Merge pull request #5 from GenZmeY/short-name

add short alias for mutator
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GenZmeY 2024-01-08 12:26:49 +03:00 committed by GitHub
commit 10bd48e082
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3 changed files with 63 additions and 62 deletions

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@ -1,60 +1 @@
class LTIMut extends KFMutator; class LTIMut extends Mut; // backward compatibility
var private LTI LTI;
public simulated function bool SafeDestroy()
{
return (bPendingDelete || bDeleteMe || Destroy());
}
public event PreBeginPlay()
{
Super.PreBeginPlay();
if (WorldInfo.NetMode == NM_Client) return;
foreach WorldInfo.DynamicActors(class'LTI', LTI)
{
break;
}
if (LTI == None)
{
LTI = WorldInfo.Spawn(class'LTI');
}
if (LTI == None)
{
`Log_Base("FATAL: Can't Spawn 'LTI'");
SafeDestroy();
}
}
public function AddMutator(Mutator Mut)
{
if (Mut == Self) return;
if (Mut.Class == Class)
LTIMut(Mut).SafeDestroy();
else
Super.AddMutator(Mut);
}
public function NotifyLogin(Controller C)
{
LTI.NotifyLogin(C);
Super.NotifyLogin(C);
}
public function NotifyLogout(Controller C)
{
LTI.NotifyLogout(C);
Super.NotifyLogout(C);
}
DefaultProperties
{
GroupNames.Add("TraderItems")
}

60
LTI/Classes/Mut.uc Normal file
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@ -0,0 +1,60 @@
class Mut extends KFMutator;
var private LTI LTI;
public simulated function bool SafeDestroy()
{
return (bPendingDelete || bDeleteMe || Destroy());
}
public event PreBeginPlay()
{
Super.PreBeginPlay();
if (WorldInfo.NetMode == NM_Client) return;
foreach WorldInfo.DynamicActors(class'LTI', LTI)
{
break;
}
if (LTI == None)
{
LTI = WorldInfo.Spawn(class'LTI');
}
if (LTI == None)
{
`Log_Base("FATAL: Can't Spawn 'LTI'");
SafeDestroy();
}
}
public function AddMutator(Mutator M)
{
if (M == Self) return;
if (M.Class == Class)
Mut(M).SafeDestroy();
else
Super.AddMutator(M);
}
public function NotifyLogin(Controller C)
{
LTI.NotifyLogin(C);
Super.NotifyLogin(C);
}
public function NotifyLogout(Controller C)
{
LTI.NotifyLogout(C);
Super.NotifyLogout(C);
}
DefaultProperties
{
GroupNames.Add("TraderItems")
}

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@ -21,7 +21,7 @@ https://forums.tripwireinteractive.com/index.php?threads/whitelisting-mods-and-m
[*]Subscribe to this mutator; [*]Subscribe to this mutator;
[*]Start KF2; [*]Start KF2;
[*]Open console (~) and input: [*]Open console (~) and input:
[b]open KF-BioticsLab?Mutator=LTI.LTIMut[/b] [b]open KF-BioticsLab?Mutator=LTI.Mut[/b]
(replace the map and add the parameters you need) (replace the map and add the parameters you need)
[*]<Enter>. [*]<Enter>.
[/olist] [/olist]
@ -35,7 +35,7 @@ https://forums.tripwireinteractive.com/index.php?threads/whitelisting-mods-and-m
[*]Add the following string to the [b][OnlineSubsystemSteamworks.KFWorkshopSteamworks][/b] section (create one if it doesn't exist): [*]Add the following string to the [b][OnlineSubsystemSteamworks.KFWorkshopSteamworks][/b] section (create one if it doesn't exist):
[b]ServerSubscribedWorkshopItems=2864857909[/b] [b]ServerSubscribedWorkshopItems=2864857909[/b]
[*]Start the server and wait until the mutator is downloading; [*]Start the server and wait until the mutator is downloading;
[*]Add mutator to server start parameters: [b]?Mutator=LTI.LTIMut[/b] and restart the server. [*]Add mutator to server start parameters: [b]?Mutator=LTI.Mut[/b] and restart the server.
[/olist] [/olist]
[h1]Important setup information[/h1] [h1]Important setup information[/h1]