speed up item sync
This commit is contained in:
parent
9ab02e29a1
commit
2b45b7ae56
@ -14,6 +14,7 @@ var private config bool bOfficialWeaponsList;
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var private KFGameInfo KFGI;
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var private KFGameInfo KFGI;
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var private KFGameReplicationInfo KFGRI;
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var private KFGameReplicationInfo KFGRI;
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var private Array<class<KFWeaponDefinition> > WeapDefs;
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var private Array<class<KFWeaponDefinition> > RemoveItems;
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var private Array<class<KFWeaponDefinition> > RemoveItems;
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var private Array<LTI_RepInfo> RepInfos;
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var private Array<LTI_RepInfo> RepInfos;
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var private bool ReadyToSync;
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var private bool ReadyToSync;
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@ -149,13 +150,15 @@ private function PostInit()
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CfgRemoveItems.default.bDLC,
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CfgRemoveItems.default.bDLC,
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LogLevel);
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LogLevel);
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WeapDefs = Trader.static.GetTraderWeapDefs(KFGRI, LogLevel);
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ReadyToSync = true;
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ReadyToSync = true;
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foreach RepInfos(RepInfo)
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foreach RepInfos(RepInfo)
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{
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{
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if (RepInfo.PendingSync)
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if (RepInfo.PendingSync)
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{
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{
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RepInfo.ServerSync();
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RepInfo.Replicate(WeapDefs);
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}
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}
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}
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}
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}
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}
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@ -189,19 +192,13 @@ public function bool CreateRepInfo(Controller C)
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if (RepInfo == None) return false;
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if (RepInfo == None) return false;
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RepInfo.PrepareSync(
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RepInfo.PrepareSync(Self, LogLevel);
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Self,
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LogLevel,
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RemoveItems,
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CfgRemoveItems.default.bAll,
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CfgRemoveItems.default.bHRG,
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CfgRemoveItems.default.bDLC);
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RepInfos.AddItem(RepInfo);
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RepInfos.AddItem(RepInfo);
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if (ReadyToSync)
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if (ReadyToSync)
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{
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{
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RepInfo.ServerSync();
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RepInfo.Replicate(WeapDefs);
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}
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}
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else
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else
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{
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{
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@ -16,13 +16,17 @@ var private localized String IncompatibleGRIWarning;
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var const String SecondsShortDefault;
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var const String SecondsShortDefault;
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var private localized String SecondsShort;
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var private localized String SecondsShort;
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var const String PleaseWaitDefault;
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var private localized String PleaseWait;
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enum E_LTI_LocalMessageType
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enum E_LTI_LocalMessageType
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{
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{
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LTI_SyncItems,
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LTI_SyncItems,
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LTI_WaitingGRI,
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LTI_WaitingGRI,
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LTI_IncompatibleGRI,
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LTI_IncompatibleGRI,
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LTI_IncompatibleGRIWarning,
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LTI_IncompatibleGRIWarning,
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LTI_SecondsShort
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LTI_SecondsShort,
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LTI_PleaseWait
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};
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};
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public static function String GetLocalizedString(
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public static function String GetLocalizedString(
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@ -50,6 +54,9 @@ public static function String GetLocalizedString(
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case LTI_SecondsShort:
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case LTI_SecondsShort:
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return (default.SecondsShort != "" ? default.SecondsShort : default.SecondsShortDefault);
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return (default.SecondsShort != "" ? default.SecondsShort : default.SecondsShortDefault);
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case LTI_PleaseWait:
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return (default.PleaseWait != "" ? default.PleaseWait : default.PleaseWaitDefault);
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}
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}
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return "";
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return "";
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@ -62,4 +69,5 @@ defaultproperties
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IncompatibleGRIDefault = "Incompatible GRI:"
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IncompatibleGRIDefault = "Incompatible GRI:"
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IncompatibleGRIWarningDefault = "You can enter the game, but the trader may not work correctly.";
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IncompatibleGRIWarningDefault = "You can enter the game, but the trader may not work correctly.";
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SecondsShortDefault = "s"
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SecondsShortDefault = "s"
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PleaseWaitDefault = "Please wait"
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}
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}
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@ -1,19 +1,23 @@
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class LTI_RepInfo extends ReplicationInfo;
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class LTI_RepInfo extends ReplicationInfo;
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const CAPACITY = 64; // max: 128
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const Trader = class'Trader';
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const Trader = class'Trader';
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const LocalMessage = class'LTI_LocalMessage';
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const LocalMessage = class'LTI_LocalMessage';
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struct ReplicationStruct
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{
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var int Size;
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var int Transfered;
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var class<KFWeaponDefinition> Items[CAPACITY];
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var int Length;
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};
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var public bool PendingSync;
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var public bool PendingSync;
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var private LTI LTI;
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var private LTI LTI;
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var private E_LogLevel LogLevel;
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var private E_LogLevel LogLevel;
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var private Array<class<KFWeaponDefinition> > RemoveItems;
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var private bool ReplaceMode;
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var private bool RemoveHRG;
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var private bool RemoveDLC;
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var private int Recieved;
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var private int SyncSize;
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var private KFPlayerController KFPC;
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var private KFPlayerController KFPC;
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var private KFGFxWidget_PartyInGame PartyInGameWidget;
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var private KFGFxWidget_PartyInGame PartyInGameWidget;
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@ -27,10 +31,13 @@ var private int NotificationPercent;
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var private int WaitingGRI;
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var private int WaitingGRI;
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var private int WaitingGRILimit;
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var private int WaitingGRILimit;
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var private ReplicationStruct RepData;
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var private Array<class<KFWeaponDefinition> > RepArray;
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replication
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replication
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{
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{
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if (bNetInitial && Role == ROLE_Authority)
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if (bNetInitial && Role == ROLE_Authority)
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LogLevel, ReplaceMode, RemoveHRG, RemoveDLC, SyncSize;
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LogLevel;
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}
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}
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public simulated function bool SafeDestroy()
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public simulated function bool SafeDestroy()
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@ -40,23 +47,113 @@ public simulated function bool SafeDestroy()
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return (bPendingDelete || bDeleteMe || Destroy());
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return (bPendingDelete || bDeleteMe || Destroy());
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}
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}
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public function PrepareSync(
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public function PrepareSync(LTI _LTI, E_LogLevel _LogLevel)
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LTI _LTI,
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E_LogLevel _LogLevel,
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Array<class<KFWeaponDefinition> > _RemoveItems,
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bool _ReplaceMode,
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bool _RemoveHRG,
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bool _RemoveDLC)
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{
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{
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`Log_Trace();
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`Log_Trace();
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LTI = _LTI;
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LTI = _LTI;
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LogLevel = _LogLevel;
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LogLevel = _LogLevel;
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RemoveItems = _RemoveItems;
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}
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ReplaceMode = _ReplaceMode;
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RemoveHRG = _RemoveHRG;
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public function Replicate(const out Array<class<KFWeaponDefinition> > WeapDefs)
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RemoveDLC = _RemoveDLC;
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{
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SyncSize = RemoveItems.Length;
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`Log_Trace();
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RepArray = WeapDefs;
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RepData.Size = RepArray.Length;
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if (WorldInfo.NetMode == NM_StandAlone)
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{
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Progress(RepArray.Length, RepArray.Length);
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return;
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}
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Sync();
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}
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private reliable server function Sync()
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{
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local int LocalIndex;
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local int GlobalIndex;
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`Log_Trace();
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LocalIndex = 0;
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GlobalIndex = RepData.Transfered;
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while (LocalIndex < CAPACITY && GlobalIndex < RepData.Size)
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{
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RepData.Items[LocalIndex++] = RepArray[GlobalIndex++];
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}
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if (RepData.Transfered == GlobalIndex) return; // Finished
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RepData.Transfered = GlobalIndex;
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RepData.Length = LocalIndex;
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Send(RepData);
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Progress(RepData.Transfered, RepData.Size);
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}
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private reliable client function Send(ReplicationStruct RD)
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{
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local int LocalIndex;
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`Log_Trace();
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for (LocalIndex = 0; LocalIndex < RD.Length; LocalIndex++)
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{
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RepArray.AddItem(RD.Items[LocalIndex]);
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}
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Progress(RD.Transfered, RD.Size);
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Sync();
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}
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private simulated function Progress(int Value, int Size)
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{
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`Log_Trace();
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`Log_Debug("Replicated:" @ Value @ "/" @ Size);
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if (ROLE < ROLE_Authority)
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{
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NotifyProgress(Value, Size);
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if (Value >= Size) Finished();
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}
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}
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private simulated function Finished()
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{
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local KFGameReplicationInfo KFGRI;
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`Log_Trace();
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if (WorldInfo.GRI == None && WaitingGRI++ < WaitingGRILimit)
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{
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`Log_Debug("Finished: Waiting GRI" @ WaitingGRI);
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NotifyWaitingGRI();
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SetTimer(1.0f, false, nameof(Finished));
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return;
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}
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KFGRI = KFGameReplicationInfo(WorldInfo.GRI);
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if (KFGRI != None)
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{
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`Log_Debug("Finished: Trader.static.OverwriteTraderItems");
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Trader.static.OverwriteTraderItems(KFGRI, RepArray, LogLevel);
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`Log_Info("Trader items successfully synchronized!");
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}
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else
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{
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`Log_Error("Incompatible Replication info:" @ String(WorldInfo.GRI));
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NotifyIncompatibleGRI();
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}
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ShowReadyButton();
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ClientCleanup();
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}
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}
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private simulated function KFPlayerController GetKFPC()
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private simulated function KFPlayerController GetKFPC()
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@ -147,6 +244,8 @@ private simulated function ShowReadyButton()
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{
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{
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`Log_Trace();
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`Log_Trace();
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ClearTimer(nameof(KeepNotification));
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if (CheckPartyInGameWidget())
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if (CheckPartyInGameWidget())
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{
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{
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Notification.SetVisible(false);
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Notification.SetVisible(false);
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@ -172,41 +271,6 @@ private simulated function UpdateNotification(String Title, String Left, String
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}
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}
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}
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}
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private reliable client function ClientSync(class<KFWeaponDefinition> WeapDef)
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{
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`Log_Trace();
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if (WeapDef == None)
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{
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`Log_Fatal("WeapDef is:" @ WeapDef);
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Cleanup();
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ConsoleCommand("Disconnect");
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SafeDestroy();
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return;
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}
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if (!IsTimerActive(nameof(KeepNotification)))
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{
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SetTimer(0.1f, true, nameof(KeepNotification));
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}
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RemoveItems.AddItem(WeapDef);
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Recieved = RemoveItems.Length;
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NotificationHeaderText = "-" @ WeapDef.static.GetItemName();
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NotificationLeftText = LocalMessage.static.GetLocalizedString(LogLevel, LTI_SyncItems);
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NotificationRightText = Recieved @ "/" @ SyncSize;
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if (SyncSize != 0)
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{
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NotificationPercent = (float(Recieved) / float(SyncSize)) * 100;
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}
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`Log_Debug("ClientSync: -" @ String(WeapDef) @ NotificationRightText);
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ServerSync();
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}
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private simulated function KeepNotification()
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private simulated function KeepNotification()
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{
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{
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HideReadyButton();
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HideReadyButton();
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@ -217,86 +281,61 @@ private simulated function KeepNotification()
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NotificationPercent);
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NotificationPercent);
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}
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}
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private simulated reliable client function ClientSyncFinished()
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private simulated function ClientCleanup()
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{
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{
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local KFGameReplicationInfo KFGRI;
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ServerCleanup();
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`Log_Trace();
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if (WorldInfo.GRI == None && WaitingGRI++ < WaitingGRILimit)
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{
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`Log_Debug("ClientSyncFinished: Waiting GRI" @ WaitingGRI);
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NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, LTI_WaitingGRI);
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NotificationLeftText = String(WaitingGRI) $ LocalMessage.static.GetLocalizedString(LogLevel, LTI_SecondsShort);
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NotificationRightText = "";
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NotificationPercent = 0;
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SetTimer(1.0f, false, nameof(ClientSyncFinished));
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return;
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}
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NotificationHeaderText = "";
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NotificationLeftText = "";
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NotificationRightText = "";
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NotificationPercent = 0;
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KFGRI = KFGameReplicationInfo(WorldInfo.GRI);
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if (KFGRI != None)
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{
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`Log_Debug("ClientSyncFinished: Trader.static.ModifyTrader");
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Trader.static.ModifyTrader(KFGRI, RemoveItems, ReplaceMode, RemoveHRG, RemoveDLC, LogLevel);
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}
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else
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{
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`Log_Error("Incompatible Replication info:" @ String(WorldInfo.GRI));
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WriteToChatLocalized(
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LTI_IncompatibleGRI,
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class'KFLocalMessage'.default.InteractionColor,
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WorldInfo.GRI == None ? "None" : String(WorldInfo.GRI.class));
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WriteToChatLocalized(
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LTI_IncompatibleGRIWarning,
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class'KFLocalMessage'.default.InteractionColor);
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}
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ClearTimer(nameof(KeepNotification));
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ShowReadyButton();
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Cleanup();
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SafeDestroy();
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SafeDestroy();
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}
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}
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private reliable server function Cleanup()
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private reliable server function ServerCleanup()
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{
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{
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`Log_Trace();
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`Log_Trace();
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`Log_Debug("Cleanup");
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`Log_Debug("Cleanup");
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if (!LTI.DestroyRepInfo(Controller(Owner)))
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if (!LTI.DestroyRepInfo(GetKFPC()))
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{
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{
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`Log_Debug("Cleanup (forced)");
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`Log_Debug("Cleanup (forced)");
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SafeDestroy();
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SafeDestroy();
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}
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}
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}
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}
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public reliable server function ServerSync()
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private simulated function NotifyWaitingGRI()
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{
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{
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`Log_Trace();
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if (!IsTimerActive(nameof(KeepNotification)))
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PendingSync = false;
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if (bPendingDelete || bDeleteMe) return;
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if (SyncSize <= Recieved || WorldInfo.NetMode == NM_StandAlone)
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{
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{
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`Log_Debug("ServerSync: Finished");
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SetTimer(0.1f, true, nameof(KeepNotification));
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ClientSyncFinished();
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}
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}
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else
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NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, LTI_WaitingGRI);
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NotificationLeftText = String(WaitingGRI) $ LocalMessage.static.GetLocalizedString(LogLevel, LTI_SecondsShort);
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NotificationRightText = LocalMessage.static.GetLocalizedString(LogLevel, LTI_PleaseWait);
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NotificationPercent = 0;
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KeepNotification();
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}
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private simulated function NotifyProgress(int Value, int Size)
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{
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if (!IsTimerActive(nameof(KeepNotification)))
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{
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{
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if (Recieved < RemoveItems.Length)
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SetTimer(0.1f, true, nameof(KeepNotification));
|
||||||
{
|
|
||||||
`Log_Debug("ServerSync[-]:" @ (Recieved + 1) @ "/" @ SyncSize @ RemoveItems[Recieved]);
|
|
||||||
ClientSync(RemoveItems[Recieved++]);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, LTI_SyncItems);
|
||||||
|
NotificationLeftText = Value @ "/" @ Size;
|
||||||
|
NotificationRightText = LocalMessage.static.GetLocalizedString(LogLevel, LTI_PleaseWait);
|
||||||
|
NotificationPercent = (float(Value) / float(Size)) * 100;
|
||||||
|
KeepNotification();
|
||||||
|
}
|
||||||
|
|
||||||
|
private simulated function NotifyIncompatibleGRI()
|
||||||
|
{
|
||||||
|
WriteToChatLocalized(
|
||||||
|
LTI_IncompatibleGRI,
|
||||||
|
class'KFLocalMessage'.default.InteractionColor,
|
||||||
|
String(WorldInfo.GRI.class));
|
||||||
|
WriteToChatLocalized(
|
||||||
|
LTI_IncompatibleGRIWarning,
|
||||||
|
class'KFLocalMessage'.default.InteractionColor);
|
||||||
}
|
}
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
@ -306,9 +345,8 @@ defaultproperties
|
|||||||
bSkipActorPropertyReplication = false
|
bSkipActorPropertyReplication = false
|
||||||
|
|
||||||
PendingSync = false
|
PendingSync = false
|
||||||
Recieved = 0
|
|
||||||
|
|
||||||
NotificationPercent = 0
|
NotificationPercent = 0
|
||||||
WaitingGRI = 0
|
WaitingGRI = 0
|
||||||
WaitingGRILimit = 15
|
WaitingGRILimit = 30
|
||||||
}
|
}
|
||||||
|
@ -75,9 +75,7 @@ public static simulated function ModifyTrader(
|
|||||||
{
|
{
|
||||||
local KFGFxObject_TraderItems TraderItems;
|
local KFGFxObject_TraderItems TraderItems;
|
||||||
local STraderItem Item;
|
local STraderItem Item;
|
||||||
local class<KFWeaponDefinition> WeapDef;
|
|
||||||
local Array<class<KFWeaponDefinition> > WeapDefs;
|
local Array<class<KFWeaponDefinition> > WeapDefs;
|
||||||
local int MaxItemID;
|
|
||||||
|
|
||||||
`Log_TraceStatic();
|
`Log_TraceStatic();
|
||||||
|
|
||||||
@ -99,13 +97,33 @@ public static simulated function ModifyTrader(
|
|||||||
|
|
||||||
WeapDefs.Sort(ByPrice);
|
WeapDefs.Sort(ByPrice);
|
||||||
|
|
||||||
|
OverwriteTraderItems(KFGRI, WeapDefs, LogLevel);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static simulated function OverwriteTraderItems(
|
||||||
|
KFGameReplicationInfo KFGRI,
|
||||||
|
const out Array<class<KFWeaponDefinition> > WeapDefs,
|
||||||
|
E_LogLevel LogLevel)
|
||||||
|
{
|
||||||
|
local KFGFxObject_TraderItems TraderItems;
|
||||||
|
local STraderItem Item;
|
||||||
|
local class<KFWeaponDefinition> WeapDef;
|
||||||
|
local int MaxItemID;
|
||||||
|
|
||||||
|
`Log_TraceStatic();
|
||||||
|
|
||||||
|
TraderItems = GetTraderItems(KFGRI, LogLevel);
|
||||||
|
|
||||||
TraderItems.SaleItems.Length = 0;
|
TraderItems.SaleItems.Length = 0;
|
||||||
MaxItemID = 0;
|
MaxItemID = 0;
|
||||||
|
|
||||||
|
`Log_Debug("Trader Items:");
|
||||||
foreach WeapDefs(WeapDef)
|
foreach WeapDefs(WeapDef)
|
||||||
{
|
{
|
||||||
Item.WeaponDef = WeapDef;
|
Item.WeaponDef = WeapDef;
|
||||||
Item.ItemID = ++MaxItemID;
|
Item.ItemID = MaxItemID++;
|
||||||
TraderItems.SaleItems.AddItem(Item);
|
TraderItems.SaleItems.AddItem(Item);
|
||||||
|
`Log_Debug("[" $ MaxItemID $ "]" @ String(WeapDef));
|
||||||
}
|
}
|
||||||
|
|
||||||
TraderItems.SetItemsInfo(TraderItems.SaleItems);
|
TraderItems.SetItemsInfo(TraderItems.SaleItems);
|
||||||
|
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Reference in New Issue
Block a user