2022-09-18 21:49:43 +00:00
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class LTI_RepInfo extends ReplicationInfo;
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const Trader = class'Trader';
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const LocalMessage = class'LTI_LocalMessage';
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var public bool PendingSync;
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var private LTI LTI;
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var private E_LogLevel LogLevel;
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var private Array<class<KFWeaponDefinition> > RemoveItems;
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var private bool ReplaceMode;
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2022-11-27 15:46:18 +00:00
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var private bool RemoveHRG;
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var private bool RemoveDLC;
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2022-09-18 21:49:43 +00:00
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var private int Recieved;
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var private int SyncSize;
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var private KFPlayerController KFPC;
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var private KFGFxWidget_PartyInGame PartyInGameWidget;
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var private GFxObject Notification;
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var private String NotificationHeaderText;
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var private String NotificationLeftText;
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var private String NotificationRightText;
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var private int NotificationPercent;
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var private int WaitingGRI;
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replication
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{
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if (bNetInitial && Role == ROLE_Authority)
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2022-11-27 15:46:18 +00:00
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LogLevel, ReplaceMode, RemoveHRG, RemoveDLC, SyncSize;
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2022-09-18 21:49:43 +00:00
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}
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public simulated function bool SafeDestroy()
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{
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`Log_Trace();
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return (bPendingDelete || bDeleteMe || Destroy());
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}
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public function PrepareSync(
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LTI _LTI,
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E_LogLevel _LogLevel,
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Array<class<KFWeaponDefinition> > _RemoveItems,
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2022-11-27 15:46:18 +00:00
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bool _ReplaceMode,
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bool _RemoveHRG,
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bool _RemoveDLC)
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2022-09-18 21:49:43 +00:00
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{
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`Log_Trace();
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LTI = _LTI;
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LogLevel = _LogLevel;
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RemoveItems = _RemoveItems;
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ReplaceMode = _ReplaceMode;
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2022-11-27 15:46:18 +00:00
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RemoveHRG = _RemoveHRG;
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RemoveDLC = _RemoveDLC;
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2022-09-18 21:49:43 +00:00
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SyncSize = RemoveItems.Length;
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}
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private simulated function KFPlayerController GetKFPC()
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{
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`Log_Trace();
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if (KFPC != None) return KFPC;
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KFPC = KFPlayerController(Owner);
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if (KFPC == None && ROLE < ROLE_Authority)
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{
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KFPC = KFPlayerController(GetALocalPlayerController());
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}
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return KFPC;
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}
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private simulated function SetPartyInGameWidget()
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{
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`Log_Trace();
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if (GetKFPC() == None) return;
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if (KFPC.MyGFxManager == None) return;
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if (KFPC.MyGFxManager.PartyWidget == None) return;
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PartyInGameWidget = KFGFxWidget_PartyInGame(KFPC.MyGFxManager.PartyWidget);
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Notification = PartyInGameWidget.Notification;
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}
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private simulated function bool CheckPartyInGameWidget()
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{
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`Log_Trace();
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if (PartyInGameWidget == None)
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{
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SetPartyInGameWidget();
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}
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return (PartyInGameWidget != None);
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}
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private simulated function HideReadyButton()
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{
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`Log_Trace();
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if (CheckPartyInGameWidget())
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{
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PartyInGameWidget.SetReadyButtonVisibility(false);
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}
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}
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private simulated function ShowReadyButton()
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{
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`Log_Trace();
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if (CheckPartyInGameWidget())
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{
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Notification.SetVisible(false);
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PartyInGameWidget.SetReadyButtonVisibility(true);
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PartyInGameWidget.UpdateReadyButtonText();
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PartyInGameWidget.UpdateReadyButtonVisibility();
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}
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}
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private simulated function UpdateNotification(String Title, String Left, String Right, int Percent)
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{
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`Log_Trace();
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if (CheckPartyInGameWidget() && Notification != None)
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{
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Notification.SetString("itemName", Title);
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Notification.SetFloat("percent", Percent);
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Notification.SetInt("queue", 0);
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Notification.SetString("downLoading", Left);
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Notification.SetString("remaining", Right);
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Notification.SetObject("notificationInfo", Notification);
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Notification.SetVisible(true);
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}
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}
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private reliable client function ClientSync(class<KFWeaponDefinition> WeapDef)
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{
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`Log_Trace();
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if (WeapDef == None)
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{
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`Log_Fatal("WeapDef is:" @ WeapDef);
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Cleanup();
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ConsoleCommand("Disconnect");
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SafeDestroy();
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return;
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}
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if (!IsTimerActive(nameof(KeepNotification)))
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{
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SetTimer(0.1f, true, nameof(KeepNotification));
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}
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RemoveItems.AddItem(WeapDef);
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Recieved = RemoveItems.Length;
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NotificationHeaderText = "-" @ WeapDef.static.GetItemName();
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NotificationLeftText = LocalMessage.static.GetLocalizedString(LogLevel, LTI_SyncItems);
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NotificationRightText = Recieved @ "/" @ SyncSize;
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if (SyncSize != 0)
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{
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NotificationPercent = (float(Recieved) / float(SyncSize)) * 100;
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}
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`Log_Debug("ClientSync: -" @ String(WeapDef) @ NotificationRightText);
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ServerSync();
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}
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private simulated function KeepNotification()
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{
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HideReadyButton();
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UpdateNotification(
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NotificationHeaderText,
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NotificationLeftText,
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NotificationRightText,
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NotificationPercent);
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}
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private simulated reliable client function ClientSyncFinished()
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{
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local KFGameReplicationInfo KFGRI;
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`Log_Trace();
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NotificationLeftText = "";
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NotificationRightText = "";
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NotificationPercent = 0;
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if (WorldInfo.GRI == None)
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{
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`Log_Debug("ClientSyncFinished: Waiting GRI");
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NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, LTI_WaitingGRI);
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NotificationLeftText = String(++WaitingGRI) $ LocalMessage.static.GetLocalizedString(LogLevel, LTI_SecondsShort);
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NotificationRightText = "";
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SetTimer(1.0f, false, nameof(ClientSyncFinished));
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return;
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}
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KFGRI = KFGameReplicationInfo(WorldInfo.GRI);
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if (KFGRI == None)
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{
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`Log_Fatal("Incompatible Replication info:" @ String(WorldInfo.GRI));
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ClearTimer(nameof(KeepNotification));
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UpdateNotification(
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LocalMessage.static.GetLocalizedString(LogLevel, LTI_IncompatibleGRI) @ String(WorldInfo.GRI),
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LocalMessage.static.GetLocalizedString(LogLevel, LTI_Disconnect), "", 0);
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Cleanup();
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ConsoleCommand("Disconnect");
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SafeDestroy();
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return;
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}
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NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, LTI_SyncFinished);
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NotificationLeftText = "";
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NotificationRightText = "";
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NotificationPercent = 0;
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2022-11-27 15:46:18 +00:00
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Trader.static.ModifyTrader(KFGRI, RemoveItems, ReplaceMode, RemoveHRG, RemoveDLC, LogLevel);
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2022-09-18 21:49:43 +00:00
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`Log_Debug("ClientSyncFinished: Trader.static.ModifyTrader");
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ClearTimer(nameof(KeepNotification));
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ShowReadyButton();
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Cleanup();
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SafeDestroy();
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}
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private reliable server function Cleanup()
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{
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`Log_Trace();
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`Log_Debug("Cleanup");
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if (!LTI.DestroyRepInfo(Controller(Owner)))
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{
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`Log_Debug("Cleanup (forced)");
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SafeDestroy();
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}
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}
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public reliable server function ServerSync()
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{
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`Log_Trace();
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PendingSync = false;
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if (bPendingDelete || bDeleteMe) return;
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if (SyncSize <= Recieved || WorldInfo.NetMode == NM_StandAlone)
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{
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`Log_Debug("ServerSync: Finished");
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ClientSyncFinished();
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}
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else
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{
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if (Recieved < RemoveItems.Length)
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{
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`Log_Debug("ServerSync[-]:" @ (Recieved + 1) @ "/" @ SyncSize @ RemoveItems[Recieved]);
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ClientSync(RemoveItems[Recieved++]);
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}
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}
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}
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defaultproperties
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{
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bAlwaysRelevant = false
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bOnlyRelevantToOwner = true
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bSkipActorPropertyReplication = false
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PendingSync = false
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Recieved = 0
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NotificationPercent = 0
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WaitingGRI = 0
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}
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