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11 Commits
Author | SHA1 | Date | |
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bf5e6e7b9c | |||
bb8225bc8f | |||
e6ed3a4ebf | |||
85e235316c | |||
10bd48e082 | |||
d55cc77e05 | |||
7e2351c1c1 | |||
6344c3b3e3 | |||
e0f6ab61b0 | |||
2b45b7ae56 | |||
9ab02e29a1 |
76
.github/workflows/mega-linter.yml
vendored
76
.github/workflows/mega-linter.yml
vendored
@ -6,12 +6,14 @@ permissions: read-all
|
||||
on:
|
||||
push:
|
||||
pull_request:
|
||||
branches: [master]
|
||||
branches:
|
||||
- master
|
||||
|
||||
env:
|
||||
APPLY_FIXES: none
|
||||
APPLY_FIXES_EVENT: pull_request
|
||||
APPLY_FIXES_MODE: commit
|
||||
FILTER_REGEX_EXCLUDE: (mega-linter.yml)
|
||||
DISABLE: SPELL
|
||||
|
||||
concurrency:
|
||||
@ -19,54 +21,94 @@ concurrency:
|
||||
cancel-in-progress: true
|
||||
|
||||
jobs:
|
||||
build:
|
||||
megalinter:
|
||||
name: MegaLinter
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
permissions:
|
||||
contents: write
|
||||
issues: write
|
||||
pull-requests: write
|
||||
|
||||
steps:
|
||||
- name: Checkout Code
|
||||
uses: actions/checkout@v3
|
||||
uses: actions/checkout@b4ffde65f46336ab88eb53be808477a3936bae11
|
||||
with:
|
||||
token: ${{ secrets.PAT || secrets.GITHUB_TOKEN }}
|
||||
fetch-depth: 0
|
||||
|
||||
- name: MegaLinter
|
||||
uses: oxsecurity/megalinter@7e042c726c68415475b05a65a686c612120a1232
|
||||
id: ml
|
||||
uses: oxsecurity/megalinter@v6
|
||||
env:
|
||||
VALIDATE_ALL_CODEBASE: true
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
- name: Archive production artifacts
|
||||
if: ${{ success() }} || ${{ failure() }}
|
||||
uses: actions/upload-artifact@v3
|
||||
uses: actions/upload-artifact@c7d193f32edcb7bfad88892161225aeda64e9392
|
||||
if: success() || failure()
|
||||
with:
|
||||
name: MegaLinter reports
|
||||
path: |
|
||||
megalinter-reports
|
||||
mega-linter.log
|
||||
|
||||
- name: Set APPLY_FIXES_IF var
|
||||
run: |
|
||||
printf 'APPLY_FIXES_IF=%s\n' "${{
|
||||
steps.ml.outputs.has_updated_sources == 1 &&
|
||||
(
|
||||
env.APPLY_FIXES_EVENT == 'all' ||
|
||||
env.APPLY_FIXES_EVENT == github.event_name
|
||||
) &&
|
||||
(
|
||||
github.event_name == 'push' ||
|
||||
github.event.pull_request.head.repo.full_name == github.repository
|
||||
)
|
||||
}}" >> "${GITHUB_ENV}"
|
||||
|
||||
- name: Set APPLY_FIXES_IF_* vars
|
||||
run: |
|
||||
printf 'APPLY_FIXES_IF_PR=%s\n' "${{
|
||||
env.APPLY_FIXES_IF == 'true' &&
|
||||
env.APPLY_FIXES_MODE == 'pull_request'
|
||||
}}" >> "${GITHUB_ENV}"
|
||||
printf 'APPLY_FIXES_IF_COMMIT=%s\n' "${{
|
||||
env.APPLY_FIXES_IF == 'true' &&
|
||||
env.APPLY_FIXES_MODE == 'commit' &&
|
||||
(!contains(fromJSON('["refs/heads/main", "refs/heads/master"]'), github.ref))
|
||||
}}" >> "${GITHUB_ENV}"
|
||||
|
||||
- name: Create Pull Request with applied fixes
|
||||
uses: peter-evans/create-pull-request@153407881ec5c347639a548ade7d8ad1d6740e38
|
||||
id: cpr
|
||||
if: steps.ml.outputs.has_updated_sources == 1 && (env.APPLY_FIXES_EVENT == 'all' || env.APPLY_FIXES_EVENT == github.event_name) && env.APPLY_FIXES_MODE == 'pull_request' && (github.event_name == 'push' || github.event.pull_request.head.repo.full_name == github.repository)
|
||||
uses: peter-evans/create-pull-request@v5
|
||||
if: env.APPLY_FIXES_IF_PR == 'true'
|
||||
with:
|
||||
token: ${{ secrets.PAT || secrets.GITHUB_TOKEN }}
|
||||
commit-message: "[MegaLinter] Apply linters automatic fixes"
|
||||
title: "[MegaLinter] Apply linters automatic fixes"
|
||||
labels: bot
|
||||
|
||||
- name: Create PR output
|
||||
if: steps.ml.outputs.has_updated_sources == 1 && (env.APPLY_FIXES_EVENT == 'all' || env.APPLY_FIXES_EVENT == github.event_name) && env.APPLY_FIXES_MODE == 'pull_request' && (github.event_name == 'push' || github.event.pull_request.head.repo.full_name == github.repository)
|
||||
if: env.APPLY_FIXES_IF_PR == 'true'
|
||||
run: |
|
||||
echo "Pull Request Number - ${{ steps.cpr.outputs.pull-request-number }}"
|
||||
echo "Pull Request URL - ${{ steps.cpr.outputs.pull-request-url }}"
|
||||
echo "PR Number - ${{ steps.cpr.outputs.pull-request-number }}"
|
||||
echo "PR URL - ${{ steps.cpr.outputs.pull-request-url }}"
|
||||
|
||||
- name: Prepare commit
|
||||
if: steps.ml.outputs.has_updated_sources == 1 && (env.APPLY_FIXES_EVENT == 'all' || env.APPLY_FIXES_EVENT == github.event_name) && env.APPLY_FIXES_MODE == 'commit' && github.ref != 'refs/heads/main' && (github.event_name == 'push' || github.event.pull_request.head.repo.full_name == github.repository)
|
||||
if: env.APPLY_FIXES_IF_COMMIT == 'true'
|
||||
run: sudo chown -Rc $UID .git/
|
||||
|
||||
- name: Commit and push applied linter fixes
|
||||
if: steps.ml.outputs.has_updated_sources == 1 && (env.APPLY_FIXES_EVENT == 'all' || env.APPLY_FIXES_EVENT == github.event_name) && env.APPLY_FIXES_MODE == 'commit' && github.ref != 'refs/heads/main' && (github.event_name == 'push' || github.event.pull_request.head.repo.full_name == github.repository)
|
||||
uses: stefanzweifel/git-auto-commit-action@v4
|
||||
uses: stefanzweifel/git-auto-commit-action@8756aa072ef5b4a080af5dc8fef36c5d586e521d
|
||||
if: env.APPLY_FIXES_IF_COMMIT == 'true'
|
||||
with:
|
||||
branch: ${{ github.event.pull_request.head.ref || github.head_ref || github.ref }}
|
||||
branch: >-
|
||||
${{
|
||||
github.event.pull_request.head.ref ||
|
||||
github.head_ref ||
|
||||
github.ref
|
||||
}}
|
||||
commit_message: "[MegaLinter] Apply linters fixes"
|
||||
commit_user_name: megalinter-bot
|
||||
commit_user_email: nicolas.vuillamy@ox.security
|
||||
commit_user_name: "github-actions"
|
||||
commit_user_email: "github-actions[bot]@users.noreply.github.com"
|
||||
|
@ -14,6 +14,7 @@ var private config bool bOfficialWeaponsList;
|
||||
var private KFGameInfo KFGI;
|
||||
var private KFGameReplicationInfo KFGRI;
|
||||
|
||||
var private Array<class<KFWeaponDefinition> > WeapDefs;
|
||||
var private Array<class<KFWeaponDefinition> > RemoveItems;
|
||||
var private Array<LTI_RepInfo> RepInfos;
|
||||
var private bool ReadyToSync;
|
||||
@ -149,13 +150,15 @@ private function PostInit()
|
||||
CfgRemoveItems.default.bDLC,
|
||||
LogLevel);
|
||||
|
||||
WeapDefs = Trader.static.GetTraderWeapDefs(KFGRI, LogLevel);
|
||||
|
||||
ReadyToSync = true;
|
||||
|
||||
foreach RepInfos(RepInfo)
|
||||
{
|
||||
if (RepInfo.PendingSync)
|
||||
{
|
||||
RepInfo.ServerSync();
|
||||
RepInfo.Replicate(WeapDefs);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -189,19 +192,13 @@ public function bool CreateRepInfo(Controller C)
|
||||
|
||||
if (RepInfo == None) return false;
|
||||
|
||||
RepInfo.PrepareSync(
|
||||
Self,
|
||||
LogLevel,
|
||||
RemoveItems,
|
||||
CfgRemoveItems.default.bAll,
|
||||
CfgRemoveItems.default.bHRG,
|
||||
CfgRemoveItems.default.bDLC);
|
||||
RepInfo.PrepareSync(Self, LogLevel);
|
||||
|
||||
RepInfos.AddItem(RepInfo);
|
||||
|
||||
if (ReadyToSync)
|
||||
{
|
||||
RepInfo.ServerSync();
|
||||
RepInfo.Replicate(WeapDefs);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -1,60 +1 @@
|
||||
class LTIMut extends KFMutator;
|
||||
|
||||
var private LTI LTI;
|
||||
|
||||
public simulated function bool SafeDestroy()
|
||||
{
|
||||
return (bPendingDelete || bDeleteMe || Destroy());
|
||||
}
|
||||
|
||||
public event PreBeginPlay()
|
||||
{
|
||||
Super.PreBeginPlay();
|
||||
|
||||
if (WorldInfo.NetMode == NM_Client) return;
|
||||
|
||||
foreach WorldInfo.DynamicActors(class'LTI', LTI)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
if (LTI == None)
|
||||
{
|
||||
LTI = WorldInfo.Spawn(class'LTI');
|
||||
}
|
||||
|
||||
if (LTI == None)
|
||||
{
|
||||
`Log_Base("FATAL: Can't Spawn 'LTI'");
|
||||
SafeDestroy();
|
||||
}
|
||||
}
|
||||
|
||||
public function AddMutator(Mutator Mut)
|
||||
{
|
||||
if (Mut == Self) return;
|
||||
|
||||
if (Mut.Class == Class)
|
||||
LTIMut(Mut).SafeDestroy();
|
||||
else
|
||||
Super.AddMutator(Mut);
|
||||
}
|
||||
|
||||
public function NotifyLogin(Controller C)
|
||||
{
|
||||
LTI.NotifyLogin(C);
|
||||
|
||||
Super.NotifyLogin(C);
|
||||
}
|
||||
|
||||
public function NotifyLogout(Controller C)
|
||||
{
|
||||
LTI.NotifyLogout(C);
|
||||
|
||||
Super.NotifyLogout(C);
|
||||
}
|
||||
|
||||
DefaultProperties
|
||||
{
|
||||
GroupNames.Add("TraderItems")
|
||||
}
|
||||
class LTIMut extends Mut; // backward compatibility
|
||||
|
@ -13,16 +13,28 @@ var private localized String IncompatibleGRI;
|
||||
var const String IncompatibleGRIWarningDefault;
|
||||
var private localized String IncompatibleGRIWarning;
|
||||
|
||||
var const String NoneGRIDefault;
|
||||
var private localized String NoneGRI;
|
||||
|
||||
var const String NoneGRIWarningDefault;
|
||||
var private localized String NoneGRIWarning;
|
||||
|
||||
var const String SecondsShortDefault;
|
||||
var private localized String SecondsShort;
|
||||
|
||||
var const String PleaseWaitDefault;
|
||||
var private localized String PleaseWait;
|
||||
|
||||
enum E_LTI_LocalMessageType
|
||||
{
|
||||
LTI_SyncItems,
|
||||
LTI_WaitingGRI,
|
||||
LTI_IncompatibleGRI,
|
||||
LTI_IncompatibleGRIWarning,
|
||||
LTI_SecondsShort
|
||||
LTI_NoneGRI,
|
||||
LTI_NoneGRIWarning,
|
||||
LTI_SecondsShort,
|
||||
LTI_PleaseWait
|
||||
};
|
||||
|
||||
public static function String GetLocalizedString(
|
||||
@ -48,8 +60,17 @@ public static function String GetLocalizedString(
|
||||
case LTI_IncompatibleGRIWarning:
|
||||
return (default.IncompatibleGRIWarning != "" ? default.IncompatibleGRIWarning : default.IncompatibleGRIWarningDefault);
|
||||
|
||||
case LTI_NoneGRI:
|
||||
return (default.NoneGRI != "" ? default.NoneGRI : default.NoneGRIDefault);
|
||||
|
||||
case LTI_NoneGRIWarning:
|
||||
return (default.NoneGRIWarning != "" ? default.NoneGRIWarning : default.NoneGRIWarningDefault);
|
||||
|
||||
case LTI_SecondsShort:
|
||||
return (default.SecondsShort != "" ? default.SecondsShort : default.SecondsShortDefault);
|
||||
|
||||
case LTI_PleaseWait:
|
||||
return (default.PleaseWait != "" ? default.PleaseWait : default.PleaseWaitDefault);
|
||||
}
|
||||
|
||||
return "";
|
||||
@ -61,5 +82,8 @@ defaultproperties
|
||||
WaitingGRIDefault = "Waiting GRI..."
|
||||
IncompatibleGRIDefault = "Incompatible GRI:"
|
||||
IncompatibleGRIWarningDefault = "You can enter the game, but the trader may not work correctly.";
|
||||
NoneGRIDefault = "GRI is not initialized!"
|
||||
NoneGRIWarningDefault = "It is recommended to reconnect. If you enter the game right now, the trader may not work correctly.";
|
||||
SecondsShortDefault = "s"
|
||||
PleaseWaitDefault = "Please wait"
|
||||
}
|
@ -1,20 +1,25 @@
|
||||
class LTI_RepInfo extends ReplicationInfo;
|
||||
|
||||
const CAPACITY = 64; // max: 128
|
||||
|
||||
const Trader = class'Trader';
|
||||
const LocalMessage = class'LTI_LocalMessage';
|
||||
|
||||
struct ReplicationStruct
|
||||
{
|
||||
var int Size;
|
||||
var int Transfered;
|
||||
|
||||
var class<KFWeaponDefinition> Items[CAPACITY];
|
||||
var int Length;
|
||||
};
|
||||
|
||||
var public bool PendingSync;
|
||||
|
||||
var private LTI LTI;
|
||||
var private E_LogLevel LogLevel;
|
||||
var private Array<class<KFWeaponDefinition> > RemoveItems;
|
||||
var private bool ReplaceMode;
|
||||
var private bool RemoveHRG;
|
||||
var private bool RemoveDLC;
|
||||
|
||||
var private int Recieved;
|
||||
var private int SyncSize;
|
||||
|
||||
var private GameReplicationInfo GRI;
|
||||
var private KFPlayerController KFPC;
|
||||
var private KFGFxWidget_PartyInGame PartyInGameWidget;
|
||||
var private GFxObject Notification;
|
||||
@ -25,12 +30,16 @@ var private String NotificationRightText;
|
||||
var private int NotificationPercent;
|
||||
|
||||
var private int WaitingGRI;
|
||||
var private int WaitingGRIThreshold;
|
||||
var private int WaitingGRILimit;
|
||||
|
||||
var private ReplicationStruct RepData;
|
||||
var private Array<class<KFWeaponDefinition> > RepArray;
|
||||
|
||||
replication
|
||||
{
|
||||
if (bNetInitial && Role == ROLE_Authority)
|
||||
LogLevel, ReplaceMode, RemoveHRG, RemoveDLC, SyncSize;
|
||||
LogLevel;
|
||||
}
|
||||
|
||||
public simulated function bool SafeDestroy()
|
||||
@ -40,23 +49,143 @@ public simulated function bool SafeDestroy()
|
||||
return (bPendingDelete || bDeleteMe || Destroy());
|
||||
}
|
||||
|
||||
public function PrepareSync(
|
||||
LTI _LTI,
|
||||
E_LogLevel _LogLevel,
|
||||
Array<class<KFWeaponDefinition> > _RemoveItems,
|
||||
bool _ReplaceMode,
|
||||
bool _RemoveHRG,
|
||||
bool _RemoveDLC)
|
||||
public function PrepareSync(LTI _LTI, E_LogLevel _LogLevel)
|
||||
{
|
||||
`Log_Trace();
|
||||
|
||||
LTI = _LTI;
|
||||
LogLevel = _LogLevel;
|
||||
RemoveItems = _RemoveItems;
|
||||
ReplaceMode = _ReplaceMode;
|
||||
RemoveHRG = _RemoveHRG;
|
||||
RemoveDLC = _RemoveDLC;
|
||||
SyncSize = RemoveItems.Length;
|
||||
}
|
||||
|
||||
public function Replicate(const out Array<class<KFWeaponDefinition> > WeapDefs)
|
||||
{
|
||||
`Log_Trace();
|
||||
|
||||
RepArray = WeapDefs;
|
||||
RepData.Size = RepArray.Length;
|
||||
|
||||
if (WorldInfo.NetMode == NM_StandAlone)
|
||||
{
|
||||
Progress(RepArray.Length, RepArray.Length);
|
||||
return;
|
||||
}
|
||||
|
||||
Sync();
|
||||
}
|
||||
|
||||
private reliable server function Sync()
|
||||
{
|
||||
local int LocalIndex;
|
||||
local int GlobalIndex;
|
||||
|
||||
`Log_Trace();
|
||||
|
||||
LocalIndex = 0;
|
||||
GlobalIndex = RepData.Transfered;
|
||||
|
||||
while (LocalIndex < CAPACITY && GlobalIndex < RepData.Size)
|
||||
{
|
||||
RepData.Items[LocalIndex++] = RepArray[GlobalIndex++];
|
||||
}
|
||||
|
||||
if (RepData.Transfered == GlobalIndex) return; // Finished
|
||||
|
||||
RepData.Transfered = GlobalIndex;
|
||||
RepData.Length = LocalIndex;
|
||||
|
||||
Send(RepData);
|
||||
|
||||
Progress(RepData.Transfered, RepData.Size);
|
||||
}
|
||||
|
||||
private reliable client function Send(ReplicationStruct RD)
|
||||
{
|
||||
local int LocalIndex;
|
||||
|
||||
`Log_Trace();
|
||||
|
||||
for (LocalIndex = 0; LocalIndex < RD.Length; LocalIndex++)
|
||||
{
|
||||
RepArray.AddItem(RD.Items[LocalIndex]);
|
||||
}
|
||||
|
||||
Progress(RD.Transfered, RD.Size);
|
||||
|
||||
Sync();
|
||||
}
|
||||
|
||||
private simulated function Progress(int Value, int Size)
|
||||
{
|
||||
`Log_Trace();
|
||||
|
||||
`Log_Debug("Replicated:" @ Value @ "/" @ Size);
|
||||
|
||||
if (ROLE < ROLE_Authority)
|
||||
{
|
||||
NotifyProgress(Value, Size);
|
||||
if (Value >= Size) Finished();
|
||||
}
|
||||
}
|
||||
|
||||
private simulated function Finished()
|
||||
{
|
||||
local KFGameReplicationInfo KFGRI;
|
||||
|
||||
`Log_Trace();
|
||||
|
||||
if (GetGRI(WaitingGRI > WaitingGRIThreshold) == None && WaitingGRI++ < WaitingGRILimit)
|
||||
{
|
||||
`Log_Debug("Finished: Waiting GRI" @ WaitingGRI);
|
||||
NotifyWaitingGRI();
|
||||
SetTimer(1.0f, false, nameof(Finished));
|
||||
return;
|
||||
}
|
||||
|
||||
KFGRI = KFGameReplicationInfo(GRI);
|
||||
if (KFGRI != None)
|
||||
{
|
||||
`Log_Debug("Finished: Trader.static.OverwriteTraderItems");
|
||||
Trader.static.OverwriteTraderItems(KFGRI, RepArray, LogLevel);
|
||||
`Log_Info("Trader items successfully synchronized!");
|
||||
}
|
||||
else
|
||||
{
|
||||
`Log_Error("Incompatible Game Replication info:" @ String(GRI));
|
||||
if (GRI == None)
|
||||
{
|
||||
NotifyNoneGRI();
|
||||
}
|
||||
else
|
||||
{
|
||||
NotifyIncompatibleGRI();
|
||||
}
|
||||
}
|
||||
|
||||
ShowReadyButton();
|
||||
ClientCleanup();
|
||||
}
|
||||
|
||||
private simulated function GameReplicationInfo GetGRI(optional bool ForcedSearch = false)
|
||||
{
|
||||
`Log_Trace();
|
||||
|
||||
if (GRI == None)
|
||||
{
|
||||
GRI = WorldInfo.GRI;
|
||||
}
|
||||
|
||||
if (GRI == None && ForcedSearch)
|
||||
{
|
||||
foreach WorldInfo.DynamicActors(class'GameReplicationInfo', GRI) break;
|
||||
}
|
||||
|
||||
if (WorldInfo.GRI == None && GRI != None)
|
||||
{
|
||||
`Log_Warn("Force initialization of WorldInfo.GRI" @ String(GRI));
|
||||
WorldInfo.GRI = GRI;
|
||||
}
|
||||
|
||||
return GRI;
|
||||
}
|
||||
|
||||
private simulated function KFPlayerController GetKFPC()
|
||||
@ -147,6 +276,8 @@ private simulated function ShowReadyButton()
|
||||
{
|
||||
`Log_Trace();
|
||||
|
||||
ClearTimer(nameof(KeepNotification));
|
||||
|
||||
if (CheckPartyInGameWidget())
|
||||
{
|
||||
Notification.SetVisible(false);
|
||||
@ -172,41 +303,6 @@ private simulated function UpdateNotification(String Title, String Left, String
|
||||
}
|
||||
}
|
||||
|
||||
private reliable client function ClientSync(class<KFWeaponDefinition> WeapDef)
|
||||
{
|
||||
`Log_Trace();
|
||||
|
||||
if (WeapDef == None)
|
||||
{
|
||||
`Log_Fatal("WeapDef is:" @ WeapDef);
|
||||
Cleanup();
|
||||
ConsoleCommand("Disconnect");
|
||||
SafeDestroy();
|
||||
return;
|
||||
}
|
||||
|
||||
if (!IsTimerActive(nameof(KeepNotification)))
|
||||
{
|
||||
SetTimer(0.1f, true, nameof(KeepNotification));
|
||||
}
|
||||
|
||||
RemoveItems.AddItem(WeapDef);
|
||||
|
||||
Recieved = RemoveItems.Length;
|
||||
|
||||
NotificationHeaderText = "-" @ WeapDef.static.GetItemName();
|
||||
NotificationLeftText = LocalMessage.static.GetLocalizedString(LogLevel, LTI_SyncItems);
|
||||
NotificationRightText = Recieved @ "/" @ SyncSize;
|
||||
if (SyncSize != 0)
|
||||
{
|
||||
NotificationPercent = (float(Recieved) / float(SyncSize)) * 100;
|
||||
}
|
||||
|
||||
`Log_Debug("ClientSync: -" @ String(WeapDef) @ NotificationRightText);
|
||||
|
||||
ServerSync();
|
||||
}
|
||||
|
||||
private simulated function KeepNotification()
|
||||
{
|
||||
HideReadyButton();
|
||||
@ -217,86 +313,72 @@ private simulated function KeepNotification()
|
||||
NotificationPercent);
|
||||
}
|
||||
|
||||
private simulated reliable client function ClientSyncFinished()
|
||||
private simulated function ClientCleanup()
|
||||
{
|
||||
local KFGameReplicationInfo KFGRI;
|
||||
|
||||
`Log_Trace();
|
||||
|
||||
if (WorldInfo.GRI == None && WaitingGRI++ < WaitingGRILimit)
|
||||
{
|
||||
`Log_Debug("ClientSyncFinished: Waiting GRI" @ WaitingGRI);
|
||||
NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, LTI_WaitingGRI);
|
||||
NotificationLeftText = String(WaitingGRI) $ LocalMessage.static.GetLocalizedString(LogLevel, LTI_SecondsShort);
|
||||
NotificationRightText = "";
|
||||
NotificationPercent = 0;
|
||||
SetTimer(1.0f, false, nameof(ClientSyncFinished));
|
||||
return;
|
||||
}
|
||||
|
||||
NotificationHeaderText = "";
|
||||
NotificationLeftText = "";
|
||||
NotificationRightText = "";
|
||||
NotificationPercent = 0;
|
||||
|
||||
KFGRI = KFGameReplicationInfo(WorldInfo.GRI);
|
||||
if (KFGRI != None)
|
||||
{
|
||||
`Log_Debug("ClientSyncFinished: Trader.static.ModifyTrader");
|
||||
Trader.static.ModifyTrader(KFGRI, RemoveItems, ReplaceMode, RemoveHRG, RemoveDLC, LogLevel);
|
||||
}
|
||||
else
|
||||
{
|
||||
`Log_Error("Incompatible Replication info:" @ String(WorldInfo.GRI));
|
||||
WriteToChatLocalized(
|
||||
LTI_IncompatibleGRI,
|
||||
class'KFLocalMessage'.default.InteractionColor,
|
||||
WorldInfo.GRI == None ? "None" : String(WorldInfo.GRI.class));
|
||||
WriteToChatLocalized(
|
||||
LTI_IncompatibleGRIWarning,
|
||||
class'KFLocalMessage'.default.InteractionColor);
|
||||
}
|
||||
|
||||
ClearTimer(nameof(KeepNotification));
|
||||
ShowReadyButton();
|
||||
|
||||
Cleanup();
|
||||
`Log_Debug("Cleanup");
|
||||
ServerCleanup();
|
||||
SafeDestroy();
|
||||
}
|
||||
|
||||
private reliable server function Cleanup()
|
||||
private reliable server function ServerCleanup()
|
||||
{
|
||||
`Log_Trace();
|
||||
|
||||
`Log_Debug("Cleanup");
|
||||
if (!LTI.DestroyRepInfo(Controller(Owner)))
|
||||
if (!LTI.DestroyRepInfo(GetKFPC()))
|
||||
{
|
||||
`Log_Debug("Cleanup (forced)");
|
||||
SafeDestroy();
|
||||
}
|
||||
}
|
||||
|
||||
public reliable server function ServerSync()
|
||||
private simulated function NotifyWaitingGRI()
|
||||
{
|
||||
`Log_Trace();
|
||||
|
||||
PendingSync = false;
|
||||
|
||||
if (bPendingDelete || bDeleteMe) return;
|
||||
|
||||
if (SyncSize <= Recieved || WorldInfo.NetMode == NM_StandAlone)
|
||||
if (!IsTimerActive(nameof(KeepNotification)))
|
||||
{
|
||||
`Log_Debug("ServerSync: Finished");
|
||||
ClientSyncFinished();
|
||||
SetTimer(0.1f, true, nameof(KeepNotification));
|
||||
}
|
||||
else
|
||||
{
|
||||
if (Recieved < RemoveItems.Length)
|
||||
{
|
||||
`Log_Debug("ServerSync[-]:" @ (Recieved + 1) @ "/" @ SyncSize @ RemoveItems[Recieved]);
|
||||
ClientSync(RemoveItems[Recieved++]);
|
||||
|
||||
NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, LTI_WaitingGRI);
|
||||
NotificationLeftText = String(WaitingGRI) $ LocalMessage.static.GetLocalizedString(LogLevel, LTI_SecondsShort);
|
||||
NotificationRightText = LocalMessage.static.GetLocalizedString(LogLevel, LTI_PleaseWait);
|
||||
NotificationPercent = 0;
|
||||
KeepNotification();
|
||||
}
|
||||
|
||||
private simulated function NotifyProgress(int Value, int Size)
|
||||
{
|
||||
if (!IsTimerActive(nameof(KeepNotification)))
|
||||
{
|
||||
SetTimer(0.1f, true, nameof(KeepNotification));
|
||||
}
|
||||
|
||||
NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, LTI_SyncItems);
|
||||
NotificationLeftText = Value @ "/" @ Size;
|
||||
NotificationRightText = LocalMessage.static.GetLocalizedString(LogLevel, LTI_PleaseWait);
|
||||
NotificationPercent = (float(Value) / float(Size)) * 100;
|
||||
KeepNotification();
|
||||
}
|
||||
|
||||
private simulated function NotifyIncompatibleGRI()
|
||||
{
|
||||
WriteToChatLocalized(
|
||||
LTI_IncompatibleGRI,
|
||||
class'KFLocalMessage'.default.InteractionColor,
|
||||
String(GRI.class));
|
||||
WriteToChatLocalized(
|
||||
LTI_IncompatibleGRIWarning,
|
||||
class'KFLocalMessage'.default.InteractionColor);
|
||||
}
|
||||
|
||||
private simulated function NotifyNoneGRI()
|
||||
{
|
||||
WriteToChatLocalized(
|
||||
LTI_NoneGRI,
|
||||
class'KFLocalMessage'.default.InteractionColor);
|
||||
WriteToChatLocalized(
|
||||
LTI_NoneGRIWarning,
|
||||
class'KFLocalMessage'.default.InteractionColor);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
@ -306,9 +388,9 @@ defaultproperties
|
||||
bSkipActorPropertyReplication = false
|
||||
|
||||
PendingSync = false
|
||||
Recieved = 0
|
||||
|
||||
NotificationPercent = 0
|
||||
WaitingGRI = 0
|
||||
WaitingGRILimit = 15
|
||||
WaitingGRIThreshold = 10
|
||||
WaitingGRILimit = 20
|
||||
}
|
||||
|
60
LTI/Classes/Mut.uc
Normal file
60
LTI/Classes/Mut.uc
Normal file
@ -0,0 +1,60 @@
|
||||
class Mut extends KFMutator;
|
||||
|
||||
var private LTI LTI;
|
||||
|
||||
public simulated function bool SafeDestroy()
|
||||
{
|
||||
return (bPendingDelete || bDeleteMe || Destroy());
|
||||
}
|
||||
|
||||
public event PreBeginPlay()
|
||||
{
|
||||
Super.PreBeginPlay();
|
||||
|
||||
if (WorldInfo.NetMode == NM_Client) return;
|
||||
|
||||
foreach WorldInfo.DynamicActors(class'LTI', LTI)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
if (LTI == None)
|
||||
{
|
||||
LTI = WorldInfo.Spawn(class'LTI');
|
||||
}
|
||||
|
||||
if (LTI == None)
|
||||
{
|
||||
`Log_Base("FATAL: Can't Spawn 'LTI'");
|
||||
SafeDestroy();
|
||||
}
|
||||
}
|
||||
|
||||
public function AddMutator(Mutator M)
|
||||
{
|
||||
if (M == Self) return;
|
||||
|
||||
if (M.Class == Class)
|
||||
Mut(M).SafeDestroy();
|
||||
else
|
||||
Super.AddMutator(M);
|
||||
}
|
||||
|
||||
public function NotifyLogin(Controller C)
|
||||
{
|
||||
LTI.NotifyLogin(C);
|
||||
|
||||
Super.NotifyLogin(C);
|
||||
}
|
||||
|
||||
public function NotifyLogout(Controller C)
|
||||
{
|
||||
LTI.NotifyLogout(C);
|
||||
|
||||
Super.NotifyLogout(C);
|
||||
}
|
||||
|
||||
DefaultProperties
|
||||
{
|
||||
GroupNames.Add("TraderItems")
|
||||
}
|
@ -75,9 +75,7 @@ public static simulated function ModifyTrader(
|
||||
{
|
||||
local KFGFxObject_TraderItems TraderItems;
|
||||
local STraderItem Item;
|
||||
local class<KFWeaponDefinition> WeapDef;
|
||||
local Array<class<KFWeaponDefinition> > WeapDefs;
|
||||
local int MaxItemID;
|
||||
|
||||
`Log_TraceStatic();
|
||||
|
||||
@ -99,13 +97,33 @@ public static simulated function ModifyTrader(
|
||||
|
||||
WeapDefs.Sort(ByPrice);
|
||||
|
||||
OverwriteTraderItems(KFGRI, WeapDefs, LogLevel);
|
||||
}
|
||||
|
||||
public static simulated function OverwriteTraderItems(
|
||||
KFGameReplicationInfo KFGRI,
|
||||
const out Array<class<KFWeaponDefinition> > WeapDefs,
|
||||
E_LogLevel LogLevel)
|
||||
{
|
||||
local KFGFxObject_TraderItems TraderItems;
|
||||
local STraderItem Item;
|
||||
local class<KFWeaponDefinition> WeapDef;
|
||||
local int MaxItemID;
|
||||
|
||||
`Log_TraceStatic();
|
||||
|
||||
TraderItems = GetTraderItems(KFGRI, LogLevel);
|
||||
|
||||
TraderItems.SaleItems.Length = 0;
|
||||
MaxItemID = 0;
|
||||
|
||||
`Log_Debug("Trader Items:");
|
||||
foreach WeapDefs(WeapDef)
|
||||
{
|
||||
Item.WeaponDef = WeapDef;
|
||||
Item.ItemID = ++MaxItemID;
|
||||
Item.ItemID = MaxItemID++;
|
||||
TraderItems.SaleItems.AddItem(Item);
|
||||
`Log_Debug("[" $ MaxItemID $ "]" @ String(WeapDef));
|
||||
}
|
||||
|
||||
TraderItems.SetItemsInfo(TraderItems.SaleItems);
|
||||
|
BIN
Localization/CHN/LTI.chn
Normal file
BIN
Localization/CHN/LTI.chn
Normal file
Binary file not shown.
BIN
Localization/CHT/LTI.cht
Normal file
BIN
Localization/CHT/LTI.cht
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
@ -1,4 +1,4 @@
|
||||
[img]https://img.shields.io/static/v1?logo=GitHub&labelColor=gray&color=blue&logoColor=white&label=&message=Open Source[/img] [img]https://img.shields.io/github/license/GenZmeY/KF2-LootedTraderInventory[/img] [img]https://img.shields.io/steam/downloads/2864857909[/img] [img]https://img.shields.io/steam/favorites/2864857909[/img] [img]https://img.shields.io/steam/update-date/2864857909[/img] [url=https://steamcommunity.com/sharedfiles/filedetails/changelog/2864857909][img]https://img.shields.io/github/v/tag/GenZmeY/KF2-LootedTraderInventory[/img][/url]
|
||||
[img]https://img.shields.io/static/v1?logo=GitHub&labelColor=gray&color=blue&logoColor=white&label=&message=Open Source[/img] [img]https://img.shields.io/github/license/GenZmeY/KF2-LootedTraderInventory[/img] [img]https://img.shields.io/steam/favorites/2864857909[/img] [img]https://img.shields.io/steam/update-date/2864857909[/img] [url=https://steamcommunity.com/sharedfiles/filedetails/changelog/2864857909][img]https://img.shields.io/github/v/tag/GenZmeY/KF2-LootedTraderInventory[/img][/url]
|
||||
|
||||
[h1]Features[/h1]
|
||||
[list]
|
||||
@ -19,11 +19,17 @@ https://forums.tripwireinteractive.com/index.php?threads/whitelisting-mods-and-m
|
||||
[h1]Usage (single player)[/h1]
|
||||
[olist]
|
||||
[*]Subscribe to this mutator;
|
||||
[*]Create a file [b](*)[/b]: [b]C:\Users\<username>\Documents\My Games\KillingFloor2\KFGame\Config\KFLTI.ini[/b]
|
||||
with the following content:
|
||||
[b][LTI.LTI]
|
||||
Version=0[/b]
|
||||
[*]Start KF2;
|
||||
[*]Open console (~) and input:
|
||||
[b]open KF-BioticsLab?Mutator=LTI.LTIMut[/b]
|
||||
(replace the map and add the parameters you need)
|
||||
[*]<Enter>.
|
||||
[*]Open console (~) and start any map with LTI (this will generate the default KFLTI.ini content):
|
||||
[b]open KF-BioticsLab?Mutator=LTI.Mut[/b]
|
||||
[*]Close the game and configure LTI as you need (see the [b]Setup (KFLTI.ini)[/b] section below);
|
||||
[*]Start KF2, open the console, start the game:
|
||||
[b]open KF-BioticsLab?Mutator=LTI.Mut[/b]
|
||||
(replace the map and add the parameters you need).
|
||||
[/olist]
|
||||
[h1]Usage (server)[/h1]
|
||||
[b]Note:[/b] [i]If you don't understand what is written here, read the article [url=https://wiki.killingfloor2.com/index.php?title=Dedicated_Server_(Killing_Floor_2)][u]Dedicated Server (KF2 wiki)[/u][/url] before following these instructions.[/i]
|
||||
@ -34,31 +40,33 @@ https://forums.tripwireinteractive.com/index.php?threads/whitelisting-mods-and-m
|
||||
❗️ If there are several [b]DownloadManagers=[/b] then the line above should be the first ❗️
|
||||
[*]Add the following string to the [b][OnlineSubsystemSteamworks.KFWorkshopSteamworks][/b] section (create one if it doesn't exist):
|
||||
[b]ServerSubscribedWorkshopItems=2864857909[/b]
|
||||
[*]Start the server and wait until the mutator is downloading;
|
||||
[*]Add mutator to server start parameters: [b]?Mutator=LTI.LTIMut[/b] and restart the server.
|
||||
[/olist]
|
||||
|
||||
[h1]Important setup information[/h1]
|
||||
The config should be created on first start, but now the game contains a bug that initializes the config values randomly if they are not explicitly set. Thus, the config may have incorrect values or not be created at all.
|
||||
So if you are using this mutator for the first time, I highly recommend doing the following:
|
||||
[olist]
|
||||
[*]Create (modify) [b]KFLTI.ini[/b] manually. Put the following content there:
|
||||
[*]Start the server and wait while the mutator is downloading;
|
||||
[*]When the download is complete, close the server;
|
||||
[*]Create a file [b](*)[/b]: [b]<kf2-server>\KFGame\Config\KFLTI.ini[/b]
|
||||
with the following content:
|
||||
[b][LTI.LTI]
|
||||
Version=0[/b]
|
||||
[*]Start the game/server with LTI to generate the contents of the config
|
||||
[*]Close the game/server
|
||||
[*]Add mutator to server start parameters: [b]?Mutator=LTI.Mut[/b] and start the server (this will generate the default KFLTI.ini content);
|
||||
[*]Close the server and configure LTI as you need (see the [b]Setup (KFLTI.ini)[/b] section below);
|
||||
[*]Start the server (with [b]?Mutator=LTI.Mut[/b]) again.
|
||||
[/olist]
|
||||
[b]Right now this is the only way to correctly create the default config.[/b]
|
||||
|
||||
[h1][b](*)[/b] Buggy config variables initialization[/h1]
|
||||
LTI, like many other mutators, initializes the config by relying on the unreal script feature which uses default values for each data type that is not explicitly specified. For the int type (which is used to store the config version) this is zero - detecting zero allows to understand that the mutator is being used for the first time (which means it's need to generate a config). But now the game contains a bug that initializes the config values randomly if they are not explicitly set. Thus, the config may have incorrect values or not be created at all. This is why I recommend explicitly set [b]Version=0[/b] in the config for the first time.
|
||||
|
||||
Unfortunately I can't do anything about it because it's a game problem (not mutator). I hope TWI fixes this someday.
|
||||
|
||||
[h1]Setup (KFLTI.ini)[/h1]
|
||||
[list]
|
||||
[*]Set [b]bOfficialWeaponsList=True[/b] to have an auto-updated list of all official weapons in the config (for a convenient copy-paste).
|
||||
[*]Set [b]bOfficialWeaponsList=True[/b] to have an auto-updated list of all official weapons in the config (for a convenient copy-paste) or leave it [b]False[/b] if you want a clean config without unnecessary things.
|
||||
[*]Use [b][LTI.RemoveItems][/b] to remove items from the trader inventory.
|
||||
example: [b]Item=KFGame.KFWeapDef_Mac10[/b] will remove MAC10 from sale.
|
||||
[*]Set [b]bHRG=True[/b] to remove HRG items.
|
||||
[*]Set [b]bDLC=True[/b] to remove DLC items.
|
||||
[/list]
|
||||
|
||||
[h1]Translators:[/h1]
|
||||
[url=https://steamcommunity.com/profiles/76561199126205919]cheungfatzong[/url] - Traditional [CHT] and Simplified [CHN] Chinese.
|
||||
|
||||
[h1]Sources[/h1]
|
||||
[url=https://github.com/GenZmeY/KF2-LootedTraderInventory]https://github.com/GenZmeY/KF2-LootedTraderInventory[/url] [b](GNU GPLv3)[/b]
|
||||
|
Loading…
Reference in New Issue
Block a user