15 Commits

Author SHA1 Message Date
f66b991b26 Merge pull request #4 from GenZmeY/group-names
add mutator group name
2023-06-29 22:59:47 +03:00
05e2ca250c Merge pull request #3 from GenZmeY/waiting-gri-limit
add waiting GRI limit
2023-06-29 22:59:31 +03:00
281b10e427 add mutator group name 2023-06-03 17:05:37 +03:00
728e0b3be3 update .editorconfig 2023-05-14 12:19:55 +03:00
335ca77980 add waiting GRI limit 2023-05-14 03:47:20 +03:00
1af2ef0b80 Merge pull request #1 from GenZmeY/MegaLinter
Mega linter
2023-05-14 03:25:41 +03:00
f1f6478548 style fixes 2023-05-14 03:22:31 +03:00
3ffd4dcd15 update README.md 2023-05-14 03:19:05 +03:00
07a339f188 add MegaLinter 2023-05-14 03:13:43 +03:00
eb3965e68a add .editorconfig 2023-05-14 03:12:48 +03:00
36a61fd084 update build tools 2023-05-14 03:07:30 +03:00
7668a07a18 Update description.txt 2022-11-27 20:26:08 +03:00
65dc9f537b remove DLC and HRG 2022-11-27 20:08:16 +03:00
19d360ed46 update description 2022-10-01 21:21:38 +03:00
cde46735aa update description 2022-10-01 20:44:59 +03:00
20 changed files with 1119 additions and 947 deletions

33
.editorconfig Normal file
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@ -0,0 +1,33 @@
root = true
# Global
[*]
indent_style = unset
indent_size = 4
tab_width = 4
end_of_line = lf
charset = utf-8
trim_trailing_whitespace = true
insert_final_newline = unset
# Unreal Engine 3 / Source
[*.uc]
indent_style = tab
[*.{uci,upkg}]
# Unreal Engine 3 / i18n
[*.{chn,cht,cze,dan,deu,dut,esl,esn,fra,frc,hun,int,ita,jpn,kor,pol,por,ptb,rus,tur,ukr}]
charset = utf-16le
# Other
[*.md]
indent_style = space
trim_trailing_whitespace = false
[*.yml]
indent_style = space
indent_size = 2
[*.{txt,cfg,conf}]
indent_style = tab

72
.github/workflows/mega-linter.yml vendored Normal file
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---
name: MegaLinter
permissions: read-all
on:
push:
pull_request:
branches: [master]
env:
APPLY_FIXES: none
APPLY_FIXES_EVENT: pull_request
APPLY_FIXES_MODE: commit
DISABLE: SPELL
concurrency:
group: ${{ github.ref }}-${{ github.workflow }}
cancel-in-progress: true
jobs:
build:
name: MegaLinter
runs-on: ubuntu-latest
steps:
- name: Checkout Code
uses: actions/checkout@v3
with:
token: ${{ secrets.PAT || secrets.GITHUB_TOKEN }}
- name: MegaLinter
id: ml
uses: oxsecurity/megalinter@v6
env:
VALIDATE_ALL_CODEBASE: true
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Archive production artifacts
if: ${{ success() }} || ${{ failure() }}
uses: actions/upload-artifact@v3
with:
name: MegaLinter reports
path: |
megalinter-reports
mega-linter.log
- name: Create Pull Request with applied fixes
id: cpr
if: steps.ml.outputs.has_updated_sources == 1 && (env.APPLY_FIXES_EVENT == 'all' || env.APPLY_FIXES_EVENT == github.event_name) && env.APPLY_FIXES_MODE == 'pull_request' && (github.event_name == 'push' || github.event.pull_request.head.repo.full_name == github.repository)
uses: peter-evans/create-pull-request@v5
with:
token: ${{ secrets.PAT || secrets.GITHUB_TOKEN }}
commit-message: "[MegaLinter] Apply linters automatic fixes"
title: "[MegaLinter] Apply linters automatic fixes"
labels: bot
- name: Create PR output
if: steps.ml.outputs.has_updated_sources == 1 && (env.APPLY_FIXES_EVENT == 'all' || env.APPLY_FIXES_EVENT == github.event_name) && env.APPLY_FIXES_MODE == 'pull_request' && (github.event_name == 'push' || github.event.pull_request.head.repo.full_name == github.repository)
run: |
echo "Pull Request Number - ${{ steps.cpr.outputs.pull-request-number }}"
echo "Pull Request URL - ${{ steps.cpr.outputs.pull-request-url }}"
- name: Prepare commit
if: steps.ml.outputs.has_updated_sources == 1 && (env.APPLY_FIXES_EVENT == 'all' || env.APPLY_FIXES_EVENT == github.event_name) && env.APPLY_FIXES_MODE == 'commit' && github.ref != 'refs/heads/main' && (github.event_name == 'push' || github.event.pull_request.head.repo.full_name == github.repository)
run: sudo chown -Rc $UID .git/
- name: Commit and push applied linter fixes
if: steps.ml.outputs.has_updated_sources == 1 && (env.APPLY_FIXES_EVENT == 'all' || env.APPLY_FIXES_EVENT == github.event_name) && env.APPLY_FIXES_MODE == 'commit' && github.ref != 'refs/heads/main' && (github.event_name == 'push' || github.event.pull_request.head.repo.full_name == github.repository)
uses: stefanzweifel/git-auto-commit-action@v4
with:
branch: ${{ github.event.pull_request.head.ref || github.head_ref || github.ref }}
commit_message: "[MegaLinter] Apply linters fixes"
commit_user_name: megalinter-bot
commit_user_email: nicolas.vuillamy@ox.security

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@ -1,228 +1,238 @@
class LTI extends Info class LTI extends Info
config(LTI); config(LTI);
const LatestVersion = 1; const LatestVersion = 2;
const CfgRemoveItems = class'RemoveItems'; const CfgRemoveItems = class'RemoveItems';
const CfgOfficialWeapons = class'OfficialWeapons'; const CfgOfficialWeapons = class'OfficialWeapons';
const Trader = class'Trader'; const Trader = class'Trader';
var private config int Version; var private config int Version;
var private config E_LogLevel LogLevel; var private config E_LogLevel LogLevel;
var private config bool bOfficialWeaponsList; var private config bool bOfficialWeaponsList;
var private KFGameInfo KFGI; var private KFGameInfo KFGI;
var private KFGameReplicationInfo KFGRI; var private KFGameReplicationInfo KFGRI;
var private Array<class<KFWeaponDefinition> > RemoveItems; var private Array<class<KFWeaponDefinition> > RemoveItems;
var private Array<LTI_RepInfo> RepInfos; var private Array<LTI_RepInfo> RepInfos;
var private bool ReadyToSync; var private bool ReadyToSync;
public simulated function bool SafeDestroy() public simulated function bool SafeDestroy()
{ {
`Log_Trace(); `Log_Trace();
return (bPendingDelete || bDeleteMe || Destroy()); return (bPendingDelete || bDeleteMe || Destroy());
} }
public event PreBeginPlay() public event PreBeginPlay()
{ {
`Log_Trace(); `Log_Trace();
`Log_Debug("PreBeginPlay readyToSync" @ ReadyToSync); `Log_Debug("PreBeginPlay readyToSync" @ ReadyToSync);
if (WorldInfo.NetMode == NM_Client) if (WorldInfo.NetMode == NM_Client)
{ {
`Log_Fatal("NetMode == NM_Client, Destroy..."); `Log_Fatal("NetMode == NM_Client, Destroy...");
SafeDestroy(); SafeDestroy();
return; return;
} }
Super.PreBeginPlay(); Super.PreBeginPlay();
PreInit(); PreInit();
} }
public event PostBeginPlay() public event PostBeginPlay()
{ {
`Log_Trace(); `Log_Trace();
if (bPendingDelete || bDeleteMe) return; if (bPendingDelete || bDeleteMe) return;
Super.PostBeginPlay(); Super.PostBeginPlay();
PostInit(); PostInit();
} }
private function PreInit() private function PreInit()
{ {
`Log_Trace(); `Log_Trace();
if (Version == `NO_CONFIG) if (Version == `NO_CONFIG)
{ {
LogLevel = LL_Info; LogLevel = LL_Info;
SaveConfig(); SaveConfig();
} }
CfgRemoveItems.static.InitConfig(Version, LatestVersion); CfgRemoveItems.static.InitConfig(Version, LatestVersion);
switch (Version) switch (Version)
{ {
case `NO_CONFIG: case `NO_CONFIG:
`Log_Info("Config created"); `Log_Info("Config created");
case MaxInt: case 1:
`Log_Info("Config updated to version" @ LatestVersion);
break; case MaxInt:
`Log_Info("Config updated to version" @ LatestVersion);
case LatestVersion: break;
`Log_Info("Config is up-to-date");
break; case LatestVersion:
`Log_Info("Config is up-to-date");
default: break;
`Log_Warn("The config version is higher than the current version (are you using an old mutator?)");
`Log_Warn("Config version is" @ Version @ "but current version is" @ LatestVersion); default:
`Log_Warn("The config version will be changed to" @ LatestVersion); `Log_Warn("The config version is higher than the current version (are you using an old mutator?)");
break; `Log_Warn("Config version is" @ Version @ "but current version is" @ LatestVersion);
} `Log_Warn("The config version will be changed to" @ LatestVersion);
break;
CfgOfficialWeapons.static.Update(bOfficialWeaponsList); }
if (LatestVersion != Version) CfgOfficialWeapons.static.Update(bOfficialWeaponsList);
{
Version = LatestVersion; if (LatestVersion != Version)
SaveConfig(); {
} Version = LatestVersion;
SaveConfig();
if (LogLevel == LL_WrongLevel) }
{
LogLevel = LL_Info; if (LogLevel == LL_WrongLevel)
`Log_Warn("Wrong 'LogLevel', return to default value"); {
SaveConfig(); LogLevel = LL_Info;
} `Log_Warn("Wrong 'LogLevel', return to default value");
`Log_Base("LogLevel:" @ LogLevel); SaveConfig();
}
RemoveItems = CfgRemoveItems.static.Load(LogLevel); `Log_Base("LogLevel:" @ LogLevel);
}
RemoveItems = CfgRemoveItems.static.Load(LogLevel);
private function PostInit() }
{
local LTI_RepInfo RepInfo; private function PostInit()
{
`Log_Trace(); local LTI_RepInfo RepInfo;
if (WorldInfo == None || WorldInfo.Game == None) `Log_Trace();
{
SetTimer(1.0f, false, nameof(PostInit)); if (WorldInfo == None || WorldInfo.Game == None)
return; {
} SetTimer(1.0f, false, nameof(PostInit));
return;
KFGI = KFGameInfo(WorldInfo.Game); }
if (KFGI == None)
{ KFGI = KFGameInfo(WorldInfo.Game);
`Log_Fatal("Incompatible gamemode:" @ WorldInfo.Game); if (KFGI == None)
SafeDestroy(); {
return; `Log_Fatal("Incompatible gamemode:" @ WorldInfo.Game);
} SafeDestroy();
return;
if (KFGI.GameReplicationInfo == None) }
{
SetTimer(1.0f, false, nameof(PostInit)); if (KFGI.GameReplicationInfo == None)
return; {
} SetTimer(1.0f, false, nameof(PostInit));
return;
KFGRI = KFGameReplicationInfo(KFGI.GameReplicationInfo); }
if (KFGRI == None)
{ KFGRI = KFGameReplicationInfo(KFGI.GameReplicationInfo);
`Log_Fatal("Incompatible Replication info:" @ KFGI.GameReplicationInfo); if (KFGRI == None)
SafeDestroy(); {
return; `Log_Fatal("Incompatible Replication info:" @ KFGI.GameReplicationInfo);
} SafeDestroy();
return;
Trader.static.ModifyTrader(KFGRI, RemoveItems, CfgRemoveItems.default.bAll, LogLevel); }
ReadyToSync = true; Trader.static.ModifyTrader(
KFGRI,
foreach RepInfos(RepInfo) RemoveItems,
{ CfgRemoveItems.default.bAll,
if (RepInfo.PendingSync) CfgRemoveItems.default.bHRG,
{ CfgRemoveItems.default.bDLC,
RepInfo.ServerSync(); LogLevel);
}
} ReadyToSync = true;
}
foreach RepInfos(RepInfo)
public function NotifyLogin(Controller C) {
{ if (RepInfo.PendingSync)
`Log_Trace(); {
RepInfo.ServerSync();
if (!CreateRepInfo(C)) }
{ }
`Log_Error("Can't create RepInfo for:" @ C); }
}
} public function NotifyLogin(Controller C)
{
public function NotifyLogout(Controller C) `Log_Trace();
{
`Log_Trace(); if (!CreateRepInfo(C))
{
DestroyRepInfo(C); `Log_Error("Can't create RepInfo for:" @ C);
} }
}
public function bool CreateRepInfo(Controller C)
{ public function NotifyLogout(Controller C)
local LTI_RepInfo RepInfo; {
`Log_Trace();
`Log_Trace();
DestroyRepInfo(C);
if (C == None) return false; }
RepInfo = Spawn(class'LTI_RepInfo', C); public function bool CreateRepInfo(Controller C)
{
if (RepInfo == None) return false; local LTI_RepInfo RepInfo;
RepInfo.PrepareSync( `Log_Trace();
Self,
LogLevel, if (C == None) return false;
RemoveItems,
CfgRemoveItems.default.bAll); RepInfo = Spawn(class'LTI_RepInfo', C);
RepInfos.AddItem(RepInfo); if (RepInfo == None) return false;
if (ReadyToSync) RepInfo.PrepareSync(
{ Self,
RepInfo.ServerSync(); LogLevel,
} RemoveItems,
else CfgRemoveItems.default.bAll,
{ CfgRemoveItems.default.bHRG,
RepInfo.PendingSync = true; CfgRemoveItems.default.bDLC);
}
RepInfos.AddItem(RepInfo);
return true;
} if (ReadyToSync)
{
public function bool DestroyRepInfo(Controller C) RepInfo.ServerSync();
{ }
local LTI_RepInfo RepInfo; else
{
`Log_Trace(); RepInfo.PendingSync = true;
}
if (C == None) return false;
return true;
foreach RepInfos(RepInfo) }
{
if (RepInfo.Owner == C) public function bool DestroyRepInfo(Controller C)
{ {
RepInfos.RemoveItem(RepInfo); local LTI_RepInfo RepInfo;
RepInfo.SafeDestroy();
return true; `Log_Trace();
}
} if (C == None) return false;
return false; foreach RepInfos(RepInfo)
} {
if (RepInfo.Owner == C)
DefaultProperties {
{ RepInfos.RemoveItem(RepInfo);
ReadyToSync = false RepInfo.SafeDestroy();
return true;
}
}
return false;
}
DefaultProperties
{
ReadyToSync = false
} }

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@ -1,4 +1,4 @@
[Flags] [Flags]
AllowDownload=True AllowDownload=True
ClientOptional=False ClientOptional=False
ServerSideOnly=False ServerSideOnly=False

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@ -1,60 +1,60 @@
class LTIMut extends KFMutator; class LTIMut extends KFMutator;
var private LTI LTI; var private LTI LTI;
public simulated function bool SafeDestroy() public simulated function bool SafeDestroy()
{ {
return (bPendingDelete || bDeleteMe || Destroy()); return (bPendingDelete || bDeleteMe || Destroy());
} }
public event PreBeginPlay() public event PreBeginPlay()
{ {
Super.PreBeginPlay(); Super.PreBeginPlay();
if (WorldInfo.NetMode == NM_Client) return; if (WorldInfo.NetMode == NM_Client) return;
foreach WorldInfo.DynamicActors(class'LTI', LTI) foreach WorldInfo.DynamicActors(class'LTI', LTI)
{ {
break; break;
} }
if (LTI == None) if (LTI == None)
{ {
LTI = WorldInfo.Spawn(class'LTI'); LTI = WorldInfo.Spawn(class'LTI');
} }
if (LTI == None) if (LTI == None)
{ {
`Log_Base("FATAL: Can't Spawn 'LTI'"); `Log_Base("FATAL: Can't Spawn 'LTI'");
SafeDestroy(); SafeDestroy();
} }
} }
public function AddMutator(Mutator Mut) public function AddMutator(Mutator Mut)
{ {
if (Mut == Self) return; if (Mut == Self) return;
if (Mut.Class == Class) if (Mut.Class == Class)
Mut.Destroy(); LTIMut(Mut).SafeDestroy();
else else
Super.AddMutator(Mut); Super.AddMutator(Mut);
} }
public function NotifyLogin(Controller C) public function NotifyLogin(Controller C)
{ {
LTI.NotifyLogin(C); LTI.NotifyLogin(C);
Super.NotifyLogin(C); Super.NotifyLogin(C);
} }
public function NotifyLogout(Controller C) public function NotifyLogout(Controller C)
{ {
LTI.NotifyLogout(C); LTI.NotifyLogout(C);
Super.NotifyLogout(C); Super.NotifyLogout(C);
} }
DefaultProperties DefaultProperties
{ {
GroupNames.Add("TraderItems")
} }

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@ -1,73 +1,65 @@
class LTI_LocalMessage extends Object class LTI_LocalMessage extends Object
abstract; abstract;
var const String SyncItemsDefault; var const String SyncItemsDefault;
var private localized String SyncItems; var private localized String SyncItems;
var const String SyncFinishedDefault; var const String WaitingGRIDefault;
var private localized String SyncFinished; var private localized String WaitingGRI;
var const String WaitingGRIDefault; var const String IncompatibleGRIDefault;
var private localized String WaitingGRI; var private localized String IncompatibleGRI;
var const String IncompatibleGRIDefault; var const String IncompatibleGRIWarningDefault;
var private localized String IncompatibleGRI; var private localized String IncompatibleGRIWarning;
var const String DisconnectDefault; var const String SecondsShortDefault;
var private localized String Disconnect; var private localized String SecondsShort;
var const String SecondsShortDefault; enum E_LTI_LocalMessageType
var private localized String SecondsShort; {
LTI_SyncItems,
enum E_LTI_LocalMessageType LTI_WaitingGRI,
{ LTI_IncompatibleGRI,
LTI_SyncItems, LTI_IncompatibleGRIWarning,
LTI_SyncFinished, LTI_SecondsShort
LTI_WaitingGRI, };
LTI_IncompatibleGRI,
LTI_Disconnect, public static function String GetLocalizedString(
LTI_SecondsShort E_LogLevel LogLevel,
}; E_LTI_LocalMessageType LMT,
optional String String1,
public static function String GetLocalizedString( optional String String2,
E_LogLevel LogLevel, optional String String3)
E_LTI_LocalMessageType LMT, {
optional String String1, `Log_TraceStatic();
optional String String2,
optional String String3) switch (LMT)
{ {
`Log_TraceStatic(); case LTI_SyncItems:
return (default.SyncItems != "" ? default.SyncItems : default.SyncItemsDefault);
switch (LMT)
{ case LTI_WaitingGRI:
case LTI_SyncItems: return (default.WaitingGRI != "" ? default.WaitingGRI : default.WaitingGRIDefault);
return (default.SyncItems != "" ? default.SyncItems : default.SyncItemsDefault);
case LTI_IncompatibleGRI:
case LTI_SyncFinished: return (default.IncompatibleGRI != "" ? default.IncompatibleGRI : default.IncompatibleGRIDefault) @ String1;
return (default.SyncFinished != "" ? default.SyncFinished : default.SyncFinishedDefault);
case LTI_IncompatibleGRIWarning:
case LTI_WaitingGRI: return (default.IncompatibleGRIWarning != "" ? default.IncompatibleGRIWarning : default.IncompatibleGRIWarningDefault);
return (default.WaitingGRI != "" ? default.WaitingGRI : default.WaitingGRIDefault);
case LTI_SecondsShort:
case LTI_IncompatibleGRI: return (default.SecondsShort != "" ? default.SecondsShort : default.SecondsShortDefault);
return (default.IncompatibleGRI != "" ? default.IncompatibleGRI : default.IncompatibleGRIDefault); }
case LTI_Disconnect: return "";
return (default.Disconnect != "" ? default.Disconnect : default.DisconnectDefault); }
case LTI_SecondsShort: defaultproperties
return (default.SecondsShort != "" ? default.SecondsShort : default.SecondsShortDefault); {
} SyncItemsDefault = "Sync items:"
WaitingGRIDefault = "Waiting GRI..."
return ""; IncompatibleGRIDefault = "Incompatible GRI:"
} IncompatibleGRIWarningDefault = "You can enter the game, but the trader may not work correctly.";
SecondsShortDefault = "s"
defaultproperties
{
SyncItemsDefault = "Sync items:"
SyncFinishedDefault = "Sync finished."
WaitingGRIDefault = "Waiting GRI..."
IncompatibleGRIDefault = "Incompatible GRI:"
DisconnectDefault = "Disconnect..."
SecondsShortDefault = "s"
} }

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@ -1,276 +1,314 @@
class LTI_RepInfo extends ReplicationInfo; class LTI_RepInfo extends ReplicationInfo;
const Trader = class'Trader'; const Trader = class'Trader';
const LocalMessage = class'LTI_LocalMessage'; const LocalMessage = class'LTI_LocalMessage';
var public bool PendingSync; var public bool PendingSync;
var private LTI LTI; var private LTI LTI;
var private E_LogLevel LogLevel; var private E_LogLevel LogLevel;
var private Array<class<KFWeaponDefinition> > RemoveItems; var private Array<class<KFWeaponDefinition> > RemoveItems;
var private bool ReplaceMode; var private bool ReplaceMode;
var private bool RemoveHRG;
var private int Recieved; var private bool RemoveDLC;
var private int SyncSize;
var private int Recieved;
var private KFPlayerController KFPC; var private int SyncSize;
var private KFGFxWidget_PartyInGame PartyInGameWidget;
var private GFxObject Notification; var private KFPlayerController KFPC;
var private KFGFxWidget_PartyInGame PartyInGameWidget;
var private String NotificationHeaderText; var private GFxObject Notification;
var private String NotificationLeftText;
var private String NotificationRightText; var private String NotificationHeaderText;
var private int NotificationPercent; var private String NotificationLeftText;
var private String NotificationRightText;
var private int WaitingGRI; var private int NotificationPercent;
replication var private int WaitingGRI;
{ var private int WaitingGRILimit;
if (bNetInitial && Role == ROLE_Authority)
LogLevel, ReplaceMode, SyncSize; replication
} {
if (bNetInitial && Role == ROLE_Authority)
public simulated function bool SafeDestroy() LogLevel, ReplaceMode, RemoveHRG, RemoveDLC, SyncSize;
{ }
`Log_Trace();
public simulated function bool SafeDestroy()
return (bPendingDelete || bDeleteMe || Destroy()); {
} `Log_Trace();
public function PrepareSync( return (bPendingDelete || bDeleteMe || Destroy());
LTI _LTI, }
E_LogLevel _LogLevel,
Array<class<KFWeaponDefinition> > _RemoveItems, public function PrepareSync(
bool _ReplaceMode) LTI _LTI,
{ E_LogLevel _LogLevel,
`Log_Trace(); Array<class<KFWeaponDefinition> > _RemoveItems,
bool _ReplaceMode,
LTI = _LTI; bool _RemoveHRG,
LogLevel = _LogLevel; bool _RemoveDLC)
RemoveItems = _RemoveItems; {
ReplaceMode = _ReplaceMode; `Log_Trace();
SyncSize = RemoveItems.Length;
} LTI = _LTI;
LogLevel = _LogLevel;
private simulated function KFPlayerController GetKFPC() RemoveItems = _RemoveItems;
{ ReplaceMode = _ReplaceMode;
`Log_Trace(); RemoveHRG = _RemoveHRG;
RemoveDLC = _RemoveDLC;
if (KFPC != None) return KFPC; SyncSize = RemoveItems.Length;
}
KFPC = KFPlayerController(Owner);
private simulated function KFPlayerController GetKFPC()
if (KFPC == None && ROLE < ROLE_Authority) {
{ `Log_Trace();
KFPC = KFPlayerController(GetALocalPlayerController());
} if (KFPC != None) return KFPC;
return KFPC; KFPC = KFPlayerController(Owner);
}
if (KFPC == None && ROLE < ROLE_Authority)
private simulated function SetPartyInGameWidget() {
{ KFPC = KFPlayerController(GetALocalPlayerController());
`Log_Trace(); }
if (GetKFPC() == None) return; return KFPC;
}
if (KFPC.MyGFxManager == None) return;
if (KFPC.MyGFxManager.PartyWidget == None) return; public reliable client function WriteToChatLocalized(
E_LTI_LocalMessageType LMT,
PartyInGameWidget = KFGFxWidget_PartyInGame(KFPC.MyGFxManager.PartyWidget); optional String HexColor,
Notification = PartyInGameWidget.Notification; optional String String1,
} optional String String2,
optional String String3)
private simulated function bool CheckPartyInGameWidget() {
{ `Log_Trace();
`Log_Trace();
WriteToChat(LocalMessage.static.GetLocalizedString(LogLevel, LMT, String1, String2, String3), HexColor);
if (PartyInGameWidget == None) }
{
SetPartyInGameWidget(); public reliable client function WriteToChat(String Message, optional String HexColor)
} {
local KFGFxHudWrapper HUD;
return (PartyInGameWidget != None);
} `Log_Trace();
private simulated function HideReadyButton() if (GetKFPC() == None) return;
{
`Log_Trace(); if (KFPC.MyGFxManager.PartyWidget != None && KFPC.MyGFxManager.PartyWidget.PartyChatWidget != None)
{
if (CheckPartyInGameWidget()) KFPC.MyGFxManager.PartyWidget.PartyChatWidget.SetVisible(true);
{ KFPC.MyGFxManager.PartyWidget.PartyChatWidget.AddChatMessage(Message, HexColor);
PartyInGameWidget.SetReadyButtonVisibility(false); }
}
} HUD = KFGFxHudWrapper(KFPC.myHUD);
if (HUD != None && HUD.HUDMovie != None && HUD.HUDMovie.HudChatBox != None)
private simulated function ShowReadyButton() {
{ HUD.HUDMovie.HudChatBox.AddChatMessage(Message, HexColor);
`Log_Trace(); }
}
if (CheckPartyInGameWidget())
{ private simulated function SetPartyInGameWidget()
Notification.SetVisible(false); {
PartyInGameWidget.SetReadyButtonVisibility(true); `Log_Trace();
PartyInGameWidget.UpdateReadyButtonText();
PartyInGameWidget.UpdateReadyButtonVisibility(); if (GetKFPC() == None) return;
}
} if (KFPC.MyGFxManager == None) return;
if (KFPC.MyGFxManager.PartyWidget == None) return;
private simulated function UpdateNotification(String Title, String Left, String Right, int Percent)
{ PartyInGameWidget = KFGFxWidget_PartyInGame(KFPC.MyGFxManager.PartyWidget);
`Log_Trace(); Notification = PartyInGameWidget.Notification;
}
if (CheckPartyInGameWidget() && Notification != None)
{ private simulated function bool CheckPartyInGameWidget()
Notification.SetString("itemName", Title); {
Notification.SetFloat("percent", Percent); `Log_Trace();
Notification.SetInt("queue", 0);
Notification.SetString("downLoading", Left); if (PartyInGameWidget == None)
Notification.SetString("remaining", Right); {
Notification.SetObject("notificationInfo", Notification); SetPartyInGameWidget();
Notification.SetVisible(true); }
}
} return (PartyInGameWidget != None);
}
private reliable client function ClientSync(class<KFWeaponDefinition> WeapDef)
{ private simulated function HideReadyButton()
`Log_Trace(); {
`Log_Trace();
if (WeapDef == None)
{ if (CheckPartyInGameWidget())
`Log_Fatal("WeapDef is:" @ WeapDef); {
Cleanup(); PartyInGameWidget.SetReadyButtonVisibility(false);
ConsoleCommand("Disconnect"); }
SafeDestroy(); }
return;
} private simulated function ShowReadyButton()
{
if (!IsTimerActive(nameof(KeepNotification))) `Log_Trace();
{
SetTimer(0.1f, true, nameof(KeepNotification)); if (CheckPartyInGameWidget())
} {
Notification.SetVisible(false);
RemoveItems.AddItem(WeapDef); PartyInGameWidget.SetReadyButtonVisibility(true);
PartyInGameWidget.UpdateReadyButtonText();
Recieved = RemoveItems.Length; PartyInGameWidget.UpdateReadyButtonVisibility();
}
NotificationHeaderText = "-" @ WeapDef.static.GetItemName(); }
NotificationLeftText = LocalMessage.static.GetLocalizedString(LogLevel, LTI_SyncItems);
NotificationRightText = Recieved @ "/" @ SyncSize; private simulated function UpdateNotification(String Title, String Left, String Right, int Percent)
if (SyncSize != 0) {
{ `Log_Trace();
NotificationPercent = (float(Recieved) / float(SyncSize)) * 100;
} if (CheckPartyInGameWidget() && Notification != None)
{
`Log_Debug("ClientSync: -" @ String(WeapDef) @ NotificationRightText); Notification.SetString("itemName", Title);
Notification.SetFloat("percent", Percent);
ServerSync(); Notification.SetInt("queue", 0);
} Notification.SetString("downLoading", Left);
Notification.SetString("remaining", Right);
private simulated function KeepNotification() Notification.SetObject("notificationInfo", Notification);
{ Notification.SetVisible(true);
HideReadyButton(); }
UpdateNotification( }
NotificationHeaderText,
NotificationLeftText, private reliable client function ClientSync(class<KFWeaponDefinition> WeapDef)
NotificationRightText, {
NotificationPercent); `Log_Trace();
}
if (WeapDef == None)
private simulated reliable client function ClientSyncFinished() {
{ `Log_Fatal("WeapDef is:" @ WeapDef);
local KFGameReplicationInfo KFGRI; Cleanup();
ConsoleCommand("Disconnect");
`Log_Trace(); SafeDestroy();
return;
NotificationLeftText = ""; }
NotificationRightText = "";
NotificationPercent = 0; if (!IsTimerActive(nameof(KeepNotification)))
{
if (WorldInfo.GRI == None) SetTimer(0.1f, true, nameof(KeepNotification));
{ }
`Log_Debug("ClientSyncFinished: Waiting GRI");
NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, LTI_WaitingGRI); RemoveItems.AddItem(WeapDef);
NotificationLeftText = String(++WaitingGRI) $ LocalMessage.static.GetLocalizedString(LogLevel, LTI_SecondsShort);
NotificationRightText = ""; Recieved = RemoveItems.Length;
SetTimer(1.0f, false, nameof(ClientSyncFinished));
return; NotificationHeaderText = "-" @ WeapDef.static.GetItemName();
} NotificationLeftText = LocalMessage.static.GetLocalizedString(LogLevel, LTI_SyncItems);
NotificationRightText = Recieved @ "/" @ SyncSize;
KFGRI = KFGameReplicationInfo(WorldInfo.GRI); if (SyncSize != 0)
if (KFGRI == None) {
{ NotificationPercent = (float(Recieved) / float(SyncSize)) * 100;
`Log_Fatal("Incompatible Replication info:" @ String(WorldInfo.GRI)); }
ClearTimer(nameof(KeepNotification));
UpdateNotification( `Log_Debug("ClientSync: -" @ String(WeapDef) @ NotificationRightText);
LocalMessage.static.GetLocalizedString(LogLevel, LTI_IncompatibleGRI) @ String(WorldInfo.GRI),
LocalMessage.static.GetLocalizedString(LogLevel, LTI_Disconnect), "", 0); ServerSync();
Cleanup(); }
ConsoleCommand("Disconnect");
SafeDestroy(); private simulated function KeepNotification()
return; {
} HideReadyButton();
UpdateNotification(
NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, LTI_SyncFinished); NotificationHeaderText,
NotificationLeftText = ""; NotificationLeftText,
NotificationRightText = ""; NotificationRightText,
NotificationPercent = 0; NotificationPercent);
}
Trader.static.ModifyTrader(KFGRI, RemoveItems, ReplaceMode, LogLevel);
`Log_Debug("ClientSyncFinished: Trader.static.ModifyTrader"); private simulated reliable client function ClientSyncFinished()
{
ClearTimer(nameof(KeepNotification)); local KFGameReplicationInfo KFGRI;
ShowReadyButton();
`Log_Trace();
Cleanup();
if (WorldInfo.GRI == None && WaitingGRI++ < WaitingGRILimit)
SafeDestroy(); {
} `Log_Debug("ClientSyncFinished: Waiting GRI" @ WaitingGRI);
NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, LTI_WaitingGRI);
private reliable server function Cleanup() NotificationLeftText = String(WaitingGRI) $ LocalMessage.static.GetLocalizedString(LogLevel, LTI_SecondsShort);
{ NotificationRightText = "";
`Log_Trace(); NotificationPercent = 0;
SetTimer(1.0f, false, nameof(ClientSyncFinished));
`Log_Debug("Cleanup"); return;
if (!LTI.DestroyRepInfo(Controller(Owner))) }
{
`Log_Debug("Cleanup (forced)"); NotificationHeaderText = "";
SafeDestroy(); NotificationLeftText = "";
} NotificationRightText = "";
} NotificationPercent = 0;
public reliable server function ServerSync() KFGRI = KFGameReplicationInfo(WorldInfo.GRI);
{ if (KFGRI != None)
`Log_Trace(); {
`Log_Debug("ClientSyncFinished: Trader.static.ModifyTrader");
PendingSync = false; Trader.static.ModifyTrader(KFGRI, RemoveItems, ReplaceMode, RemoveHRG, RemoveDLC, LogLevel);
}
if (bPendingDelete || bDeleteMe) return; else
{
if (SyncSize <= Recieved || WorldInfo.NetMode == NM_StandAlone) `Log_Error("Incompatible Replication info:" @ String(WorldInfo.GRI));
{ WriteToChatLocalized(
`Log_Debug("ServerSync: Finished"); LTI_IncompatibleGRI,
ClientSyncFinished(); class'KFLocalMessage'.default.InteractionColor,
} WorldInfo.GRI == None ? "None" : String(WorldInfo.GRI.class));
else WriteToChatLocalized(
{ LTI_IncompatibleGRIWarning,
if (Recieved < RemoveItems.Length) class'KFLocalMessage'.default.InteractionColor);
{ }
`Log_Debug("ServerSync[-]:" @ (Recieved + 1) @ "/" @ SyncSize @ RemoveItems[Recieved]);
ClientSync(RemoveItems[Recieved++]); ClearTimer(nameof(KeepNotification));
} ShowReadyButton();
}
} Cleanup();
SafeDestroy();
defaultproperties }
{
bAlwaysRelevant = false private reliable server function Cleanup()
bOnlyRelevantToOwner = true {
bSkipActorPropertyReplication = false `Log_Trace();
PendingSync = false `Log_Debug("Cleanup");
Recieved = 0 if (!LTI.DestroyRepInfo(Controller(Owner)))
{
NotificationPercent = 0 `Log_Debug("Cleanup (forced)");
WaitingGRI = 0 SafeDestroy();
} }
}
public reliable server function ServerSync()
{
`Log_Trace();
PendingSync = false;
if (bPendingDelete || bDeleteMe) return;
if (SyncSize <= Recieved || WorldInfo.NetMode == NM_StandAlone)
{
`Log_Debug("ServerSync: Finished");
ClientSyncFinished();
}
else
{
if (Recieved < RemoveItems.Length)
{
`Log_Debug("ServerSync[-]:" @ (Recieved + 1) @ "/" @ SyncSize @ RemoveItems[Recieved]);
ClientSync(RemoveItems[Recieved++]);
}
}
}
defaultproperties
{
bAlwaysRelevant = false
bOnlyRelevantToOwner = true
bSkipActorPropertyReplication = false
PendingSync = false
Recieved = 0
NotificationPercent = 0
WaitingGRI = 0
WaitingGRILimit = 15
}

View File

@ -1,43 +1,43 @@
class OfficialWeapons extends Object class OfficialWeapons extends Object
config(LTI); config(LTI);
const Trader = class'Trader'; const Trader = class'Trader';
const DefaultComment = "Auto-generated list of official weapons for your convenience, copy-paste ready"; const DefaultComment = "Auto-generated list of official weapons for your convenience, copy-paste ready";
var private config String Comment; var private config String Comment;
var private config Array<String> Item; var private config Array<String> Item;
private delegate int ByName(String A, String B) private delegate int ByName(String A, String B)
{ {
return A > B ? -1 : 0; return A > B ? -1 : 0;
} }
public static function Update(bool Enabled) public static function Update(bool Enabled)
{ {
local Array<class<KFWeaponDefinition> > KFWeapDefs; local Array<class<KFWeaponDefinition> > KFWeapDefs;
local class<KFWeaponDefinition> KFWeapDef; local class<KFWeaponDefinition> KFWeapDef;
if (!Enabled) return; if (!Enabled) return;
KFWeapDefs = Trader.static.GetTraderWeapDefs(); KFWeapDefs = Trader.static.GetTraderWeapDefs();
if (default.Item.Length != KFWeapDefs.Length || default.Comment != DefaultComment) if (default.Item.Length != KFWeapDefs.Length || default.Comment != DefaultComment)
{ {
default.Comment = DefaultComment; default.Comment = DefaultComment;
default.Item.Length = 0; default.Item.Length = 0;
foreach KFWeapDefs(KFWeapDef) foreach KFWeapDefs(KFWeapDef)
{ {
default.Item.AddItem(KFWeapDef.GetPackageName() $ "." $ KFWeapDef); default.Item.AddItem(KFWeapDef.GetPackageName() $ "." $ KFWeapDef);
} }
default.Item.Sort(ByName); default.Item.Sort(ByName);
StaticSaveConfig(); StaticSaveConfig();
} }
} }
defaultproperties defaultproperties
{ {
} }

View File

@ -1,88 +1,105 @@
class RemoveItems extends Object class RemoveItems extends Object
dependson(LTI) dependson(LTI)
config(LTI); config(LTI);
var public config bool bAll; var public config bool bAll;
var private config Array<String> Item; var public config bool bHRG;
var public config bool bDLC;
public static function InitConfig(int Version, int LatestVersion) var private config Array<String> Item;
{
switch (Version) public static function InitConfig(int Version, int LatestVersion)
{ {
case `NO_CONFIG: switch (Version)
ApplyDefault(); {
case `NO_CONFIG:
default: break; ApplyDefault();
}
case 1:
if (LatestVersion != Version) default.bHRG = false;
{ default.bDLC = false;
StaticSaveConfig();
} default: break;
} }
private static function ApplyDefault() if (LatestVersion != Version)
{ {
default.bAll = false; StaticSaveConfig();
default.Item.Length = 0; }
default.Item.AddItem("KFGame.KFWeapDef_9mmDual"); }
}
private static function ApplyDefault()
public static function Array<class<KFWeaponDefinition> > Load(E_LogLevel LogLevel) {
{ default.bAll = false;
local Array<class<KFWeaponDefinition> > ItemList; default.bHRG = false;
local class<KFWeaponDefinition> ItemWeapDef; default.bDLC = false;
local class<KFWeapon> ItemWeapon; default.Item.Length = 0;
local String ItemRaw; default.Item.AddItem("KFGame.KFWeapDef_9mmDual");
local int Line; }
`Log_Info("Load items to remove:"); public static function Array<class<KFWeaponDefinition> > Load(E_LogLevel LogLevel)
if (default.bAll) {
{ local Array<class<KFWeaponDefinition> > ItemList;
`Log_Info("Remove all default items"); local class<KFWeaponDefinition> ItemWeapDef;
} local class<KFWeapon> ItemWeapon;
else local String ItemRaw;
{ local int Line;
foreach default.Item(ItemRaw, Line)
{ `Log_Info("Load items to remove:");
ItemWeapDef = class<KFWeaponDefinition>(DynamicLoadObject(ItemRaw, class'Class')); if (default.bAll)
if (ItemWeapDef == None) {
{ `Log_Info("Remove all default items");
`Log_Warn("[" $ Line + 1 $ "]" @ "Can't load weapon definition:" @ ItemRaw); }
continue; else
} {
if (default.bHRG)
ItemWeapon = class<KFWeapon>(DynamicLoadObject(ItemWeapDef.default.WeaponClassPath, class'Class')); {
if (ItemWeapon == None) `Log_Info("Remove all HRG items");
{ }
`Log_Warn("[" $ Line + 1 $ "]" @ "Can't load weapon:" @ ItemWeapDef.default.WeaponClassPath); if (default.bDLC)
continue; {
} `Log_Info("Remove all DLC items");
}
if (ItemList.Find(ItemWeapDef) != INDEX_NONE)
{ foreach default.Item(ItemRaw, Line)
`Log_Warn("[" $ Line + 1 $ "]" @ "Duplicate item:" @ ItemRaw @ "(skip)"); {
continue; ItemWeapDef = class<KFWeaponDefinition>(DynamicLoadObject(ItemRaw, class'Class'));
} if (ItemWeapDef == None)
{
ItemList.AddItem(ItemWeapDef); `Log_Warn("[" $ Line + 1 $ "]" @ "Can't load weapon definition:" @ ItemRaw);
`Log_Debug("[" $ Line + 1 $ "]" @ "Loaded successfully:" @ ItemRaw); continue;
} }
if (ItemList.Length == default.Item.Length) ItemWeapon = class<KFWeapon>(DynamicLoadObject(ItemWeapDef.default.WeaponClassPath, class'Class'));
{ if (ItemWeapon == None)
`Log_Info("Items to remove list loaded successfully (" $ ItemList.Length @ "entries)"); {
} `Log_Warn("[" $ Line + 1 $ "]" @ "Can't load weapon:" @ ItemWeapDef.default.WeaponClassPath);
else continue;
{ }
`Log_Info("Items to remove list: loaded" @ ItemList.Length @ "of" @ default.Item.Length @ "entries");
} if (ItemList.Find(ItemWeapDef) != INDEX_NONE)
} {
`Log_Warn("[" $ Line + 1 $ "]" @ "Duplicate item:" @ ItemRaw @ "(skip)");
return ItemList; continue;
} }
defaultproperties ItemList.AddItem(ItemWeapDef);
{ `Log_Debug("[" $ Line + 1 $ "]" @ "Loaded successfully:" @ ItemRaw);
}
}
if (ItemList.Length == default.Item.Length)
{
`Log_Info("Items to remove list loaded successfully (" $ ItemList.Length @ "entries)");
}
else
{
`Log_Info("Items to remove list: loaded" @ ItemList.Length @ "of" @ default.Item.Length @ "entries");
}
}
return ItemList;
}
defaultproperties
{
}

View File

@ -1,115 +1,119 @@
class Trader extends Object class Trader extends Object
abstract; abstract;
private delegate int ByPrice(class<KFWeaponDefinition> A, class<KFWeaponDefinition> B) private delegate int ByPrice(class<KFWeaponDefinition> A, class<KFWeaponDefinition> B)
{ {
return A.default.BuyPrice > B.default.BuyPrice ? -1 : 0; return A.default.BuyPrice > B.default.BuyPrice ? -1 : 0;
} }
public static function KFGFxObject_TraderItems GetTraderItems(optional KFGameReplicationInfo KFGRI = None, optional E_LogLevel LogLevel = LL_Trace) public static function KFGFxObject_TraderItems GetTraderItems(optional KFGameReplicationInfo KFGRI = None, optional E_LogLevel LogLevel = LL_Trace)
{ {
local String TraderItemsPath; local String TraderItemsPath;
if (KFGRI == None) if (KFGRI == None)
{ {
TraderItemsPath = class'KFGameReplicationInfo'.default.TraderItemsPath; TraderItemsPath = class'KFGameReplicationInfo'.default.TraderItemsPath;
} }
else else
{ {
TraderItemsPath = KFGRI.TraderItemsPath; TraderItemsPath = KFGRI.TraderItemsPath;
} }
return KFGFxObject_TraderItems(DynamicLoadObject(TraderItemsPath, class'KFGFxObject_TraderItems')); return KFGFxObject_TraderItems(DynamicLoadObject(TraderItemsPath, class'KFGFxObject_TraderItems'));
} }
public static function Array<class<KFWeaponDefinition> > GetTraderWeapDefs(optional KFGameReplicationInfo KFGRI = None,optional E_LogLevel LogLevel = LL_Trace) public static function Array<class<KFWeaponDefinition> > GetTraderWeapDefs(optional KFGameReplicationInfo KFGRI = None,optional E_LogLevel LogLevel = LL_Trace)
{ {
local Array<class<KFWeaponDefinition> > KFWeapDefs; local Array<class<KFWeaponDefinition> > KFWeapDefs;
local KFGFxObject_TraderItems TraderItems; local KFGFxObject_TraderItems TraderItems;
local STraderItem Item; local STraderItem Item;
TraderItems = GetTraderItems(KFGRI, LogLevel); TraderItems = GetTraderItems(KFGRI, LogLevel);
foreach TraderItems.SaleItems(Item) foreach TraderItems.SaleItems(Item)
{ {
if (Item.WeaponDef != None) if (Item.WeaponDef != None)
{ {
KFWeapDefs.AddItem(Item.WeaponDef); KFWeapDefs.AddItem(Item.WeaponDef);
} }
} }
return KFWeapDefs; return KFWeapDefs;
} }
public static function Array<class<KFWeapon> > GetTraderWeapons(optional KFGameReplicationInfo KFGRI = None,optional E_LogLevel LogLevel = LL_Trace) public static function Array<class<KFWeapon> > GetTraderWeapons(optional KFGameReplicationInfo KFGRI = None,optional E_LogLevel LogLevel = LL_Trace)
{ {
local Array<class<KFWeapon> > KFWeapons; local Array<class<KFWeapon> > KFWeapons;
local class<KFWeapon> KFWeapon; local class<KFWeapon> KFWeapon;
local KFGFxObject_TraderItems TraderItems; local KFGFxObject_TraderItems TraderItems;
local STraderItem Item; local STraderItem Item;
TraderItems = GetTraderItems(KFGRI, LogLevel); TraderItems = GetTraderItems(KFGRI, LogLevel);
foreach TraderItems.SaleItems(Item) foreach TraderItems.SaleItems(Item)
{ {
if (Item.WeaponDef != None) if (Item.WeaponDef != None)
{ {
KFWeapon = class<KFWeapon> (DynamicLoadObject(Item.WeaponDef.default.WeaponClassPath, class'Class')); KFWeapon = class<KFWeapon> (DynamicLoadObject(Item.WeaponDef.default.WeaponClassPath, class'Class'));
if (KFWeapon != None) if (KFWeapon != None)
{ {
KFWeapons.AddItem(KFWeapon); KFWeapons.AddItem(KFWeapon);
} }
} }
} }
return KFWeapons; return KFWeapons;
} }
public static simulated function ModifyTrader( public static simulated function ModifyTrader(
KFGameReplicationInfo KFGRI, KFGameReplicationInfo KFGRI,
Array<class<KFWeaponDefinition> > RemoveItems, Array<class<KFWeaponDefinition> > RemoveItems,
bool ReplaceMode, bool ReplaceMode,
E_LogLevel LogLevel) bool RemoveHRG,
{ bool RemoveDLC,
local KFGFxObject_TraderItems TraderItems; E_LogLevel LogLevel)
local STraderItem Item; {
local class<KFWeaponDefinition> WeapDef; local KFGFxObject_TraderItems TraderItems;
local Array<class<KFWeaponDefinition> > WeapDefs; local STraderItem Item;
local int MaxItemID; local class<KFWeaponDefinition> WeapDef;
local Array<class<KFWeaponDefinition> > WeapDefs;
`Log_TraceStatic(); local int MaxItemID;
TraderItems = GetTraderItems(KFGRI, LogLevel); `Log_TraceStatic();
if (!ReplaceMode) TraderItems = GetTraderItems(KFGRI, LogLevel);
{
foreach TraderItems.SaleItems(Item) if (!ReplaceMode)
{ {
if (Item.WeaponDef != None foreach TraderItems.SaleItems(Item)
&& RemoveItems.Find(Item.WeaponDef) == INDEX_NONE) {
{ if (Item.WeaponDef != None
WeapDefs.AddItem(Item.WeaponDef); && RemoveItems.Find(Item.WeaponDef) == INDEX_NONE
} && (!RemoveHRG || (RemoveHRG && InStr(Item.WeaponDef, "_HRG", true) == INDEX_NONE))
} && (!RemoveDLC || (RemoveDLC && Item.WeaponDef.default.SharedUnlockId == SCU_None)))
} {
WeapDefs.AddItem(Item.WeaponDef);
WeapDefs.Sort(ByPrice); }
}
TraderItems.SaleItems.Length = 0; }
MaxItemID = 0;
foreach WeapDefs(WeapDef) WeapDefs.Sort(ByPrice);
{
Item.WeaponDef = WeapDef; TraderItems.SaleItems.Length = 0;
Item.ItemID = ++MaxItemID; MaxItemID = 0;
TraderItems.SaleItems.AddItem(Item); foreach WeapDefs(WeapDef)
} {
Item.WeaponDef = WeapDef;
TraderItems.SetItemsInfo(TraderItems.SaleItems); Item.ItemID = ++MaxItemID;
TraderItems.SaleItems.AddItem(Item);
KFGRI.TraderItems = TraderItems; }
}
TraderItems.SetItemsInfo(TraderItems.SaleItems);
defaultproperties
{ KFGRI.TraderItems = TraderItems;
}
}
defaultproperties
{
}

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@ -1,20 +1,20 @@
class _Logger extends Object class _Logger extends Object
abstract; abstract;
enum E_LogLevel enum E_LogLevel
{ {
LL_WrongLevel, LL_WrongLevel,
LL_None, LL_None,
LL_Fatal, LL_Fatal,
LL_Error, LL_Error,
LL_Warning, LL_Warning,
LL_Info, LL_Info,
LL_Debug, LL_Debug,
LL_Trace, LL_Trace,
LL_All LL_All
}; };
defaultproperties defaultproperties
{ {
} }

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@ -1,2 +1,2 @@
// Constants // Constants
`define NO_CONFIG 0 `define NO_CONFIG 0

View File

@ -1,3 +1,3 @@
// Imports // Imports
`include(Logger.uci) `include(Logger.uci)
`include(Constants.uci) `include(Constants.uci)

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@ -1,15 +1,15 @@
// Logger // Logger
`define Log_Tag 'LTI' `define Log_Tag 'LTI'
`define LocationStatic "`{ClassName}::" $ GetFuncName() `define LocationStatic "`{ClassName}::" $ GetFuncName()
`define Log_Base(msg, cond) `log(`msg `if(`cond), `cond`{endif}, `Log_Tag) `define Log_Base(msg, cond) `log(`msg `if(`cond), `cond`{endif}, `Log_Tag)
`define Log_Fatal(msg) `log("FATAL:" @ `msg, (LogLevel >= LL_Fatal), `Log_Tag) `define Log_Fatal(msg) `log("FATAL:" @ `msg, (LogLevel >= LL_Fatal), `Log_Tag)
`define Log_Error(msg) `log("ERROR:" @ `msg, (LogLevel >= LL_Error), `Log_Tag) `define Log_Error(msg) `log("ERROR:" @ `msg, (LogLevel >= LL_Error), `Log_Tag)
`define Log_Warn(msg) `log("WARN:" @ `msg, (LogLevel >= LL_Warning), `Log_Tag) `define Log_Warn(msg) `log("WARN:" @ `msg, (LogLevel >= LL_Warning), `Log_Tag)
`define Log_Info(msg) `log("INFO:" @ `msg, (LogLevel >= LL_Info), `Log_Tag) `define Log_Info(msg) `log("INFO:" @ `msg, (LogLevel >= LL_Info), `Log_Tag)
`define Log_Debug(msg) `log("DEBUG:" @ `msg, (LogLevel >= LL_Debug), `Log_Tag) `define Log_Debug(msg) `log("DEBUG:" @ `msg, (LogLevel >= LL_Debug), `Log_Tag)
`define Log_Trace(msg) `log("TRACE:" @ `Location `if(`msg) @ `msg`{endif}, (LogLevel >= LL_Trace), `Log_Tag) `define Log_Trace(msg) `log("TRACE:" @ `Location `if(`msg) @ `msg`{endif}, (LogLevel >= LL_Trace), `Log_Tag)
`define Log_TraceStatic(msg) `log("TRACE:" @ `LocationStatic `if(`msg) @ `msg`{endif}, (LogLevel >= LL_Trace), `Log_Tag) `define Log_TraceStatic(msg) `log("TRACE:" @ `LocationStatic `if(`msg) @ `msg`{endif}, (LogLevel >= LL_Trace), `Log_Tag)

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@ -11,16 +11,16 @@ This is a heavily stripped-down version of [url=https://steamcommunity.com/share
If we're lucky with that then server operators will have more tools to fine-tune the server. If we're lucky with that then server operators will have more tools to fine-tune the server.
[h1]Whitelisted?[/h1] [h1]Whitelisted?[/h1]
No. But I really hope that it will be whitelisted. [b]No.[/b] But I really hope that it will be whitelisted.
[b]⚠️ I submitted whitelist request here:[/b] [b]⚠️ I submitted whitelist request here:[/b]
https://forums.tripwireinteractive.com/index.php?threads/whitelisting-mods-and-mutators.120340/ https://forums.tripwireinteractive.com/index.php?threads/whitelisting-mods-and-mutators.120340/post-2353665
[h1]Usage (single player)[/h1] [h1]Usage (single player)[/h1]
[olist] [olist]
[*]Subscribe to this mutator; [*]Subscribe to this mutator;
[*]Start KF2; [*]Start KF2;
[*]Open console (`) and input: [*]Open console (~) and input:
[b]open KF-BioticsLab?Mutator=LTI.LTIMut[/b] [b]open KF-BioticsLab?Mutator=LTI.LTIMut[/b]
(replace the map and add the parameters you need) (replace the map and add the parameters you need)
[*]<Enter>. [*]<Enter>.
@ -38,21 +38,27 @@ https://forums.tripwireinteractive.com/index.php?threads/whitelisting-mods-and-m
[*]Add mutator to server start parameters: [b]?Mutator=LTI.LTIMut[/b] and restart the server. [*]Add mutator to server start parameters: [b]?Mutator=LTI.LTIMut[/b] and restart the server.
[/olist] [/olist]
[h1]Important setup information[/h1]
The config should be created on first start, but now the game contains a bug that initializes the config values randomly if they are not explicitly set. Thus, the config may have incorrect values or not be created at all.
So if you are using this mutator for the first time, I highly recommend doing the following:
[olist]
[*]Create (modify) [b]KFLTI.ini[/b] manually. Put the following content there:
[b][LTI.LTI]
Version=0[/b]
[*]Start the game/server with LTI to generate the contents of the config
[*]Close the game/server
[/olist]
[b]Right now this is the only way to correctly create the default config.[/b]
Unfortunately I can't do anything about it because it's a game problem (not mutator). I hope TWI fixes this someday.
[h1]Setup (KFLTI.ini)[/h1] [h1]Setup (KFLTI.ini)[/h1]
Config will be created at the first start[b]*[/b].
[list] [list]
[*]Set [b]bOfficialWeaponsList=True[/b] to have an auto-updated list of all official weapons in the config (for a convenient copy-paste). [*]Set [b]bOfficialWeaponsList=True[/b] to have an auto-updated list of all official weapons in the config (for a convenient copy-paste).
[*]Use [b][LTI.RemoveItems][/b] to remove items from the trader inventory. [*]Use [b][LTI.RemoveItems][/b] to remove items from the trader inventory.
example: [b]Item=KFGame.KFWeapDef_Mac10[/b] will remove MAC10 from sale. example: [b]Item=KFGame.KFWeapDef_Mac10[/b] will remove MAC10 from sale.
[*]Set [b]bHRG=True[/b] to remove HRG items.
[*]Set [b]bDLC=True[/b] to remove DLC items.
[/list] [/list]
[h1]Troubleshooting[/h1]
[b](*)[/b] If your config is not created for some reason, create it manually with the following content:
[b][LTI.LTI]
Version=0
[/b]
Then start the server and check the file again - config content should be generated.
[h1]Sources[/h1] [h1]Sources[/h1]
[url=https://github.com/GenZmeY/KF2-LootedTraderInventory]https://github.com/GenZmeY/KF2-LootedTraderInventory[/url] [b](GNU GPLv3)[/b] [url=https://github.com/GenZmeY/KF2-LootedTraderInventory]https://github.com/GenZmeY/KF2-LootedTraderInventory[/url] [b](GNU GPLv3)[/b]

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@ -3,17 +3,17 @@
[![Steam Workshop](https://img.shields.io/static/v1?message=workshop&logo=steam&labelColor=gray&color=blue&logoColor=white&label=steam%20)](https://steamcommunity.com/sharedfiles/filedetails/?id=2864857909) [![Steam Workshop](https://img.shields.io/static/v1?message=workshop&logo=steam&labelColor=gray&color=blue&logoColor=white&label=steam%20)](https://steamcommunity.com/sharedfiles/filedetails/?id=2864857909)
[![Steam Downloads](https://img.shields.io/steam/downloads/2864857909)](https://steamcommunity.com/sharedfiles/filedetails/?id=2864857909) [![Steam Downloads](https://img.shields.io/steam/downloads/2864857909)](https://steamcommunity.com/sharedfiles/filedetails/?id=2864857909)
[![Steam Favorites](https://img.shields.io/steam/favorites/2864857909)](https://steamcommunity.com/sharedfiles/filedetails/?id=2864857909) [![Steam Favorites](https://img.shields.io/steam/favorites/2864857909)](https://steamcommunity.com/sharedfiles/filedetails/?id=2864857909)
[![Steam Update Date](https://img.shields.io/steam/update-date/2864857909)](https://steamcommunity.com/sharedfiles/filedetails/?id=2864857909) [![MegaLinter](https://github.com/GenZmeY/KF2-LootedTraderInventory/actions/workflows/mega-linter.yml/badge.svg?branch=master)](https://github.com/GenZmeY/KF2-LootedTraderInventory/actions/workflows/mega-linter.yml)
[![GitHub tag (latest by date)](https://img.shields.io/github/v/tag/GenZmeY/KF2-LootedTraderInventory)](https://github.com/GenZmeY/KF2-LootedTraderInventory/tags) [![GitHub tag (latest by date)](https://img.shields.io/github/v/tag/GenZmeY/KF2-LootedTraderInventory)](https://github.com/GenZmeY/KF2-LootedTraderInventory/tags)
[![GitHub](https://img.shields.io/github/license/GenZmeY/KF2-LootedTraderInventory)](LICENSE) [![GitHub](https://img.shields.io/github/license/GenZmeY/KF2-LootedTraderInventory)](LICENSE)
# Description ## Description
This is a heavily stripped down version of [CTI](https://github.com/GenZmeY/KF2-CustomTraderInventory) that only allows you to remove the trader's weapons, not add them. This only exists in hopes of being whitelisted. This is a heavily stripped down version of [CTI](https://github.com/GenZmeY/KF2-CustomTraderInventory) that only allows you to remove the trader's weapons, not add them. This only exists in hopes of being whitelisted.
# Usage & Setup ## Usage & Setup
[See steam workshop page](https://steamcommunity.com/sharedfiles/filedetails/?id=2864857909) [See steam workshop page](https://steamcommunity.com/sharedfiles/filedetails/?id=2864857909)
# Build ## Build
**Note:** If you want to build/test/brew/publish a mutator without git-bash and/or scripts, follow [these instructions](https://tripwireinteractive.atlassian.net/wiki/spaces/KF2SW/pages/26247172/KF2+Code+Modding+How-to) instead of what is described here. **Note:** If you want to build/test/brew/publish a mutator without git-bash and/or scripts, follow [these instructions](https://tripwireinteractive.atlassian.net/wiki/spaces/KF2SW/pages/26247172/KF2+Code+Modding+How-to) instead of what is described here.
1. Install [Killing Floor 2](https://store.steampowered.com/app/232090/Killing_Floor_2/), Killing Floor 2 - SDK and [git for windows](https://git-scm.com/download/win); 1. Install [Killing Floor 2](https://store.steampowered.com/app/232090/Killing_Floor_2/), Killing Floor 2 - SDK and [git for windows](https://git-scm.com/download/win);
2. open git-bash and go to any folder where you want to store sources: 2. open git-bash and go to any folder where you want to store sources:
@ -27,5 +27,5 @@ This is a heavily stripped down version of [CTI](https://github.com/GenZmeY/KF2-
5. The compiled files will be here: 5. The compiled files will be here:
`C:\Users\<USERNAME>\Documents\My Games\KillingFloor2\KFGame\Unpublished\BrewedPC\Script\` `C:\Users\<USERNAME>\Documents\My Games\KillingFloor2\KFGame\Unpublished\BrewedPC\Script\`
# License ## License
[GNU GPLv3](LICENSE) [![license](https://www.gnu.org/graphics/gplv3-with-text-136x68.png)](LICENSE)

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@ -7,7 +7,7 @@ StripSource="True"
# Mutators to be compiled # Mutators to be compiled
# Specify them with a space as a separator, # Specify them with a space as a separator,
# Mutators will be compiled in the specified order # Mutators will be compiled in the specified order
PackageBuildOrder="LTI" PackageBuildOrder="LTI"
@ -16,7 +16,7 @@ PackageBuildOrder="LTI"
# Packages you want to brew using @peelz's patched KFEditor. # Packages you want to brew using @peelz's patched KFEditor.
# Useful for cases where regular brew doesn't put *.upk inside the package. # Useful for cases where regular brew doesn't put *.upk inside the package.
# Specify them with a space as a separator, # Specify them with a space as a separator,
# The order doesn't matter # The order doesn't matter
PackagePeelzBrew="" PackagePeelzBrew=""
@ -24,7 +24,7 @@ PackagePeelzBrew=""
# Mutators that will be uploaded to the workshop # Mutators that will be uploaded to the workshop
# Specify them with a space as a separator, # Specify them with a space as a separator,
# The order doesn't matter # The order doesn't matter
PackageUpload="LTI" PackageUpload="LTI"

2
tools

Submodule tools updated: 0e821f3dbb...fb458ac61f