSameMovementFailureMyLocColor=(R=255,G=215,B=0,A=255)
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ShowTooManyMovePointsTheSameMovementFailureEnemyLocColor=(R=107,G=142,B=35,A=255)
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ShowTooManyMovePointsTheSameMovementFailureMyPastLocationsColor=(R=210,G=105,B=30,A=255)
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ShowTooManyMovePointsTheSameMovementFailureEnemyPastLocationsColor=(R=0,G=250,B=154,A=255)
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ShowTooManyMovePointsTheSameMovementFailureHowManyPastLocationsToShow=30
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CrossPylonSmoothingMovePointsColor=(R=210,G=25,B=255,A=255)
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CrossPylonSmoothingMovePointsCrossOffset=(X=0,Y=0,Z=25)
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CrossPylonSmoothingMovePointsCrossSize=25
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CrossPylonSmoothingMovePointsNumberLabelOffset=(X=0,Y=0,Z=30)
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CrossPylonSmoothingMovePointsNumberLabelDuration=60
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HighDetailCombatMovementMyPositionColor=(R=124,G=252,B=0,A=255)
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HighDetailCombatMovementMyPositionCrossSize=5
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HighDetailCombatMovementMyVelocityColor=(R=72,G=118,B=255,A=255)
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HighDetailCombatMovementMyVelocitySizeMag=0.1
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HighDetailCombatMovementMyAccelerationColor=(R=255,G=110,B=180,A=255)
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HighDetailCombatMovementMyAccelerationSizeMag=0.1
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TimeDeltaBetweenStillHavingAttackLaneChecksForLosMovement=0.1
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ExtentForStillHavingAttackLaneChecksForLosMovement=(X=32,Y=32,Z=32)
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StockOnPolyDebugColor=(R=255,G=110,B=180,A=255)
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StockOnPolyDebugOffset=(X=0,Y=0,Z=10)
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HighDetailCombatMovementIntermediateLocColor=(R=32,G=178,B=170,A=255)
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[KFGame.KFAIPluginStuckFix]
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StockOnPolyDebugColor=(R=255,G=110,B=180,A=255)
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StockOnPolyDebugOffset=(X=0,Y=0,Z=10)
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[IniVersion]
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0=1578885540.000000
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1=1578885535.000000
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