Compare commits

...

26 Commits

Author SHA1 Message Date
bf5e6e7b9c
update description.txt 2024-04-28 20:57:28 +03:00
bb8225bc8f
add CHN and CHT localizations
translator: cheungfatzong
https://steamcommunity.com/profiles/76561199126205919
2024-04-28 20:11:43 +03:00
e6ed3a4ebf
Update description.txt 2024-03-24 22:07:28 +03:00
85e235316c
Merge pull request #6 from GenZmeY/gri-advice
add advice in case of problems with GRI replication
2024-01-08 12:29:33 +03:00
10bd48e082
Merge pull request #5 from GenZmeY/short-name
add short alias for mutator
2024-01-08 12:26:49 +03:00
d55cc77e05
add advice in case of problems with GRI replication 2024-01-01 00:09:09 +03:00
7e2351c1c1
add short alias for mutator 2023-12-31 23:32:55 +03:00
6344c3b3e3
update ci/cd 2023-12-31 20:49:56 +03:00
e0f6ab61b0
try to force init WorldInfo.GRI if possible 2023-10-08 21:38:55 +03:00
2b45b7ae56
speed up item sync 2023-10-08 20:20:17 +03:00
9ab02e29a1
update megalinter ci/cd 2023-10-08 18:05:05 +03:00
f66b991b26
Merge pull request #4 from GenZmeY/group-names
add mutator group name
2023-06-29 22:59:47 +03:00
05e2ca250c
Merge pull request #3 from GenZmeY/waiting-gri-limit
add waiting GRI limit
2023-06-29 22:59:31 +03:00
281b10e427 add mutator group name 2023-06-03 17:05:37 +03:00
728e0b3be3 update .editorconfig 2023-05-14 12:19:55 +03:00
335ca77980 add waiting GRI limit 2023-05-14 03:47:20 +03:00
1af2ef0b80
Merge pull request #1 from GenZmeY/MegaLinter
Mega linter
2023-05-14 03:25:41 +03:00
f1f6478548 style fixes 2023-05-14 03:22:31 +03:00
3ffd4dcd15 update README.md 2023-05-14 03:19:05 +03:00
07a339f188 add MegaLinter 2023-05-14 03:13:43 +03:00
eb3965e68a add .editorconfig 2023-05-14 03:12:48 +03:00
36a61fd084 update build tools 2023-05-14 03:07:30 +03:00
7668a07a18
Update description.txt 2022-11-27 20:26:08 +03:00
65dc9f537b remove DLC and HRG 2022-11-27 20:08:16 +03:00
19d360ed46 update description 2022-10-01 21:21:38 +03:00
cde46735aa update description 2022-10-01 20:44:59 +03:00
23 changed files with 1298 additions and 954 deletions

33
.editorconfig Normal file
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@ -0,0 +1,33 @@
root = true
# Global
[*]
indent_style = unset
indent_size = 4
tab_width = 4
end_of_line = lf
charset = utf-8
trim_trailing_whitespace = true
insert_final_newline = unset
# Unreal Engine 3 / Source
[*.uc]
indent_style = tab
[*.{uci,upkg}]
# Unreal Engine 3 / i18n
[*.{chn,cht,cze,dan,deu,dut,esl,esn,fra,frc,hun,int,ita,jpn,kor,pol,por,ptb,rus,tur,ukr}]
charset = utf-16le
# Other
[*.md]
indent_style = space
trim_trailing_whitespace = false
[*.yml]
indent_style = space
indent_size = 2
[*.{txt,cfg,conf}]
indent_style = tab

114
.github/workflows/mega-linter.yml vendored Normal file
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@ -0,0 +1,114 @@
---
name: MegaLinter
permissions: read-all
on:
push:
pull_request:
branches:
- master
env:
APPLY_FIXES: none
APPLY_FIXES_EVENT: pull_request
APPLY_FIXES_MODE: commit
FILTER_REGEX_EXCLUDE: (mega-linter.yml)
DISABLE: SPELL
concurrency:
group: ${{ github.ref }}-${{ github.workflow }}
cancel-in-progress: true
jobs:
megalinter:
name: MegaLinter
runs-on: ubuntu-latest
permissions:
contents: write
issues: write
pull-requests: write
steps:
- name: Checkout Code
uses: actions/checkout@b4ffde65f46336ab88eb53be808477a3936bae11
with:
token: ${{ secrets.PAT || secrets.GITHUB_TOKEN }}
fetch-depth: 0
- name: MegaLinter
uses: oxsecurity/megalinter@7e042c726c68415475b05a65a686c612120a1232
id: ml
env:
VALIDATE_ALL_CODEBASE: true
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Archive production artifacts
uses: actions/upload-artifact@c7d193f32edcb7bfad88892161225aeda64e9392
if: success() || failure()
with:
name: MegaLinter reports
path: |
megalinter-reports
mega-linter.log
- name: Set APPLY_FIXES_IF var
run: |
printf 'APPLY_FIXES_IF=%s\n' "${{
steps.ml.outputs.has_updated_sources == 1 &&
(
env.APPLY_FIXES_EVENT == 'all' ||
env.APPLY_FIXES_EVENT == github.event_name
) &&
(
github.event_name == 'push' ||
github.event.pull_request.head.repo.full_name == github.repository
)
}}" >> "${GITHUB_ENV}"
- name: Set APPLY_FIXES_IF_* vars
run: |
printf 'APPLY_FIXES_IF_PR=%s\n' "${{
env.APPLY_FIXES_IF == 'true' &&
env.APPLY_FIXES_MODE == 'pull_request'
}}" >> "${GITHUB_ENV}"
printf 'APPLY_FIXES_IF_COMMIT=%s\n' "${{
env.APPLY_FIXES_IF == 'true' &&
env.APPLY_FIXES_MODE == 'commit' &&
(!contains(fromJSON('["refs/heads/main", "refs/heads/master"]'), github.ref))
}}" >> "${GITHUB_ENV}"
- name: Create Pull Request with applied fixes
uses: peter-evans/create-pull-request@153407881ec5c347639a548ade7d8ad1d6740e38
id: cpr
if: env.APPLY_FIXES_IF_PR == 'true'
with:
token: ${{ secrets.PAT || secrets.GITHUB_TOKEN }}
commit-message: "[MegaLinter] Apply linters automatic fixes"
title: "[MegaLinter] Apply linters automatic fixes"
labels: bot
- name: Create PR output
if: env.APPLY_FIXES_IF_PR == 'true'
run: |
echo "PR Number - ${{ steps.cpr.outputs.pull-request-number }}"
echo "PR URL - ${{ steps.cpr.outputs.pull-request-url }}"
- name: Prepare commit
if: env.APPLY_FIXES_IF_COMMIT == 'true'
run: sudo chown -Rc $UID .git/
- name: Commit and push applied linter fixes
uses: stefanzweifel/git-auto-commit-action@8756aa072ef5b4a080af5dc8fef36c5d586e521d
if: env.APPLY_FIXES_IF_COMMIT == 'true'
with:
branch: >-
${{
github.event.pull_request.head.ref ||
github.head_ref ||
github.ref
}}
commit_message: "[MegaLinter] Apply linters fixes"
commit_user_name: "github-actions"
commit_user_email: "github-actions[bot]@users.noreply.github.com"

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@ -1,7 +1,7 @@
class LTI extends Info
config(LTI);
const LatestVersion = 1;
const LatestVersion = 2;
const CfgRemoveItems = class'RemoveItems';
const CfgOfficialWeapons = class'OfficialWeapons';
@ -14,6 +14,7 @@ var private config bool bOfficialWeaponsList;
var private KFGameInfo KFGI;
var private KFGameReplicationInfo KFGRI;
var private Array<class<KFWeaponDefinition> > WeapDefs;
var private Array<class<KFWeaponDefinition> > RemoveItems;
var private Array<LTI_RepInfo> RepInfos;
var private bool ReadyToSync;
@ -71,6 +72,8 @@ private function PreInit()
case `NO_CONFIG:
`Log_Info("Config created");
case 1:
case MaxInt:
`Log_Info("Config updated to version" @ LatestVersion);
break;
@ -139,7 +142,15 @@ private function PostInit()
return;
}
Trader.static.ModifyTrader(KFGRI, RemoveItems, CfgRemoveItems.default.bAll, LogLevel);
Trader.static.ModifyTrader(
KFGRI,
RemoveItems,
CfgRemoveItems.default.bAll,
CfgRemoveItems.default.bHRG,
CfgRemoveItems.default.bDLC,
LogLevel);
WeapDefs = Trader.static.GetTraderWeapDefs(KFGRI, LogLevel);
ReadyToSync = true;
@ -147,7 +158,7 @@ private function PostInit()
{
if (RepInfo.PendingSync)
{
RepInfo.ServerSync();
RepInfo.Replicate(WeapDefs);
}
}
}
@ -181,17 +192,13 @@ public function bool CreateRepInfo(Controller C)
if (RepInfo == None) return false;
RepInfo.PrepareSync(
Self,
LogLevel,
RemoveItems,
CfgRemoveItems.default.bAll);
RepInfo.PrepareSync(Self, LogLevel);
RepInfos.AddItem(RepInfo);
if (ReadyToSync)
{
RepInfo.ServerSync();
RepInfo.Replicate(WeapDefs);
}
else
{

View File

@ -1,60 +1 @@
class LTIMut extends KFMutator;
var private LTI LTI;
public simulated function bool SafeDestroy()
{
return (bPendingDelete || bDeleteMe || Destroy());
}
public event PreBeginPlay()
{
Super.PreBeginPlay();
if (WorldInfo.NetMode == NM_Client) return;
foreach WorldInfo.DynamicActors(class'LTI', LTI)
{
break;
}
if (LTI == None)
{
LTI = WorldInfo.Spawn(class'LTI');
}
if (LTI == None)
{
`Log_Base("FATAL: Can't Spawn 'LTI'");
SafeDestroy();
}
}
public function AddMutator(Mutator Mut)
{
if (Mut == Self) return;
if (Mut.Class == Class)
Mut.Destroy();
else
Super.AddMutator(Mut);
}
public function NotifyLogin(Controller C)
{
LTI.NotifyLogin(C);
Super.NotifyLogin(C);
}
public function NotifyLogout(Controller C)
{
LTI.NotifyLogout(C);
Super.NotifyLogout(C);
}
DefaultProperties
{
}
class LTIMut extends Mut; // backward compatibility

View File

@ -4,29 +4,37 @@ class LTI_LocalMessage extends Object
var const String SyncItemsDefault;
var private localized String SyncItems;
var const String SyncFinishedDefault;
var private localized String SyncFinished;
var const String WaitingGRIDefault;
var private localized String WaitingGRI;
var const String IncompatibleGRIDefault;
var private localized String IncompatibleGRI;
var const String DisconnectDefault;
var private localized String Disconnect;
var const String IncompatibleGRIWarningDefault;
var private localized String IncompatibleGRIWarning;
var const String NoneGRIDefault;
var private localized String NoneGRI;
var const String NoneGRIWarningDefault;
var private localized String NoneGRIWarning;
var const String SecondsShortDefault;
var private localized String SecondsShort;
var const String PleaseWaitDefault;
var private localized String PleaseWait;
enum E_LTI_LocalMessageType
{
LTI_SyncItems,
LTI_SyncFinished,
LTI_WaitingGRI,
LTI_IncompatibleGRI,
LTI_Disconnect,
LTI_SecondsShort
LTI_IncompatibleGRIWarning,
LTI_NoneGRI,
LTI_NoneGRIWarning,
LTI_SecondsShort,
LTI_PleaseWait
};
public static function String GetLocalizedString(
@ -43,20 +51,26 @@ public static function String GetLocalizedString(
case LTI_SyncItems:
return (default.SyncItems != "" ? default.SyncItems : default.SyncItemsDefault);
case LTI_SyncFinished:
return (default.SyncFinished != "" ? default.SyncFinished : default.SyncFinishedDefault);
case LTI_WaitingGRI:
return (default.WaitingGRI != "" ? default.WaitingGRI : default.WaitingGRIDefault);
case LTI_IncompatibleGRI:
return (default.IncompatibleGRI != "" ? default.IncompatibleGRI : default.IncompatibleGRIDefault);
return (default.IncompatibleGRI != "" ? default.IncompatibleGRI : default.IncompatibleGRIDefault) @ String1;
case LTI_Disconnect:
return (default.Disconnect != "" ? default.Disconnect : default.DisconnectDefault);
case LTI_IncompatibleGRIWarning:
return (default.IncompatibleGRIWarning != "" ? default.IncompatibleGRIWarning : default.IncompatibleGRIWarningDefault);
case LTI_NoneGRI:
return (default.NoneGRI != "" ? default.NoneGRI : default.NoneGRIDefault);
case LTI_NoneGRIWarning:
return (default.NoneGRIWarning != "" ? default.NoneGRIWarning : default.NoneGRIWarningDefault);
case LTI_SecondsShort:
return (default.SecondsShort != "" ? default.SecondsShort : default.SecondsShortDefault);
case LTI_PleaseWait:
return (default.PleaseWait != "" ? default.PleaseWait : default.PleaseWaitDefault);
}
return "";
@ -65,9 +79,11 @@ public static function String GetLocalizedString(
defaultproperties
{
SyncItemsDefault = "Sync items:"
SyncFinishedDefault = "Sync finished."
WaitingGRIDefault = "Waiting GRI..."
IncompatibleGRIDefault = "Incompatible GRI:"
DisconnectDefault = "Disconnect..."
IncompatibleGRIWarningDefault = "You can enter the game, but the trader may not work correctly.";
NoneGRIDefault = "GRI is not initialized!"
NoneGRIWarningDefault = "It is recommended to reconnect. If you enter the game right now, the trader may not work correctly.";
SecondsShortDefault = "s"
PleaseWaitDefault = "Please wait"
}

View File

@ -1,18 +1,25 @@
class LTI_RepInfo extends ReplicationInfo;
const CAPACITY = 64; // max: 128
const Trader = class'Trader';
const LocalMessage = class'LTI_LocalMessage';
struct ReplicationStruct
{
var int Size;
var int Transfered;
var class<KFWeaponDefinition> Items[CAPACITY];
var int Length;
};
var public bool PendingSync;
var private LTI LTI;
var private E_LogLevel LogLevel;
var private Array<class<KFWeaponDefinition> > RemoveItems;
var private bool ReplaceMode;
var private int Recieved;
var private int SyncSize;
var private GameReplicationInfo GRI;
var private KFPlayerController KFPC;
var private KFGFxWidget_PartyInGame PartyInGameWidget;
var private GFxObject Notification;
@ -23,11 +30,16 @@ var private String NotificationRightText;
var private int NotificationPercent;
var private int WaitingGRI;
var private int WaitingGRIThreshold;
var private int WaitingGRILimit;
var private ReplicationStruct RepData;
var private Array<class<KFWeaponDefinition> > RepArray;
replication
{
if (bNetInitial && Role == ROLE_Authority)
LogLevel, ReplaceMode, SyncSize;
LogLevel;
}
public simulated function bool SafeDestroy()
@ -37,19 +49,143 @@ public simulated function bool SafeDestroy()
return (bPendingDelete || bDeleteMe || Destroy());
}
public function PrepareSync(
LTI _LTI,
E_LogLevel _LogLevel,
Array<class<KFWeaponDefinition> > _RemoveItems,
bool _ReplaceMode)
public function PrepareSync(LTI _LTI, E_LogLevel _LogLevel)
{
`Log_Trace();
LTI = _LTI;
LogLevel = _LogLevel;
RemoveItems = _RemoveItems;
ReplaceMode = _ReplaceMode;
SyncSize = RemoveItems.Length;
}
public function Replicate(const out Array<class<KFWeaponDefinition> > WeapDefs)
{
`Log_Trace();
RepArray = WeapDefs;
RepData.Size = RepArray.Length;
if (WorldInfo.NetMode == NM_StandAlone)
{
Progress(RepArray.Length, RepArray.Length);
return;
}
Sync();
}
private reliable server function Sync()
{
local int LocalIndex;
local int GlobalIndex;
`Log_Trace();
LocalIndex = 0;
GlobalIndex = RepData.Transfered;
while (LocalIndex < CAPACITY && GlobalIndex < RepData.Size)
{
RepData.Items[LocalIndex++] = RepArray[GlobalIndex++];
}
if (RepData.Transfered == GlobalIndex) return; // Finished
RepData.Transfered = GlobalIndex;
RepData.Length = LocalIndex;
Send(RepData);
Progress(RepData.Transfered, RepData.Size);
}
private reliable client function Send(ReplicationStruct RD)
{
local int LocalIndex;
`Log_Trace();
for (LocalIndex = 0; LocalIndex < RD.Length; LocalIndex++)
{
RepArray.AddItem(RD.Items[LocalIndex]);
}
Progress(RD.Transfered, RD.Size);
Sync();
}
private simulated function Progress(int Value, int Size)
{
`Log_Trace();
`Log_Debug("Replicated:" @ Value @ "/" @ Size);
if (ROLE < ROLE_Authority)
{
NotifyProgress(Value, Size);
if (Value >= Size) Finished();
}
}
private simulated function Finished()
{
local KFGameReplicationInfo KFGRI;
`Log_Trace();
if (GetGRI(WaitingGRI > WaitingGRIThreshold) == None && WaitingGRI++ < WaitingGRILimit)
{
`Log_Debug("Finished: Waiting GRI" @ WaitingGRI);
NotifyWaitingGRI();
SetTimer(1.0f, false, nameof(Finished));
return;
}
KFGRI = KFGameReplicationInfo(GRI);
if (KFGRI != None)
{
`Log_Debug("Finished: Trader.static.OverwriteTraderItems");
Trader.static.OverwriteTraderItems(KFGRI, RepArray, LogLevel);
`Log_Info("Trader items successfully synchronized!");
}
else
{
`Log_Error("Incompatible Game Replication info:" @ String(GRI));
if (GRI == None)
{
NotifyNoneGRI();
}
else
{
NotifyIncompatibleGRI();
}
}
ShowReadyButton();
ClientCleanup();
}
private simulated function GameReplicationInfo GetGRI(optional bool ForcedSearch = false)
{
`Log_Trace();
if (GRI == None)
{
GRI = WorldInfo.GRI;
}
if (GRI == None && ForcedSearch)
{
foreach WorldInfo.DynamicActors(class'GameReplicationInfo', GRI) break;
}
if (WorldInfo.GRI == None && GRI != None)
{
`Log_Warn("Force initialization of WorldInfo.GRI" @ String(GRI));
WorldInfo.GRI = GRI;
}
return GRI;
}
private simulated function KFPlayerController GetKFPC()
@ -68,6 +204,39 @@ private simulated function KFPlayerController GetKFPC()
return KFPC;
}
public reliable client function WriteToChatLocalized(
E_LTI_LocalMessageType LMT,
optional String HexColor,
optional String String1,
optional String String2,
optional String String3)
{
`Log_Trace();
WriteToChat(LocalMessage.static.GetLocalizedString(LogLevel, LMT, String1, String2, String3), HexColor);
}
public reliable client function WriteToChat(String Message, optional String HexColor)
{
local KFGFxHudWrapper HUD;
`Log_Trace();
if (GetKFPC() == None) return;
if (KFPC.MyGFxManager.PartyWidget != None && KFPC.MyGFxManager.PartyWidget.PartyChatWidget != None)
{
KFPC.MyGFxManager.PartyWidget.PartyChatWidget.SetVisible(true);
KFPC.MyGFxManager.PartyWidget.PartyChatWidget.AddChatMessage(Message, HexColor);
}
HUD = KFGFxHudWrapper(KFPC.myHUD);
if (HUD != None && HUD.HUDMovie != None && HUD.HUDMovie.HudChatBox != None)
{
HUD.HUDMovie.HudChatBox.AddChatMessage(Message, HexColor);
}
}
private simulated function SetPartyInGameWidget()
{
`Log_Trace();
@ -107,6 +276,8 @@ private simulated function ShowReadyButton()
{
`Log_Trace();
ClearTimer(nameof(KeepNotification));
if (CheckPartyInGameWidget())
{
Notification.SetVisible(false);
@ -132,41 +303,6 @@ private simulated function UpdateNotification(String Title, String Left, String
}
}
private reliable client function ClientSync(class<KFWeaponDefinition> WeapDef)
{
`Log_Trace();
if (WeapDef == None)
{
`Log_Fatal("WeapDef is:" @ WeapDef);
Cleanup();
ConsoleCommand("Disconnect");
SafeDestroy();
return;
}
if (!IsTimerActive(nameof(KeepNotification)))
{
SetTimer(0.1f, true, nameof(KeepNotification));
}
RemoveItems.AddItem(WeapDef);
Recieved = RemoveItems.Length;
NotificationHeaderText = "-" @ WeapDef.static.GetItemName();
NotificationLeftText = LocalMessage.static.GetLocalizedString(LogLevel, LTI_SyncItems);
NotificationRightText = Recieved @ "/" @ SyncSize;
if (SyncSize != 0)
{
NotificationPercent = (float(Recieved) / float(SyncSize)) * 100;
}
`Log_Debug("ClientSync: -" @ String(WeapDef) @ NotificationRightText);
ServerSync();
}
private simulated function KeepNotification()
{
HideReadyButton();
@ -177,89 +313,72 @@ private simulated function KeepNotification()
NotificationPercent);
}
private simulated reliable client function ClientSyncFinished()
private simulated function ClientCleanup()
{
local KFGameReplicationInfo KFGRI;
`Log_Trace();
NotificationLeftText = "";
NotificationRightText = "";
NotificationPercent = 0;
if (WorldInfo.GRI == None)
{
`Log_Debug("ClientSyncFinished: Waiting GRI");
NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, LTI_WaitingGRI);
NotificationLeftText = String(++WaitingGRI) $ LocalMessage.static.GetLocalizedString(LogLevel, LTI_SecondsShort);
NotificationRightText = "";
SetTimer(1.0f, false, nameof(ClientSyncFinished));
return;
}
KFGRI = KFGameReplicationInfo(WorldInfo.GRI);
if (KFGRI == None)
{
`Log_Fatal("Incompatible Replication info:" @ String(WorldInfo.GRI));
ClearTimer(nameof(KeepNotification));
UpdateNotification(
LocalMessage.static.GetLocalizedString(LogLevel, LTI_IncompatibleGRI) @ String(WorldInfo.GRI),
LocalMessage.static.GetLocalizedString(LogLevel, LTI_Disconnect), "", 0);
Cleanup();
ConsoleCommand("Disconnect");
SafeDestroy();
return;
}
NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, LTI_SyncFinished);
NotificationLeftText = "";
NotificationRightText = "";
NotificationPercent = 0;
Trader.static.ModifyTrader(KFGRI, RemoveItems, ReplaceMode, LogLevel);
`Log_Debug("ClientSyncFinished: Trader.static.ModifyTrader");
ClearTimer(nameof(KeepNotification));
ShowReadyButton();
Cleanup();
`Log_Debug("Cleanup");
ServerCleanup();
SafeDestroy();
}
private reliable server function Cleanup()
private reliable server function ServerCleanup()
{
`Log_Trace();
`Log_Debug("Cleanup");
if (!LTI.DestroyRepInfo(Controller(Owner)))
if (!LTI.DestroyRepInfo(GetKFPC()))
{
`Log_Debug("Cleanup (forced)");
SafeDestroy();
}
}
public reliable server function ServerSync()
private simulated function NotifyWaitingGRI()
{
`Log_Trace();
PendingSync = false;
if (bPendingDelete || bDeleteMe) return;
if (SyncSize <= Recieved || WorldInfo.NetMode == NM_StandAlone)
if (!IsTimerActive(nameof(KeepNotification)))
{
`Log_Debug("ServerSync: Finished");
ClientSyncFinished();
SetTimer(0.1f, true, nameof(KeepNotification));
}
else
NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, LTI_WaitingGRI);
NotificationLeftText = String(WaitingGRI) $ LocalMessage.static.GetLocalizedString(LogLevel, LTI_SecondsShort);
NotificationRightText = LocalMessage.static.GetLocalizedString(LogLevel, LTI_PleaseWait);
NotificationPercent = 0;
KeepNotification();
}
private simulated function NotifyProgress(int Value, int Size)
{
if (!IsTimerActive(nameof(KeepNotification)))
{
if (Recieved < RemoveItems.Length)
{
`Log_Debug("ServerSync[-]:" @ (Recieved + 1) @ "/" @ SyncSize @ RemoveItems[Recieved]);
ClientSync(RemoveItems[Recieved++]);
}
SetTimer(0.1f, true, nameof(KeepNotification));
}
NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, LTI_SyncItems);
NotificationLeftText = Value @ "/" @ Size;
NotificationRightText = LocalMessage.static.GetLocalizedString(LogLevel, LTI_PleaseWait);
NotificationPercent = (float(Value) / float(Size)) * 100;
KeepNotification();
}
private simulated function NotifyIncompatibleGRI()
{
WriteToChatLocalized(
LTI_IncompatibleGRI,
class'KFLocalMessage'.default.InteractionColor,
String(GRI.class));
WriteToChatLocalized(
LTI_IncompatibleGRIWarning,
class'KFLocalMessage'.default.InteractionColor);
}
private simulated function NotifyNoneGRI()
{
WriteToChatLocalized(
LTI_NoneGRI,
class'KFLocalMessage'.default.InteractionColor);
WriteToChatLocalized(
LTI_NoneGRIWarning,
class'KFLocalMessage'.default.InteractionColor);
}
defaultproperties
@ -269,8 +388,9 @@ defaultproperties
bSkipActorPropertyReplication = false
PendingSync = false
Recieved = 0
NotificationPercent = 0
WaitingGRI = 0
WaitingGRIThreshold = 10
WaitingGRILimit = 20
}

60
LTI/Classes/Mut.uc Normal file
View File

@ -0,0 +1,60 @@
class Mut extends KFMutator;
var private LTI LTI;
public simulated function bool SafeDestroy()
{
return (bPendingDelete || bDeleteMe || Destroy());
}
public event PreBeginPlay()
{
Super.PreBeginPlay();
if (WorldInfo.NetMode == NM_Client) return;
foreach WorldInfo.DynamicActors(class'LTI', LTI)
{
break;
}
if (LTI == None)
{
LTI = WorldInfo.Spawn(class'LTI');
}
if (LTI == None)
{
`Log_Base("FATAL: Can't Spawn 'LTI'");
SafeDestroy();
}
}
public function AddMutator(Mutator M)
{
if (M == Self) return;
if (M.Class == Class)
Mut(M).SafeDestroy();
else
Super.AddMutator(M);
}
public function NotifyLogin(Controller C)
{
LTI.NotifyLogin(C);
Super.NotifyLogin(C);
}
public function NotifyLogout(Controller C)
{
LTI.NotifyLogout(C);
Super.NotifyLogout(C);
}
DefaultProperties
{
GroupNames.Add("TraderItems")
}

View File

@ -3,6 +3,8 @@ class RemoveItems extends Object
config(LTI);
var public config bool bAll;
var public config bool bHRG;
var public config bool bDLC;
var private config Array<String> Item;
public static function InitConfig(int Version, int LatestVersion)
@ -12,6 +14,10 @@ public static function InitConfig(int Version, int LatestVersion)
case `NO_CONFIG:
ApplyDefault();
case 1:
default.bHRG = false;
default.bDLC = false;
default: break;
}
@ -24,6 +30,8 @@ public static function InitConfig(int Version, int LatestVersion)
private static function ApplyDefault()
{
default.bAll = false;
default.bHRG = false;
default.bDLC = false;
default.Item.Length = 0;
default.Item.AddItem("KFGame.KFWeapDef_9mmDual");
}
@ -43,6 +51,15 @@ public static function Array<class<KFWeaponDefinition> > Load(E_LogLevel LogLeve
}
else
{
if (default.bHRG)
{
`Log_Info("Remove all HRG items");
}
if (default.bDLC)
{
`Log_Info("Remove all DLC items");
}
foreach default.Item(ItemRaw, Line)
{
ItemWeapDef = class<KFWeaponDefinition>(DynamicLoadObject(ItemRaw, class'Class'));

View File

@ -69,13 +69,13 @@ public static simulated function ModifyTrader(
KFGameReplicationInfo KFGRI,
Array<class<KFWeaponDefinition> > RemoveItems,
bool ReplaceMode,
bool RemoveHRG,
bool RemoveDLC,
E_LogLevel LogLevel)
{
local KFGFxObject_TraderItems TraderItems;
local STraderItem Item;
local class<KFWeaponDefinition> WeapDef;
local Array<class<KFWeaponDefinition> > WeapDefs;
local int MaxItemID;
`Log_TraceStatic();
@ -86,7 +86,9 @@ public static simulated function ModifyTrader(
foreach TraderItems.SaleItems(Item)
{
if (Item.WeaponDef != None
&& RemoveItems.Find(Item.WeaponDef) == INDEX_NONE)
&& RemoveItems.Find(Item.WeaponDef) == INDEX_NONE
&& (!RemoveHRG || (RemoveHRG && InStr(Item.WeaponDef, "_HRG", true) == INDEX_NONE))
&& (!RemoveDLC || (RemoveDLC && Item.WeaponDef.default.SharedUnlockId == SCU_None)))
{
WeapDefs.AddItem(Item.WeaponDef);
}
@ -95,13 +97,33 @@ public static simulated function ModifyTrader(
WeapDefs.Sort(ByPrice);
OverwriteTraderItems(KFGRI, WeapDefs, LogLevel);
}
public static simulated function OverwriteTraderItems(
KFGameReplicationInfo KFGRI,
const out Array<class<KFWeaponDefinition> > WeapDefs,
E_LogLevel LogLevel)
{
local KFGFxObject_TraderItems TraderItems;
local STraderItem Item;
local class<KFWeaponDefinition> WeapDef;
local int MaxItemID;
`Log_TraceStatic();
TraderItems = GetTraderItems(KFGRI, LogLevel);
TraderItems.SaleItems.Length = 0;
MaxItemID = 0;
`Log_Debug("Trader Items:");
foreach WeapDefs(WeapDef)
{
Item.WeaponDef = WeapDef;
Item.ItemID = ++MaxItemID;
Item.ItemID = MaxItemID++;
TraderItems.SaleItems.AddItem(Item);
`Log_Debug("[" $ MaxItemID $ "]" @ String(WeapDef));
}
TraderItems.SetItemsInfo(TraderItems.SaleItems);

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@ -1,4 +1,4 @@
[img]https://img.shields.io/static/v1?logo=GitHub&labelColor=gray&color=blue&logoColor=white&label=&message=Open Source[/img] [img]https://img.shields.io/github/license/GenZmeY/KF2-LootedTraderInventory[/img] [img]https://img.shields.io/steam/downloads/2864857909[/img] [img]https://img.shields.io/steam/favorites/2864857909[/img] [img]https://img.shields.io/steam/update-date/2864857909[/img] [url=https://steamcommunity.com/sharedfiles/filedetails/changelog/2864857909][img]https://img.shields.io/github/v/tag/GenZmeY/KF2-LootedTraderInventory[/img][/url]
[img]https://img.shields.io/static/v1?logo=GitHub&labelColor=gray&color=blue&logoColor=white&label=&message=Open Source[/img] [img]https://img.shields.io/github/license/GenZmeY/KF2-LootedTraderInventory[/img] [img]https://img.shields.io/steam/favorites/2864857909[/img] [img]https://img.shields.io/steam/update-date/2864857909[/img] [url=https://steamcommunity.com/sharedfiles/filedetails/changelog/2864857909][img]https://img.shields.io/github/v/tag/GenZmeY/KF2-LootedTraderInventory[/img][/url]
[h1]Features[/h1]
[list]
@ -11,19 +11,25 @@ This is a heavily stripped-down version of [url=https://steamcommunity.com/share
If we're lucky with that then server operators will have more tools to fine-tune the server.
[h1]Whitelisted?[/h1]
No. But I really hope that it will be whitelisted.
[b]No.[/b] But I really hope that it will be whitelisted.
[b]⚠️ I submitted whitelist request here:[/b]
https://forums.tripwireinteractive.com/index.php?threads/whitelisting-mods-and-mutators.120340/
https://forums.tripwireinteractive.com/index.php?threads/whitelisting-mods-and-mutators.120340/post-2353665
[h1]Usage (single player)[/h1]
[olist]
[*]Subscribe to this mutator;
[*]Create a file [b](*)[/b]: [b]C:\Users\<username>\Documents\My Games\KillingFloor2\KFGame\Config\KFLTI.ini[/b]
with the following content:
[b][LTI.LTI]
Version=0[/b]
[*]Start KF2;
[*]Open console (`) and input:
[b]open KF-BioticsLab?Mutator=LTI.LTIMut[/b]
(replace the map and add the parameters you need)
[*]<Enter>.
[*]Open console (~) and start any map with LTI (this will generate the default KFLTI.ini content):
[b]open KF-BioticsLab?Mutator=LTI.Mut[/b]
[*]Close the game and configure LTI as you need (see the [b]Setup (KFLTI.ini)[/b] section below);
[*]Start KF2, open the console, start the game:
[b]open KF-BioticsLab?Mutator=LTI.Mut[/b]
(replace the map and add the parameters you need).
[/olist]
[h1]Usage (server)[/h1]
[b]Note:[/b] [i]If you don't understand what is written here, read the article [url=https://wiki.killingfloor2.com/index.php?title=Dedicated_Server_(Killing_Floor_2)][u]Dedicated Server (KF2 wiki)[/u][/url] before following these instructions.[/i]
@ -34,25 +40,33 @@ https://forums.tripwireinteractive.com/index.php?threads/whitelisting-mods-and-m
❗️ If there are several [b]DownloadManagers=[/b] then the line above should be the first ❗️
[*]Add the following string to the [b][OnlineSubsystemSteamworks.KFWorkshopSteamworks][/b] section (create one if it doesn't exist):
[b]ServerSubscribedWorkshopItems=2864857909[/b]
[*]Start the server and wait until the mutator is downloading;
[*]Add mutator to server start parameters: [b]?Mutator=LTI.LTIMut[/b] and restart the server.
[*]Start the server and wait while the mutator is downloading;
[*]When the download is complete, close the server;
[*]Create a file [b](*)[/b]: [b]<kf2-server>\KFGame\Config\KFLTI.ini[/b]
with the following content:
[b][LTI.LTI]
Version=0[/b]
[*]Add mutator to server start parameters: [b]?Mutator=LTI.Mut[/b] and start the server (this will generate the default KFLTI.ini content);
[*]Close the server and configure LTI as you need (see the [b]Setup (KFLTI.ini)[/b] section below);
[*]Start the server (with [b]?Mutator=LTI.Mut[/b]) again.
[/olist]
[h1][b](*)[/b] Buggy config variables initialization[/h1]
LTI, like many other mutators, initializes the config by relying on the unreal script feature which uses default values for each data type that is not explicitly specified. For the int type (which is used to store the config version) this is zero - detecting zero allows to understand that the mutator is being used for the first time (which means it's need to generate a config). But now the game contains a bug that initializes the config values randomly if they are not explicitly set. Thus, the config may have incorrect values or not be created at all. This is why I recommend explicitly set [b]Version=0[/b] in the config for the first time.
Unfortunately I can't do anything about it because it's a game problem (not mutator). I hope TWI fixes this someday.
[h1]Setup (KFLTI.ini)[/h1]
Config will be created at the first start[b]*[/b].
[list]
[*]Set [b]bOfficialWeaponsList=True[/b] to have an auto-updated list of all official weapons in the config (for a convenient copy-paste).
[*]Set [b]bOfficialWeaponsList=True[/b] to have an auto-updated list of all official weapons in the config (for a convenient copy-paste) or leave it [b]False[/b] if you want a clean config without unnecessary things.
[*]Use [b][LTI.RemoveItems][/b] to remove items from the trader inventory.
example: [b]Item=KFGame.KFWeapDef_Mac10[/b] will remove MAC10 from sale.
[*]Set [b]bHRG=True[/b] to remove HRG items.
[*]Set [b]bDLC=True[/b] to remove DLC items.
[/list]
[h1]Troubleshooting[/h1]
[b](*)[/b] If your config is not created for some reason, create it manually with the following content:
[b][LTI.LTI]
Version=0
[/b]
Then start the server and check the file again - config content should be generated.
[h1]Translators:[/h1]
[url=https://steamcommunity.com/profiles/76561199126205919]cheungfatzong[/url] - Traditional [CHT] and Simplified [CHN] Chinese.
[h1]Sources[/h1]
[url=https://github.com/GenZmeY/KF2-LootedTraderInventory]https://github.com/GenZmeY/KF2-LootedTraderInventory[/url] [b](GNU GPLv3)[/b]

View File

@ -3,17 +3,17 @@
[![Steam Workshop](https://img.shields.io/static/v1?message=workshop&logo=steam&labelColor=gray&color=blue&logoColor=white&label=steam%20)](https://steamcommunity.com/sharedfiles/filedetails/?id=2864857909)
[![Steam Downloads](https://img.shields.io/steam/downloads/2864857909)](https://steamcommunity.com/sharedfiles/filedetails/?id=2864857909)
[![Steam Favorites](https://img.shields.io/steam/favorites/2864857909)](https://steamcommunity.com/sharedfiles/filedetails/?id=2864857909)
[![Steam Update Date](https://img.shields.io/steam/update-date/2864857909)](https://steamcommunity.com/sharedfiles/filedetails/?id=2864857909)
[![MegaLinter](https://github.com/GenZmeY/KF2-LootedTraderInventory/actions/workflows/mega-linter.yml/badge.svg?branch=master)](https://github.com/GenZmeY/KF2-LootedTraderInventory/actions/workflows/mega-linter.yml)
[![GitHub tag (latest by date)](https://img.shields.io/github/v/tag/GenZmeY/KF2-LootedTraderInventory)](https://github.com/GenZmeY/KF2-LootedTraderInventory/tags)
[![GitHub](https://img.shields.io/github/license/GenZmeY/KF2-LootedTraderInventory)](LICENSE)
# Description
## Description
This is a heavily stripped down version of [CTI](https://github.com/GenZmeY/KF2-CustomTraderInventory) that only allows you to remove the trader's weapons, not add them. This only exists in hopes of being whitelisted.
# Usage & Setup
## Usage & Setup
[See steam workshop page](https://steamcommunity.com/sharedfiles/filedetails/?id=2864857909)
# Build
## Build
**Note:** If you want to build/test/brew/publish a mutator without git-bash and/or scripts, follow [these instructions](https://tripwireinteractive.atlassian.net/wiki/spaces/KF2SW/pages/26247172/KF2+Code+Modding+How-to) instead of what is described here.
1. Install [Killing Floor 2](https://store.steampowered.com/app/232090/Killing_Floor_2/), Killing Floor 2 - SDK and [git for windows](https://git-scm.com/download/win);
2. open git-bash and go to any folder where you want to store sources:
@ -27,5 +27,5 @@ This is a heavily stripped down version of [CTI](https://github.com/GenZmeY/KF2-
5. The compiled files will be here:
`C:\Users\<USERNAME>\Documents\My Games\KillingFloor2\KFGame\Unpublished\BrewedPC\Script\`
# License
[GNU GPLv3](LICENSE)
## License
[![license](https://www.gnu.org/graphics/gplv3-with-text-136x68.png)](LICENSE)

2
tools

@ -1 +1 @@
Subproject commit 0e821f3dbbc6b3528f2028b0060d3b6f7f1c4b93
Subproject commit fb458ac61f7e6c6426b8dff366dd5e7499e0d95f