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24 Commits
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36a61fd084 | |||
7668a07a18 |
33
.editorconfig
Normal file
33
.editorconfig
Normal file
@ -0,0 +1,33 @@
|
|||||||
|
root = true
|
||||||
|
|
||||||
|
# Global
|
||||||
|
[*]
|
||||||
|
indent_style = unset
|
||||||
|
indent_size = 4
|
||||||
|
tab_width = 4
|
||||||
|
end_of_line = lf
|
||||||
|
charset = utf-8
|
||||||
|
trim_trailing_whitespace = true
|
||||||
|
insert_final_newline = unset
|
||||||
|
|
||||||
|
# Unreal Engine 3 / Source
|
||||||
|
[*.uc]
|
||||||
|
indent_style = tab
|
||||||
|
|
||||||
|
[*.{uci,upkg}]
|
||||||
|
|
||||||
|
# Unreal Engine 3 / i18n
|
||||||
|
[*.{chn,cht,cze,dan,deu,dut,esl,esn,fra,frc,hun,int,ita,jpn,kor,pol,por,ptb,rus,tur,ukr}]
|
||||||
|
charset = utf-16le
|
||||||
|
|
||||||
|
# Other
|
||||||
|
[*.md]
|
||||||
|
indent_style = space
|
||||||
|
trim_trailing_whitespace = false
|
||||||
|
|
||||||
|
[*.yml]
|
||||||
|
indent_style = space
|
||||||
|
indent_size = 2
|
||||||
|
|
||||||
|
[*.{txt,cfg,conf}]
|
||||||
|
indent_style = tab
|
114
.github/workflows/mega-linter.yml
vendored
Normal file
114
.github/workflows/mega-linter.yml
vendored
Normal file
@ -0,0 +1,114 @@
|
|||||||
|
---
|
||||||
|
name: MegaLinter
|
||||||
|
|
||||||
|
permissions: read-all
|
||||||
|
|
||||||
|
on:
|
||||||
|
push:
|
||||||
|
pull_request:
|
||||||
|
branches:
|
||||||
|
- master
|
||||||
|
|
||||||
|
env:
|
||||||
|
APPLY_FIXES: none
|
||||||
|
APPLY_FIXES_EVENT: pull_request
|
||||||
|
APPLY_FIXES_MODE: commit
|
||||||
|
FILTER_REGEX_EXCLUDE: (mega-linter.yml)
|
||||||
|
DISABLE: SPELL
|
||||||
|
|
||||||
|
concurrency:
|
||||||
|
group: ${{ github.ref }}-${{ github.workflow }}
|
||||||
|
cancel-in-progress: true
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
megalinter:
|
||||||
|
name: MegaLinter
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
|
||||||
|
permissions:
|
||||||
|
contents: write
|
||||||
|
issues: write
|
||||||
|
pull-requests: write
|
||||||
|
|
||||||
|
steps:
|
||||||
|
- name: Checkout Code
|
||||||
|
uses: actions/checkout@b4ffde65f46336ab88eb53be808477a3936bae11
|
||||||
|
with:
|
||||||
|
token: ${{ secrets.PAT || secrets.GITHUB_TOKEN }}
|
||||||
|
fetch-depth: 0
|
||||||
|
|
||||||
|
- name: MegaLinter
|
||||||
|
uses: oxsecurity/megalinter@7e042c726c68415475b05a65a686c612120a1232
|
||||||
|
id: ml
|
||||||
|
env:
|
||||||
|
VALIDATE_ALL_CODEBASE: true
|
||||||
|
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||||
|
|
||||||
|
- name: Archive production artifacts
|
||||||
|
uses: actions/upload-artifact@c7d193f32edcb7bfad88892161225aeda64e9392
|
||||||
|
if: success() || failure()
|
||||||
|
with:
|
||||||
|
name: MegaLinter reports
|
||||||
|
path: |
|
||||||
|
megalinter-reports
|
||||||
|
mega-linter.log
|
||||||
|
|
||||||
|
- name: Set APPLY_FIXES_IF var
|
||||||
|
run: |
|
||||||
|
printf 'APPLY_FIXES_IF=%s\n' "${{
|
||||||
|
steps.ml.outputs.has_updated_sources == 1 &&
|
||||||
|
(
|
||||||
|
env.APPLY_FIXES_EVENT == 'all' ||
|
||||||
|
env.APPLY_FIXES_EVENT == github.event_name
|
||||||
|
) &&
|
||||||
|
(
|
||||||
|
github.event_name == 'push' ||
|
||||||
|
github.event.pull_request.head.repo.full_name == github.repository
|
||||||
|
)
|
||||||
|
}}" >> "${GITHUB_ENV}"
|
||||||
|
|
||||||
|
- name: Set APPLY_FIXES_IF_* vars
|
||||||
|
run: |
|
||||||
|
printf 'APPLY_FIXES_IF_PR=%s\n' "${{
|
||||||
|
env.APPLY_FIXES_IF == 'true' &&
|
||||||
|
env.APPLY_FIXES_MODE == 'pull_request'
|
||||||
|
}}" >> "${GITHUB_ENV}"
|
||||||
|
printf 'APPLY_FIXES_IF_COMMIT=%s\n' "${{
|
||||||
|
env.APPLY_FIXES_IF == 'true' &&
|
||||||
|
env.APPLY_FIXES_MODE == 'commit' &&
|
||||||
|
(!contains(fromJSON('["refs/heads/main", "refs/heads/master"]'), github.ref))
|
||||||
|
}}" >> "${GITHUB_ENV}"
|
||||||
|
|
||||||
|
- name: Create Pull Request with applied fixes
|
||||||
|
uses: peter-evans/create-pull-request@153407881ec5c347639a548ade7d8ad1d6740e38
|
||||||
|
id: cpr
|
||||||
|
if: env.APPLY_FIXES_IF_PR == 'true'
|
||||||
|
with:
|
||||||
|
token: ${{ secrets.PAT || secrets.GITHUB_TOKEN }}
|
||||||
|
commit-message: "[MegaLinter] Apply linters automatic fixes"
|
||||||
|
title: "[MegaLinter] Apply linters automatic fixes"
|
||||||
|
labels: bot
|
||||||
|
|
||||||
|
- name: Create PR output
|
||||||
|
if: env.APPLY_FIXES_IF_PR == 'true'
|
||||||
|
run: |
|
||||||
|
echo "PR Number - ${{ steps.cpr.outputs.pull-request-number }}"
|
||||||
|
echo "PR URL - ${{ steps.cpr.outputs.pull-request-url }}"
|
||||||
|
|
||||||
|
- name: Prepare commit
|
||||||
|
if: env.APPLY_FIXES_IF_COMMIT == 'true'
|
||||||
|
run: sudo chown -Rc $UID .git/
|
||||||
|
|
||||||
|
- name: Commit and push applied linter fixes
|
||||||
|
uses: stefanzweifel/git-auto-commit-action@8756aa072ef5b4a080af5dc8fef36c5d586e521d
|
||||||
|
if: env.APPLY_FIXES_IF_COMMIT == 'true'
|
||||||
|
with:
|
||||||
|
branch: >-
|
||||||
|
${{
|
||||||
|
github.event.pull_request.head.ref ||
|
||||||
|
github.head_ref ||
|
||||||
|
github.ref
|
||||||
|
}}
|
||||||
|
commit_message: "[MegaLinter] Apply linters fixes"
|
||||||
|
commit_user_name: "github-actions"
|
||||||
|
commit_user_email: "github-actions[bot]@users.noreply.github.com"
|
@ -14,6 +14,7 @@ var private config bool bOfficialWeaponsList;
|
|||||||
var private KFGameInfo KFGI;
|
var private KFGameInfo KFGI;
|
||||||
var private KFGameReplicationInfo KFGRI;
|
var private KFGameReplicationInfo KFGRI;
|
||||||
|
|
||||||
|
var private Array<class<KFWeaponDefinition> > WeapDefs;
|
||||||
var private Array<class<KFWeaponDefinition> > RemoveItems;
|
var private Array<class<KFWeaponDefinition> > RemoveItems;
|
||||||
var private Array<LTI_RepInfo> RepInfos;
|
var private Array<LTI_RepInfo> RepInfos;
|
||||||
var private bool ReadyToSync;
|
var private bool ReadyToSync;
|
||||||
@ -149,13 +150,15 @@ private function PostInit()
|
|||||||
CfgRemoveItems.default.bDLC,
|
CfgRemoveItems.default.bDLC,
|
||||||
LogLevel);
|
LogLevel);
|
||||||
|
|
||||||
|
WeapDefs = Trader.static.GetTraderWeapDefs(KFGRI, LogLevel);
|
||||||
|
|
||||||
ReadyToSync = true;
|
ReadyToSync = true;
|
||||||
|
|
||||||
foreach RepInfos(RepInfo)
|
foreach RepInfos(RepInfo)
|
||||||
{
|
{
|
||||||
if (RepInfo.PendingSync)
|
if (RepInfo.PendingSync)
|
||||||
{
|
{
|
||||||
RepInfo.ServerSync();
|
RepInfo.Replicate(WeapDefs);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -189,19 +192,13 @@ public function bool CreateRepInfo(Controller C)
|
|||||||
|
|
||||||
if (RepInfo == None) return false;
|
if (RepInfo == None) return false;
|
||||||
|
|
||||||
RepInfo.PrepareSync(
|
RepInfo.PrepareSync(Self, LogLevel);
|
||||||
Self,
|
|
||||||
LogLevel,
|
|
||||||
RemoveItems,
|
|
||||||
CfgRemoveItems.default.bAll,
|
|
||||||
CfgRemoveItems.default.bHRG,
|
|
||||||
CfgRemoveItems.default.bDLC);
|
|
||||||
|
|
||||||
RepInfos.AddItem(RepInfo);
|
RepInfos.AddItem(RepInfo);
|
||||||
|
|
||||||
if (ReadyToSync)
|
if (ReadyToSync)
|
||||||
{
|
{
|
||||||
RepInfo.ServerSync();
|
RepInfo.Replicate(WeapDefs);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -1,60 +1 @@
|
|||||||
class LTIMut extends KFMutator;
|
class LTIMut extends Mut; // backward compatibility
|
||||||
|
|
||||||
var private LTI LTI;
|
|
||||||
|
|
||||||
public simulated function bool SafeDestroy()
|
|
||||||
{
|
|
||||||
return (bPendingDelete || bDeleteMe || Destroy());
|
|
||||||
}
|
|
||||||
|
|
||||||
public event PreBeginPlay()
|
|
||||||
{
|
|
||||||
Super.PreBeginPlay();
|
|
||||||
|
|
||||||
if (WorldInfo.NetMode == NM_Client) return;
|
|
||||||
|
|
||||||
foreach WorldInfo.DynamicActors(class'LTI', LTI)
|
|
||||||
{
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (LTI == None)
|
|
||||||
{
|
|
||||||
LTI = WorldInfo.Spawn(class'LTI');
|
|
||||||
}
|
|
||||||
|
|
||||||
if (LTI == None)
|
|
||||||
{
|
|
||||||
`Log_Base("FATAL: Can't Spawn 'LTI'");
|
|
||||||
SafeDestroy();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public function AddMutator(Mutator Mut)
|
|
||||||
{
|
|
||||||
if (Mut == Self) return;
|
|
||||||
|
|
||||||
if (Mut.Class == Class)
|
|
||||||
LTIMut(Mut).SafeDestroy();
|
|
||||||
else
|
|
||||||
Super.AddMutator(Mut);
|
|
||||||
}
|
|
||||||
|
|
||||||
public function NotifyLogin(Controller C)
|
|
||||||
{
|
|
||||||
LTI.NotifyLogin(C);
|
|
||||||
|
|
||||||
Super.NotifyLogin(C);
|
|
||||||
}
|
|
||||||
|
|
||||||
public function NotifyLogout(Controller C)
|
|
||||||
{
|
|
||||||
LTI.NotifyLogout(C);
|
|
||||||
|
|
||||||
Super.NotifyLogout(C);
|
|
||||||
}
|
|
||||||
|
|
||||||
DefaultProperties
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
@ -4,29 +4,37 @@ class LTI_LocalMessage extends Object
|
|||||||
var const String SyncItemsDefault;
|
var const String SyncItemsDefault;
|
||||||
var private localized String SyncItems;
|
var private localized String SyncItems;
|
||||||
|
|
||||||
var const String SyncFinishedDefault;
|
|
||||||
var private localized String SyncFinished;
|
|
||||||
|
|
||||||
var const String WaitingGRIDefault;
|
var const String WaitingGRIDefault;
|
||||||
var private localized String WaitingGRI;
|
var private localized String WaitingGRI;
|
||||||
|
|
||||||
var const String IncompatibleGRIDefault;
|
var const String IncompatibleGRIDefault;
|
||||||
var private localized String IncompatibleGRI;
|
var private localized String IncompatibleGRI;
|
||||||
|
|
||||||
var const String DisconnectDefault;
|
var const String IncompatibleGRIWarningDefault;
|
||||||
var private localized String Disconnect;
|
var private localized String IncompatibleGRIWarning;
|
||||||
|
|
||||||
|
var const String NoneGRIDefault;
|
||||||
|
var private localized String NoneGRI;
|
||||||
|
|
||||||
|
var const String NoneGRIWarningDefault;
|
||||||
|
var private localized String NoneGRIWarning;
|
||||||
|
|
||||||
var const String SecondsShortDefault;
|
var const String SecondsShortDefault;
|
||||||
var private localized String SecondsShort;
|
var private localized String SecondsShort;
|
||||||
|
|
||||||
|
var const String PleaseWaitDefault;
|
||||||
|
var private localized String PleaseWait;
|
||||||
|
|
||||||
enum E_LTI_LocalMessageType
|
enum E_LTI_LocalMessageType
|
||||||
{
|
{
|
||||||
LTI_SyncItems,
|
LTI_SyncItems,
|
||||||
LTI_SyncFinished,
|
|
||||||
LTI_WaitingGRI,
|
LTI_WaitingGRI,
|
||||||
LTI_IncompatibleGRI,
|
LTI_IncompatibleGRI,
|
||||||
LTI_Disconnect,
|
LTI_IncompatibleGRIWarning,
|
||||||
LTI_SecondsShort
|
LTI_NoneGRI,
|
||||||
|
LTI_NoneGRIWarning,
|
||||||
|
LTI_SecondsShort,
|
||||||
|
LTI_PleaseWait
|
||||||
};
|
};
|
||||||
|
|
||||||
public static function String GetLocalizedString(
|
public static function String GetLocalizedString(
|
||||||
@ -43,20 +51,26 @@ public static function String GetLocalizedString(
|
|||||||
case LTI_SyncItems:
|
case LTI_SyncItems:
|
||||||
return (default.SyncItems != "" ? default.SyncItems : default.SyncItemsDefault);
|
return (default.SyncItems != "" ? default.SyncItems : default.SyncItemsDefault);
|
||||||
|
|
||||||
case LTI_SyncFinished:
|
|
||||||
return (default.SyncFinished != "" ? default.SyncFinished : default.SyncFinishedDefault);
|
|
||||||
|
|
||||||
case LTI_WaitingGRI:
|
case LTI_WaitingGRI:
|
||||||
return (default.WaitingGRI != "" ? default.WaitingGRI : default.WaitingGRIDefault);
|
return (default.WaitingGRI != "" ? default.WaitingGRI : default.WaitingGRIDefault);
|
||||||
|
|
||||||
case LTI_IncompatibleGRI:
|
case LTI_IncompatibleGRI:
|
||||||
return (default.IncompatibleGRI != "" ? default.IncompatibleGRI : default.IncompatibleGRIDefault);
|
return (default.IncompatibleGRI != "" ? default.IncompatibleGRI : default.IncompatibleGRIDefault) @ String1;
|
||||||
|
|
||||||
case LTI_Disconnect:
|
case LTI_IncompatibleGRIWarning:
|
||||||
return (default.Disconnect != "" ? default.Disconnect : default.DisconnectDefault);
|
return (default.IncompatibleGRIWarning != "" ? default.IncompatibleGRIWarning : default.IncompatibleGRIWarningDefault);
|
||||||
|
|
||||||
|
case LTI_NoneGRI:
|
||||||
|
return (default.NoneGRI != "" ? default.NoneGRI : default.NoneGRIDefault);
|
||||||
|
|
||||||
|
case LTI_NoneGRIWarning:
|
||||||
|
return (default.NoneGRIWarning != "" ? default.NoneGRIWarning : default.NoneGRIWarningDefault);
|
||||||
|
|
||||||
case LTI_SecondsShort:
|
case LTI_SecondsShort:
|
||||||
return (default.SecondsShort != "" ? default.SecondsShort : default.SecondsShortDefault);
|
return (default.SecondsShort != "" ? default.SecondsShort : default.SecondsShortDefault);
|
||||||
|
|
||||||
|
case LTI_PleaseWait:
|
||||||
|
return (default.PleaseWait != "" ? default.PleaseWait : default.PleaseWaitDefault);
|
||||||
}
|
}
|
||||||
|
|
||||||
return "";
|
return "";
|
||||||
@ -65,9 +79,11 @@ public static function String GetLocalizedString(
|
|||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SyncItemsDefault = "Sync items:"
|
SyncItemsDefault = "Sync items:"
|
||||||
SyncFinishedDefault = "Sync finished."
|
|
||||||
WaitingGRIDefault = "Waiting GRI..."
|
WaitingGRIDefault = "Waiting GRI..."
|
||||||
IncompatibleGRIDefault = "Incompatible GRI:"
|
IncompatibleGRIDefault = "Incompatible GRI:"
|
||||||
DisconnectDefault = "Disconnect..."
|
IncompatibleGRIWarningDefault = "You can enter the game, but the trader may not work correctly.";
|
||||||
|
NoneGRIDefault = "GRI is not initialized!"
|
||||||
|
NoneGRIWarningDefault = "It is recommended to reconnect. If you enter the game right now, the trader may not work correctly.";
|
||||||
SecondsShortDefault = "s"
|
SecondsShortDefault = "s"
|
||||||
|
PleaseWaitDefault = "Please wait"
|
||||||
}
|
}
|
@ -1,20 +1,25 @@
|
|||||||
class LTI_RepInfo extends ReplicationInfo;
|
class LTI_RepInfo extends ReplicationInfo;
|
||||||
|
|
||||||
|
const CAPACITY = 64; // max: 128
|
||||||
|
|
||||||
const Trader = class'Trader';
|
const Trader = class'Trader';
|
||||||
const LocalMessage = class'LTI_LocalMessage';
|
const LocalMessage = class'LTI_LocalMessage';
|
||||||
|
|
||||||
|
struct ReplicationStruct
|
||||||
|
{
|
||||||
|
var int Size;
|
||||||
|
var int Transfered;
|
||||||
|
|
||||||
|
var class<KFWeaponDefinition> Items[CAPACITY];
|
||||||
|
var int Length;
|
||||||
|
};
|
||||||
|
|
||||||
var public bool PendingSync;
|
var public bool PendingSync;
|
||||||
|
|
||||||
var private LTI LTI;
|
var private LTI LTI;
|
||||||
var private E_LogLevel LogLevel;
|
var private E_LogLevel LogLevel;
|
||||||
var private Array<class<KFWeaponDefinition> > RemoveItems;
|
|
||||||
var private bool ReplaceMode;
|
|
||||||
var private bool RemoveHRG;
|
|
||||||
var private bool RemoveDLC;
|
|
||||||
|
|
||||||
var private int Recieved;
|
|
||||||
var private int SyncSize;
|
|
||||||
|
|
||||||
|
var private GameReplicationInfo GRI;
|
||||||
var private KFPlayerController KFPC;
|
var private KFPlayerController KFPC;
|
||||||
var private KFGFxWidget_PartyInGame PartyInGameWidget;
|
var private KFGFxWidget_PartyInGame PartyInGameWidget;
|
||||||
var private GFxObject Notification;
|
var private GFxObject Notification;
|
||||||
@ -25,11 +30,16 @@ var private String NotificationRightText;
|
|||||||
var private int NotificationPercent;
|
var private int NotificationPercent;
|
||||||
|
|
||||||
var private int WaitingGRI;
|
var private int WaitingGRI;
|
||||||
|
var private int WaitingGRIThreshold;
|
||||||
|
var private int WaitingGRILimit;
|
||||||
|
|
||||||
|
var private ReplicationStruct RepData;
|
||||||
|
var private Array<class<KFWeaponDefinition> > RepArray;
|
||||||
|
|
||||||
replication
|
replication
|
||||||
{
|
{
|
||||||
if (bNetInitial && Role == ROLE_Authority)
|
if (bNetInitial && Role == ROLE_Authority)
|
||||||
LogLevel, ReplaceMode, RemoveHRG, RemoveDLC, SyncSize;
|
LogLevel;
|
||||||
}
|
}
|
||||||
|
|
||||||
public simulated function bool SafeDestroy()
|
public simulated function bool SafeDestroy()
|
||||||
@ -39,23 +49,143 @@ public simulated function bool SafeDestroy()
|
|||||||
return (bPendingDelete || bDeleteMe || Destroy());
|
return (bPendingDelete || bDeleteMe || Destroy());
|
||||||
}
|
}
|
||||||
|
|
||||||
public function PrepareSync(
|
public function PrepareSync(LTI _LTI, E_LogLevel _LogLevel)
|
||||||
LTI _LTI,
|
|
||||||
E_LogLevel _LogLevel,
|
|
||||||
Array<class<KFWeaponDefinition> > _RemoveItems,
|
|
||||||
bool _ReplaceMode,
|
|
||||||
bool _RemoveHRG,
|
|
||||||
bool _RemoveDLC)
|
|
||||||
{
|
{
|
||||||
`Log_Trace();
|
`Log_Trace();
|
||||||
|
|
||||||
LTI = _LTI;
|
LTI = _LTI;
|
||||||
LogLevel = _LogLevel;
|
LogLevel = _LogLevel;
|
||||||
RemoveItems = _RemoveItems;
|
}
|
||||||
ReplaceMode = _ReplaceMode;
|
|
||||||
RemoveHRG = _RemoveHRG;
|
public function Replicate(const out Array<class<KFWeaponDefinition> > WeapDefs)
|
||||||
RemoveDLC = _RemoveDLC;
|
{
|
||||||
SyncSize = RemoveItems.Length;
|
`Log_Trace();
|
||||||
|
|
||||||
|
RepArray = WeapDefs;
|
||||||
|
RepData.Size = RepArray.Length;
|
||||||
|
|
||||||
|
if (WorldInfo.NetMode == NM_StandAlone)
|
||||||
|
{
|
||||||
|
Progress(RepArray.Length, RepArray.Length);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Sync();
|
||||||
|
}
|
||||||
|
|
||||||
|
private reliable server function Sync()
|
||||||
|
{
|
||||||
|
local int LocalIndex;
|
||||||
|
local int GlobalIndex;
|
||||||
|
|
||||||
|
`Log_Trace();
|
||||||
|
|
||||||
|
LocalIndex = 0;
|
||||||
|
GlobalIndex = RepData.Transfered;
|
||||||
|
|
||||||
|
while (LocalIndex < CAPACITY && GlobalIndex < RepData.Size)
|
||||||
|
{
|
||||||
|
RepData.Items[LocalIndex++] = RepArray[GlobalIndex++];
|
||||||
|
}
|
||||||
|
|
||||||
|
if (RepData.Transfered == GlobalIndex) return; // Finished
|
||||||
|
|
||||||
|
RepData.Transfered = GlobalIndex;
|
||||||
|
RepData.Length = LocalIndex;
|
||||||
|
|
||||||
|
Send(RepData);
|
||||||
|
|
||||||
|
Progress(RepData.Transfered, RepData.Size);
|
||||||
|
}
|
||||||
|
|
||||||
|
private reliable client function Send(ReplicationStruct RD)
|
||||||
|
{
|
||||||
|
local int LocalIndex;
|
||||||
|
|
||||||
|
`Log_Trace();
|
||||||
|
|
||||||
|
for (LocalIndex = 0; LocalIndex < RD.Length; LocalIndex++)
|
||||||
|
{
|
||||||
|
RepArray.AddItem(RD.Items[LocalIndex]);
|
||||||
|
}
|
||||||
|
|
||||||
|
Progress(RD.Transfered, RD.Size);
|
||||||
|
|
||||||
|
Sync();
|
||||||
|
}
|
||||||
|
|
||||||
|
private simulated function Progress(int Value, int Size)
|
||||||
|
{
|
||||||
|
`Log_Trace();
|
||||||
|
|
||||||
|
`Log_Debug("Replicated:" @ Value @ "/" @ Size);
|
||||||
|
|
||||||
|
if (ROLE < ROLE_Authority)
|
||||||
|
{
|
||||||
|
NotifyProgress(Value, Size);
|
||||||
|
if (Value >= Size) Finished();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private simulated function Finished()
|
||||||
|
{
|
||||||
|
local KFGameReplicationInfo KFGRI;
|
||||||
|
|
||||||
|
`Log_Trace();
|
||||||
|
|
||||||
|
if (GetGRI(WaitingGRI > WaitingGRIThreshold) == None && WaitingGRI++ < WaitingGRILimit)
|
||||||
|
{
|
||||||
|
`Log_Debug("Finished: Waiting GRI" @ WaitingGRI);
|
||||||
|
NotifyWaitingGRI();
|
||||||
|
SetTimer(1.0f, false, nameof(Finished));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
KFGRI = KFGameReplicationInfo(GRI);
|
||||||
|
if (KFGRI != None)
|
||||||
|
{
|
||||||
|
`Log_Debug("Finished: Trader.static.OverwriteTraderItems");
|
||||||
|
Trader.static.OverwriteTraderItems(KFGRI, RepArray, LogLevel);
|
||||||
|
`Log_Info("Trader items successfully synchronized!");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
`Log_Error("Incompatible Game Replication info:" @ String(GRI));
|
||||||
|
if (GRI == None)
|
||||||
|
{
|
||||||
|
NotifyNoneGRI();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
NotifyIncompatibleGRI();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
ShowReadyButton();
|
||||||
|
ClientCleanup();
|
||||||
|
}
|
||||||
|
|
||||||
|
private simulated function GameReplicationInfo GetGRI(optional bool ForcedSearch = false)
|
||||||
|
{
|
||||||
|
`Log_Trace();
|
||||||
|
|
||||||
|
if (GRI == None)
|
||||||
|
{
|
||||||
|
GRI = WorldInfo.GRI;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (GRI == None && ForcedSearch)
|
||||||
|
{
|
||||||
|
foreach WorldInfo.DynamicActors(class'GameReplicationInfo', GRI) break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (WorldInfo.GRI == None && GRI != None)
|
||||||
|
{
|
||||||
|
`Log_Warn("Force initialization of WorldInfo.GRI" @ String(GRI));
|
||||||
|
WorldInfo.GRI = GRI;
|
||||||
|
}
|
||||||
|
|
||||||
|
return GRI;
|
||||||
}
|
}
|
||||||
|
|
||||||
private simulated function KFPlayerController GetKFPC()
|
private simulated function KFPlayerController GetKFPC()
|
||||||
@ -74,6 +204,39 @@ private simulated function KFPlayerController GetKFPC()
|
|||||||
return KFPC;
|
return KFPC;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public reliable client function WriteToChatLocalized(
|
||||||
|
E_LTI_LocalMessageType LMT,
|
||||||
|
optional String HexColor,
|
||||||
|
optional String String1,
|
||||||
|
optional String String2,
|
||||||
|
optional String String3)
|
||||||
|
{
|
||||||
|
`Log_Trace();
|
||||||
|
|
||||||
|
WriteToChat(LocalMessage.static.GetLocalizedString(LogLevel, LMT, String1, String2, String3), HexColor);
|
||||||
|
}
|
||||||
|
|
||||||
|
public reliable client function WriteToChat(String Message, optional String HexColor)
|
||||||
|
{
|
||||||
|
local KFGFxHudWrapper HUD;
|
||||||
|
|
||||||
|
`Log_Trace();
|
||||||
|
|
||||||
|
if (GetKFPC() == None) return;
|
||||||
|
|
||||||
|
if (KFPC.MyGFxManager.PartyWidget != None && KFPC.MyGFxManager.PartyWidget.PartyChatWidget != None)
|
||||||
|
{
|
||||||
|
KFPC.MyGFxManager.PartyWidget.PartyChatWidget.SetVisible(true);
|
||||||
|
KFPC.MyGFxManager.PartyWidget.PartyChatWidget.AddChatMessage(Message, HexColor);
|
||||||
|
}
|
||||||
|
|
||||||
|
HUD = KFGFxHudWrapper(KFPC.myHUD);
|
||||||
|
if (HUD != None && HUD.HUDMovie != None && HUD.HUDMovie.HudChatBox != None)
|
||||||
|
{
|
||||||
|
HUD.HUDMovie.HudChatBox.AddChatMessage(Message, HexColor);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private simulated function SetPartyInGameWidget()
|
private simulated function SetPartyInGameWidget()
|
||||||
{
|
{
|
||||||
`Log_Trace();
|
`Log_Trace();
|
||||||
@ -113,6 +276,8 @@ private simulated function ShowReadyButton()
|
|||||||
{
|
{
|
||||||
`Log_Trace();
|
`Log_Trace();
|
||||||
|
|
||||||
|
ClearTimer(nameof(KeepNotification));
|
||||||
|
|
||||||
if (CheckPartyInGameWidget())
|
if (CheckPartyInGameWidget())
|
||||||
{
|
{
|
||||||
Notification.SetVisible(false);
|
Notification.SetVisible(false);
|
||||||
@ -138,41 +303,6 @@ private simulated function UpdateNotification(String Title, String Left, String
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private reliable client function ClientSync(class<KFWeaponDefinition> WeapDef)
|
|
||||||
{
|
|
||||||
`Log_Trace();
|
|
||||||
|
|
||||||
if (WeapDef == None)
|
|
||||||
{
|
|
||||||
`Log_Fatal("WeapDef is:" @ WeapDef);
|
|
||||||
Cleanup();
|
|
||||||
ConsoleCommand("Disconnect");
|
|
||||||
SafeDestroy();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!IsTimerActive(nameof(KeepNotification)))
|
|
||||||
{
|
|
||||||
SetTimer(0.1f, true, nameof(KeepNotification));
|
|
||||||
}
|
|
||||||
|
|
||||||
RemoveItems.AddItem(WeapDef);
|
|
||||||
|
|
||||||
Recieved = RemoveItems.Length;
|
|
||||||
|
|
||||||
NotificationHeaderText = "-" @ WeapDef.static.GetItemName();
|
|
||||||
NotificationLeftText = LocalMessage.static.GetLocalizedString(LogLevel, LTI_SyncItems);
|
|
||||||
NotificationRightText = Recieved @ "/" @ SyncSize;
|
|
||||||
if (SyncSize != 0)
|
|
||||||
{
|
|
||||||
NotificationPercent = (float(Recieved) / float(SyncSize)) * 100;
|
|
||||||
}
|
|
||||||
|
|
||||||
`Log_Debug("ClientSync: -" @ String(WeapDef) @ NotificationRightText);
|
|
||||||
|
|
||||||
ServerSync();
|
|
||||||
}
|
|
||||||
|
|
||||||
private simulated function KeepNotification()
|
private simulated function KeepNotification()
|
||||||
{
|
{
|
||||||
HideReadyButton();
|
HideReadyButton();
|
||||||
@ -183,89 +313,72 @@ private simulated function KeepNotification()
|
|||||||
NotificationPercent);
|
NotificationPercent);
|
||||||
}
|
}
|
||||||
|
|
||||||
private simulated reliable client function ClientSyncFinished()
|
private simulated function ClientCleanup()
|
||||||
{
|
{
|
||||||
local KFGameReplicationInfo KFGRI;
|
`Log_Debug("Cleanup");
|
||||||
|
ServerCleanup();
|
||||||
`Log_Trace();
|
|
||||||
|
|
||||||
NotificationLeftText = "";
|
|
||||||
NotificationRightText = "";
|
|
||||||
NotificationPercent = 0;
|
|
||||||
|
|
||||||
if (WorldInfo.GRI == None)
|
|
||||||
{
|
|
||||||
`Log_Debug("ClientSyncFinished: Waiting GRI");
|
|
||||||
NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, LTI_WaitingGRI);
|
|
||||||
NotificationLeftText = String(++WaitingGRI) $ LocalMessage.static.GetLocalizedString(LogLevel, LTI_SecondsShort);
|
|
||||||
NotificationRightText = "";
|
|
||||||
SetTimer(1.0f, false, nameof(ClientSyncFinished));
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
KFGRI = KFGameReplicationInfo(WorldInfo.GRI);
|
|
||||||
if (KFGRI == None)
|
|
||||||
{
|
|
||||||
`Log_Fatal("Incompatible Replication info:" @ String(WorldInfo.GRI));
|
|
||||||
ClearTimer(nameof(KeepNotification));
|
|
||||||
UpdateNotification(
|
|
||||||
LocalMessage.static.GetLocalizedString(LogLevel, LTI_IncompatibleGRI) @ String(WorldInfo.GRI),
|
|
||||||
LocalMessage.static.GetLocalizedString(LogLevel, LTI_Disconnect), "", 0);
|
|
||||||
Cleanup();
|
|
||||||
ConsoleCommand("Disconnect");
|
|
||||||
SafeDestroy();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, LTI_SyncFinished);
|
|
||||||
NotificationLeftText = "";
|
|
||||||
NotificationRightText = "";
|
|
||||||
NotificationPercent = 0;
|
|
||||||
|
|
||||||
Trader.static.ModifyTrader(KFGRI, RemoveItems, ReplaceMode, RemoveHRG, RemoveDLC, LogLevel);
|
|
||||||
`Log_Debug("ClientSyncFinished: Trader.static.ModifyTrader");
|
|
||||||
|
|
||||||
ClearTimer(nameof(KeepNotification));
|
|
||||||
ShowReadyButton();
|
|
||||||
|
|
||||||
Cleanup();
|
|
||||||
|
|
||||||
SafeDestroy();
|
SafeDestroy();
|
||||||
}
|
}
|
||||||
|
|
||||||
private reliable server function Cleanup()
|
private reliable server function ServerCleanup()
|
||||||
{
|
{
|
||||||
`Log_Trace();
|
`Log_Trace();
|
||||||
|
|
||||||
`Log_Debug("Cleanup");
|
`Log_Debug("Cleanup");
|
||||||
if (!LTI.DestroyRepInfo(Controller(Owner)))
|
if (!LTI.DestroyRepInfo(GetKFPC()))
|
||||||
{
|
{
|
||||||
`Log_Debug("Cleanup (forced)");
|
`Log_Debug("Cleanup (forced)");
|
||||||
SafeDestroy();
|
SafeDestroy();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public reliable server function ServerSync()
|
private simulated function NotifyWaitingGRI()
|
||||||
{
|
{
|
||||||
`Log_Trace();
|
if (!IsTimerActive(nameof(KeepNotification)))
|
||||||
|
|
||||||
PendingSync = false;
|
|
||||||
|
|
||||||
if (bPendingDelete || bDeleteMe) return;
|
|
||||||
|
|
||||||
if (SyncSize <= Recieved || WorldInfo.NetMode == NM_StandAlone)
|
|
||||||
{
|
{
|
||||||
`Log_Debug("ServerSync: Finished");
|
SetTimer(0.1f, true, nameof(KeepNotification));
|
||||||
ClientSyncFinished();
|
|
||||||
}
|
}
|
||||||
else
|
|
||||||
{
|
NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, LTI_WaitingGRI);
|
||||||
if (Recieved < RemoveItems.Length)
|
NotificationLeftText = String(WaitingGRI) $ LocalMessage.static.GetLocalizedString(LogLevel, LTI_SecondsShort);
|
||||||
{
|
NotificationRightText = LocalMessage.static.GetLocalizedString(LogLevel, LTI_PleaseWait);
|
||||||
`Log_Debug("ServerSync[-]:" @ (Recieved + 1) @ "/" @ SyncSize @ RemoveItems[Recieved]);
|
NotificationPercent = 0;
|
||||||
ClientSync(RemoveItems[Recieved++]);
|
KeepNotification();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private simulated function NotifyProgress(int Value, int Size)
|
||||||
|
{
|
||||||
|
if (!IsTimerActive(nameof(KeepNotification)))
|
||||||
|
{
|
||||||
|
SetTimer(0.1f, true, nameof(KeepNotification));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, LTI_SyncItems);
|
||||||
|
NotificationLeftText = Value @ "/" @ Size;
|
||||||
|
NotificationRightText = LocalMessage.static.GetLocalizedString(LogLevel, LTI_PleaseWait);
|
||||||
|
NotificationPercent = (float(Value) / float(Size)) * 100;
|
||||||
|
KeepNotification();
|
||||||
|
}
|
||||||
|
|
||||||
|
private simulated function NotifyIncompatibleGRI()
|
||||||
|
{
|
||||||
|
WriteToChatLocalized(
|
||||||
|
LTI_IncompatibleGRI,
|
||||||
|
class'KFLocalMessage'.default.InteractionColor,
|
||||||
|
String(GRI.class));
|
||||||
|
WriteToChatLocalized(
|
||||||
|
LTI_IncompatibleGRIWarning,
|
||||||
|
class'KFLocalMessage'.default.InteractionColor);
|
||||||
|
}
|
||||||
|
|
||||||
|
private simulated function NotifyNoneGRI()
|
||||||
|
{
|
||||||
|
WriteToChatLocalized(
|
||||||
|
LTI_NoneGRI,
|
||||||
|
class'KFLocalMessage'.default.InteractionColor);
|
||||||
|
WriteToChatLocalized(
|
||||||
|
LTI_NoneGRIWarning,
|
||||||
|
class'KFLocalMessage'.default.InteractionColor);
|
||||||
}
|
}
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
@ -275,8 +388,9 @@ defaultproperties
|
|||||||
bSkipActorPropertyReplication = false
|
bSkipActorPropertyReplication = false
|
||||||
|
|
||||||
PendingSync = false
|
PendingSync = false
|
||||||
Recieved = 0
|
|
||||||
|
|
||||||
NotificationPercent = 0
|
NotificationPercent = 0
|
||||||
WaitingGRI = 0
|
WaitingGRI = 0
|
||||||
|
WaitingGRIThreshold = 10
|
||||||
|
WaitingGRILimit = 20
|
||||||
}
|
}
|
||||||
|
60
LTI/Classes/Mut.uc
Normal file
60
LTI/Classes/Mut.uc
Normal file
@ -0,0 +1,60 @@
|
|||||||
|
class Mut extends KFMutator;
|
||||||
|
|
||||||
|
var private LTI LTI;
|
||||||
|
|
||||||
|
public simulated function bool SafeDestroy()
|
||||||
|
{
|
||||||
|
return (bPendingDelete || bDeleteMe || Destroy());
|
||||||
|
}
|
||||||
|
|
||||||
|
public event PreBeginPlay()
|
||||||
|
{
|
||||||
|
Super.PreBeginPlay();
|
||||||
|
|
||||||
|
if (WorldInfo.NetMode == NM_Client) return;
|
||||||
|
|
||||||
|
foreach WorldInfo.DynamicActors(class'LTI', LTI)
|
||||||
|
{
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (LTI == None)
|
||||||
|
{
|
||||||
|
LTI = WorldInfo.Spawn(class'LTI');
|
||||||
|
}
|
||||||
|
|
||||||
|
if (LTI == None)
|
||||||
|
{
|
||||||
|
`Log_Base("FATAL: Can't Spawn 'LTI'");
|
||||||
|
SafeDestroy();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public function AddMutator(Mutator M)
|
||||||
|
{
|
||||||
|
if (M == Self) return;
|
||||||
|
|
||||||
|
if (M.Class == Class)
|
||||||
|
Mut(M).SafeDestroy();
|
||||||
|
else
|
||||||
|
Super.AddMutator(M);
|
||||||
|
}
|
||||||
|
|
||||||
|
public function NotifyLogin(Controller C)
|
||||||
|
{
|
||||||
|
LTI.NotifyLogin(C);
|
||||||
|
|
||||||
|
Super.NotifyLogin(C);
|
||||||
|
}
|
||||||
|
|
||||||
|
public function NotifyLogout(Controller C)
|
||||||
|
{
|
||||||
|
LTI.NotifyLogout(C);
|
||||||
|
|
||||||
|
Super.NotifyLogout(C);
|
||||||
|
}
|
||||||
|
|
||||||
|
DefaultProperties
|
||||||
|
{
|
||||||
|
GroupNames.Add("TraderItems")
|
||||||
|
}
|
@ -75,9 +75,7 @@ public static simulated function ModifyTrader(
|
|||||||
{
|
{
|
||||||
local KFGFxObject_TraderItems TraderItems;
|
local KFGFxObject_TraderItems TraderItems;
|
||||||
local STraderItem Item;
|
local STraderItem Item;
|
||||||
local class<KFWeaponDefinition> WeapDef;
|
|
||||||
local Array<class<KFWeaponDefinition> > WeapDefs;
|
local Array<class<KFWeaponDefinition> > WeapDefs;
|
||||||
local int MaxItemID;
|
|
||||||
|
|
||||||
`Log_TraceStatic();
|
`Log_TraceStatic();
|
||||||
|
|
||||||
@ -99,13 +97,33 @@ public static simulated function ModifyTrader(
|
|||||||
|
|
||||||
WeapDefs.Sort(ByPrice);
|
WeapDefs.Sort(ByPrice);
|
||||||
|
|
||||||
|
OverwriteTraderItems(KFGRI, WeapDefs, LogLevel);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static simulated function OverwriteTraderItems(
|
||||||
|
KFGameReplicationInfo KFGRI,
|
||||||
|
const out Array<class<KFWeaponDefinition> > WeapDefs,
|
||||||
|
E_LogLevel LogLevel)
|
||||||
|
{
|
||||||
|
local KFGFxObject_TraderItems TraderItems;
|
||||||
|
local STraderItem Item;
|
||||||
|
local class<KFWeaponDefinition> WeapDef;
|
||||||
|
local int MaxItemID;
|
||||||
|
|
||||||
|
`Log_TraceStatic();
|
||||||
|
|
||||||
|
TraderItems = GetTraderItems(KFGRI, LogLevel);
|
||||||
|
|
||||||
TraderItems.SaleItems.Length = 0;
|
TraderItems.SaleItems.Length = 0;
|
||||||
MaxItemID = 0;
|
MaxItemID = 0;
|
||||||
|
|
||||||
|
`Log_Debug("Trader Items:");
|
||||||
foreach WeapDefs(WeapDef)
|
foreach WeapDefs(WeapDef)
|
||||||
{
|
{
|
||||||
Item.WeaponDef = WeapDef;
|
Item.WeaponDef = WeapDef;
|
||||||
Item.ItemID = ++MaxItemID;
|
Item.ItemID = MaxItemID++;
|
||||||
TraderItems.SaleItems.AddItem(Item);
|
TraderItems.SaleItems.AddItem(Item);
|
||||||
|
`Log_Debug("[" $ MaxItemID $ "]" @ String(WeapDef));
|
||||||
}
|
}
|
||||||
|
|
||||||
TraderItems.SetItemsInfo(TraderItems.SaleItems);
|
TraderItems.SetItemsInfo(TraderItems.SaleItems);
|
||||||
|
BIN
Localization/CHN/LTI.chn
Normal file
BIN
Localization/CHN/LTI.chn
Normal file
Binary file not shown.
BIN
Localization/CHT/LTI.cht
Normal file
BIN
Localization/CHT/LTI.cht
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
@ -1,65 +1,86 @@
|
|||||||
[img]https://img.shields.io/static/v1?logo=GitHub&labelColor=gray&color=blue&logoColor=white&label=&message=Open Source[/img] [img]https://img.shields.io/github/license/GenZmeY/KF2-LootedTraderInventory[/img] [img]https://img.shields.io/steam/downloads/2864857909[/img] [img]https://img.shields.io/steam/favorites/2864857909[/img] [img]https://img.shields.io/steam/update-date/2864857909[/img] [url=https://steamcommunity.com/sharedfiles/filedetails/changelog/2864857909][img]https://img.shields.io/github/v/tag/GenZmeY/KF2-LootedTraderInventory[/img][/url]
|
[img]https://img.shields.io/static/v1?logo=GitHub&labelColor=gray&color=blue&logoColor=white&label=&message=Open Source[/img] [img]https://img.shields.io/github/license/GenZmeY/KF2-LootedTraderInventory[/img] [img]https://img.shields.io/steam/downloads/2864857909[/img] [img]https://img.shields.io/steam/favorites/2864857909[/img] [img]https://img.shields.io/steam/update-date/2864857909[/img] [url=https://steamcommunity.com/sharedfiles/filedetails/changelog/2864857909][img]https://img.shields.io/github/v/tag/GenZmeY/KF2-LootedTraderInventory[/img][/url]
|
||||||
|
|
||||||
[h1]Features[/h1]
|
[h1]📋 Description[/h1]
|
||||||
[list]
|
|
||||||
[*]remove items from trader.
|
|
||||||
[/list]
|
|
||||||
|
|
||||||
[h1]Description[/h1]
|
|
||||||
This is a heavily stripped-down version of [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239]CTI[/url] that only allows you to remove weapons, not add them.
|
This is a heavily stripped-down version of [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239]CTI[/url] that only allows you to remove weapons, not add them.
|
||||||
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239]CTI[/url] has no chance of being whitelisted, but this version has a chance because it can't add anything unbalanced to the game - and that's the only reason this version exists.
|
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239]CTI[/url] has no chance of being whitelisted, but this version has a chance because it can't add anything unbalanced to the game - and that's the only reason this version exists.
|
||||||
If we're lucky with that then server operators will have more tools to fine-tune the server.
|
If we're lucky with that then server operators will have more tools to fine-tune the server.
|
||||||
|
|
||||||
[h1]Whitelisted?[/h1]
|
[h1]✨ Features[/h1]
|
||||||
[b]No.[/b] But I really hope that it will be whitelisted.
|
[list]
|
||||||
|
[*]Remove items from trader
|
||||||
|
[/list]
|
||||||
|
|
||||||
[b]⚠️ I submitted whitelist request here:[/b]
|
[h1]❌ Whitelisted?[/h1]
|
||||||
|
No. This mod is not whitelisted and will de-rank your server. Any XP earned will not be saved.
|
||||||
|
|
||||||
|
But I hope that it will be whitelisted - I submitted whitelist request here:
|
||||||
https://forums.tripwireinteractive.com/index.php?threads/whitelisting-mods-and-mutators.120340/post-2353665
|
https://forums.tripwireinteractive.com/index.php?threads/whitelisting-mods-and-mutators.120340/post-2353665
|
||||||
|
|
||||||
[h1]Usage (single player)[/h1]
|
[h1]🎮 Usage (single player)[/h1]
|
||||||
[olist]
|
[olist]
|
||||||
[*]Subscribe to this mutator;
|
[*]Subscribe to this mutator.
|
||||||
[*]Start KF2;
|
[*]Create a file [b](*)[/b]: [code]C:\Users\<username>\Documents\My Games\KillingFloor2\KFGame\Config\KFLTI.ini[/code]
|
||||||
[*]Open console (~) and input:
|
with content:
|
||||||
[b]open KF-BioticsLab?Mutator=LTI.LTIMut[/b]
|
[code][LTI.LTI]
|
||||||
(replace the map and add the parameters you need)
|
Version=0[/code]
|
||||||
[*]<Enter>.
|
[*]Launch KF2.
|
||||||
|
[*]Open console (~) and start any map with the mutator (this will generate the default KFLTI.ini content):
|
||||||
|
[code]open KF-BioticsLab?Mutator=LTI.Mut[/code]
|
||||||
|
[*]Exit the game and configure the mutator (see [b]⚙️ Setup (KFLTI.ini)[/b] below).
|
||||||
|
[*]Launch KF2 again, open the console, and start the game:
|
||||||
|
[code]open KF-BioticsLab?Mutator=LTI.Mut[/code]
|
||||||
|
(replace the map and add parameters you need).
|
||||||
[/olist]
|
[/olist]
|
||||||
[h1]Usage (server)[/h1]
|
|
||||||
[b]Note:[/b] [i]If you don't understand what is written here, read the article [url=https://wiki.killingfloor2.com/index.php?title=Dedicated_Server_(Killing_Floor_2)][u]Dedicated Server (KF2 wiki)[/u][/url] before following these instructions.[/i]
|
[h1]🖥️ Usage (server)[/h1]
|
||||||
|
[b]Note:[/b] [i]If this is unclear, first read: [url=https://wiki.killingfloor2.com/index.php?title=Dedicated_Server_(Killing_Floor_2)][u]Dedicated Server Guide (KF2 wiki)[/u][/url][/i]
|
||||||
[olist]
|
[olist]
|
||||||
[*]Open your [b]PCServer-KFEngine.ini[/b] / [b]LinuxServer-KFEngine.ini[/b];
|
[*]Open [b]PCServer-KFEngine.ini[/b] / [b]LinuxServer-KFEngine.ini[/b].
|
||||||
[*]Find the [b][IpDrv.TcpNetDriver][/b] section and make sure that there is a line (add if not):
|
[*]Find [b][IpDrv.TcpNetDriver][/b] section and ensure line exists (add if missing):
|
||||||
[b]DownloadManagers=OnlineSubsystemSteamworks.SteamWorkshopDownload[/b]
|
[code]DownloadManagers=OnlineSubsystemSteamworks.SteamWorkshopDownload[/code]
|
||||||
❗️ If there are several [b]DownloadManagers=[/b] then the line above should be the first ❗️
|
(If there are several [b]DownloadManagers[/b] then the line above should be the first)
|
||||||
[*]Add the following string to the [b][OnlineSubsystemSteamworks.KFWorkshopSteamworks][/b] section (create one if it doesn't exist):
|
[*]Add the following string to the [b][OnlineSubsystemSteamworks.KFWorkshopSteamworks][/b] section (create one if it doesn't exist):
|
||||||
[b]ServerSubscribedWorkshopItems=2864857909[/b]
|
[code]ServerSubscribedWorkshopItems=2864857909[/code]
|
||||||
[*]Start the server and wait until the mutator is downloading;
|
[*]Start server and wait for mutator download.
|
||||||
[*]Add mutator to server start parameters: [b]?Mutator=LTI.LTIMut[/b] and restart the server.
|
[*]When the download is complete, stop the server.
|
||||||
|
[*]Create a file [b](*)[/b]: [code]<kf2-server>\KFGame\Config\KFLTI.ini[/code]
|
||||||
|
with content:
|
||||||
|
[code][LTI.LTI]
|
||||||
|
Version=0[/code]
|
||||||
|
[*]Add mutator to server start parameters: [code]?Mutator=LTI.Mut[/code] and start the server (this will generate the default KFLTI.ini content).
|
||||||
|
[*]Close the server and configure the mutator (see [b]⚙️ Setup (KFLTI.ini)[/b] below).
|
||||||
|
[*]Start the server again.
|
||||||
[/olist]
|
[/olist]
|
||||||
|
|
||||||
[h1]Important setup information[/h1]
|
[h1]🐞 (*) Buggy config initialization[/h1]
|
||||||
The config should be created on first start, but now the game contains a bug that initializes the config values randomly if they are not explicitly set. Thus, the config may have incorrect values or not be created at all.
|
This mutator (like many others) relies on UnrealScript's default values (0 for int type) to detect first-time use and generate a config.
|
||||||
So if you are using this mutator for the first time, I highly recommend doing the following:
|
However, the game contains a bug that initializes unset values to random data, which can lead to incorrect settings or missing configs.
|
||||||
[olist]
|
|
||||||
[*]Create (modify) [b]KFLTI.ini[/b] manually. Put the following content there:
|
|
||||||
[b][LTI.LTI]
|
|
||||||
Version=0[/b]
|
|
||||||
[*]Start the game/server with LTI to generate the contents of the config
|
|
||||||
[*]Close the game/server
|
|
||||||
[/olist]
|
|
||||||
[b]Right now this is the only way to correctly create the default config.[/b]
|
|
||||||
Unfortunately I can't do anything about it because it's a game problem (not mutator). I hope TWI fixes this someday.
|
|
||||||
|
|
||||||
[h1]Setup (KFLTI.ini)[/h1]
|
As a workaround, I recommend explicitly setting [b]Version=0[/b] in the config during the first initialization.
|
||||||
|
|
||||||
|
Unfortunately, I can't fix this issue because it's a game engine problem (not the mutator's fault).
|
||||||
|
|
||||||
|
[h1]⚙️ Setup (KFLTI.ini)[/h1]
|
||||||
[list]
|
[list]
|
||||||
[*]Set [b]bOfficialWeaponsList=True[/b] to have an auto-updated list of all official weapons in the config (for a convenient copy-paste).
|
[*]Set [b]bOfficialWeaponsList=True[/b] to have an auto-updated list of all official weapons in the config (for a convenient copy-paste) or leave it [b]False[/b] if you want a clean config without unnecessary things.
|
||||||
[*]Use [b][LTI.RemoveItems][/b] to remove items from the trader inventory.
|
[*]Use [b][LTI.RemoveItems][/b] to remove items from the trader inventory.
|
||||||
example: [b]Item=KFGame.KFWeapDef_Mac10[/b] will remove MAC10 from sale.
|
example: [b]Item=KFGame.KFWeapDef_Mac10[/b] will remove MAC10 from sale.
|
||||||
|
|
||||||
[*]Set [b]bHRG=True[/b] to remove HRG items.
|
[*]Set [b]bHRG=True[/b] to remove HRG items.
|
||||||
[*]Set [b]bDLC=True[/b] to remove DLC items.
|
[*]Set [b]bDLC=True[/b] to remove DLC items.
|
||||||
[/list]
|
[/list]
|
||||||
|
|
||||||
[h1]Sources[/h1]
|
[h1]🌍 Credits[/h1]
|
||||||
[url=https://github.com/GenZmeY/KF2-LootedTraderInventory]https://github.com/GenZmeY/KF2-LootedTraderInventory[/url] [b](GNU GPLv3)[/b]
|
[list]
|
||||||
|
[*]The cat on the cover is Meawbin (original character by [url=https://x.com/horrormove]Cotton Valent[/url]).
|
||||||
|
[/list]
|
||||||
|
[b]Translators:[/b]
|
||||||
|
[list]
|
||||||
|
[*][url=https://steamcommunity.com/profiles/76561199126205919]cheungfatzong[/url] - Traditional [CHT] and Simplified [CHN] Chinese.
|
||||||
|
[/list]
|
||||||
|
|
||||||
|
[h1]☑️ Status: Completed[/h1]
|
||||||
|
✔️ The mutator works with the current version of the game (v1150) and I have implemented everything I planned.
|
||||||
|
⛔️ Development has stopped: I no longer have the time or motivation to maintain this mod. No further updates or bug fixes are planned.
|
||||||
|
|
||||||
|
[h1]📜 Sources[/h1]
|
||||||
|
https://github.com/GenZmeY/KF2-LootedTraderInventory [b](GNU GPLv3)[/b]
|
12
README.md
12
README.md
@ -3,17 +3,17 @@
|
|||||||
[](https://steamcommunity.com/sharedfiles/filedetails/?id=2864857909)
|
[](https://steamcommunity.com/sharedfiles/filedetails/?id=2864857909)
|
||||||
[](https://steamcommunity.com/sharedfiles/filedetails/?id=2864857909)
|
[](https://steamcommunity.com/sharedfiles/filedetails/?id=2864857909)
|
||||||
[](https://steamcommunity.com/sharedfiles/filedetails/?id=2864857909)
|
[](https://steamcommunity.com/sharedfiles/filedetails/?id=2864857909)
|
||||||
[](https://steamcommunity.com/sharedfiles/filedetails/?id=2864857909)
|
[](https://github.com/GenZmeY/KF2-LootedTraderInventory/actions/workflows/mega-linter.yml)
|
||||||
[](https://github.com/GenZmeY/KF2-LootedTraderInventory/tags)
|
[](https://github.com/GenZmeY/KF2-LootedTraderInventory/tags)
|
||||||
[](LICENSE)
|
[](LICENSE)
|
||||||
|
|
||||||
# Description
|
## Description
|
||||||
This is a heavily stripped down version of [CTI](https://github.com/GenZmeY/KF2-CustomTraderInventory) that only allows you to remove the trader's weapons, not add them. This only exists in hopes of being whitelisted.
|
This is a heavily stripped down version of [CTI](https://github.com/GenZmeY/KF2-CustomTraderInventory) that only allows you to remove the trader's weapons, not add them. This only exists in hopes of being whitelisted.
|
||||||
|
|
||||||
# Usage & Setup
|
## Usage & Setup
|
||||||
[See steam workshop page](https://steamcommunity.com/sharedfiles/filedetails/?id=2864857909)
|
[See steam workshop page](https://steamcommunity.com/sharedfiles/filedetails/?id=2864857909)
|
||||||
|
|
||||||
# Build
|
## Build
|
||||||
**Note:** If you want to build/test/brew/publish a mutator without git-bash and/or scripts, follow [these instructions](https://tripwireinteractive.atlassian.net/wiki/spaces/KF2SW/pages/26247172/KF2+Code+Modding+How-to) instead of what is described here.
|
**Note:** If you want to build/test/brew/publish a mutator without git-bash and/or scripts, follow [these instructions](https://tripwireinteractive.atlassian.net/wiki/spaces/KF2SW/pages/26247172/KF2+Code+Modding+How-to) instead of what is described here.
|
||||||
1. Install [Killing Floor 2](https://store.steampowered.com/app/232090/Killing_Floor_2/), Killing Floor 2 - SDK and [git for windows](https://git-scm.com/download/win);
|
1. Install [Killing Floor 2](https://store.steampowered.com/app/232090/Killing_Floor_2/), Killing Floor 2 - SDK and [git for windows](https://git-scm.com/download/win);
|
||||||
2. open git-bash and go to any folder where you want to store sources:
|
2. open git-bash and go to any folder where you want to store sources:
|
||||||
@ -27,5 +27,5 @@ This is a heavily stripped down version of [CTI](https://github.com/GenZmeY/KF2-
|
|||||||
5. The compiled files will be here:
|
5. The compiled files will be here:
|
||||||
`C:\Users\<USERNAME>\Documents\My Games\KillingFloor2\KFGame\Unpublished\BrewedPC\Script\`
|
`C:\Users\<USERNAME>\Documents\My Games\KillingFloor2\KFGame\Unpublished\BrewedPC\Script\`
|
||||||
|
|
||||||
# License
|
## License
|
||||||
[GNU GPLv3](LICENSE)
|
[](LICENSE)
|
||||||
|
2
tools
2
tools
@ -1 +1 @@
|
|||||||
Subproject commit 0e821f3dbbc6b3528f2028b0060d3b6f7f1c4b93
|
Subproject commit fb458ac61f7e6c6426b8dff366dd5e7499e0d95f
|
Loading…
x
Reference in New Issue
Block a user