154 lines
2.6 KiB
Ucode
154 lines
2.6 KiB
Ucode
class DPL extends Info
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config(DPL);
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const LatestVersion = 1;
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const CfgLifespan = class'Lifespan';
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enum E_PickupType
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{
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PT_NotPickup,
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PT_Weapon,
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PT_Dosh,
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PT_Carryable
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};
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var private config int Version;
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var private config E_LogLevel LogLevel;
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public simulated function bool SafeDestroy()
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{
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`Log_Trace();
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return (bPendingDelete || bDeleteMe || Destroy());
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}
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public event PreBeginPlay()
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{
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`Log_Trace();
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if (WorldInfo.NetMode == NM_Client)
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{
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`Log_Fatal("NetMode:" @ WorldInfo.NetMode);
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SafeDestroy();
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return;
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}
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Super.PreBeginPlay();
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Init();
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}
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private function Init()
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{
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`Log_Trace();
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if (Version == `NO_CONFIG)
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{
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LogLevel = LL_Info;
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SaveConfig();
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}
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CfgLifespan.static.InitConfig(Version, LatestVersion, LogLevel);
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switch (Version)
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{
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case `NO_CONFIG:
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`Log_Info("Config created");
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case MaxInt:
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`Log_Info("Config updated to version" @ LatestVersion);
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break;
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case LatestVersion:
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`Log_Info("Config is up-to-date");
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break;
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default:
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`Log_Warn("The config version is higher than the current version (are you using an old mutator?)");
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`Log_Warn("Config version is" @ Version @ "but current version is" @ LatestVersion);
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`Log_Warn("The config version will be changed to" @ LatestVersion);
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break;
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}
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if (LatestVersion != Version)
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{
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Version = LatestVersion;
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SaveConfig();
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}
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if (LogLevel == LL_WrongLevel)
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{
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LogLevel = LL_Info;
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`Log_Warn("Wrong 'LogLevel', return to default value");
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SaveConfig();
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}
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`Log_Base("LogLevel:" @ LogLevel);
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CfgLifespan.static.Load(LogLevel);
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`Log_Info("Initialized");
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}
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public function ModifyLifespan(Actor A)
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{
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`Log_Trace();
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switch (PickupType(A))
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{
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case PT_Dosh:
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if (CfgLifespan.default.Dosh > 0)
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{
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`Log_Debug("Modify dosh lifespan:" @ int(A.Lifespan) @ "->" @ CfgLifespan.default.Dosh);
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A.Lifespan = float(CfgLifespan.default.Dosh);
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}
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else
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{
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`Log_Debug("Skip modify dosh lifespan");
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}
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break;
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case PT_Weapon:
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if (CfgLifespan.default.Weap > 0)
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{
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`Log_Debug("Modify weapon lifespan:" @ int(A.Lifespan) @ "->" @ CfgLifespan.default.Weap);
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A.Lifespan = float(CfgLifespan.default.Weap);
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}
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else
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{
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`Log_Debug("Skip modify weapon lifespan");
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}
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break;
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case PT_Carryable:
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case PT_NotPickup:
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default:
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break;
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}
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}
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private function E_PickupType PickupType(Actor A)
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{
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`Log_Trace();
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if (KFDroppedPickup_Cash(A) != None)
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{
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return PT_Dosh;
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}
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else if (KFDroppedPickup_Carryable(A) != None)
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{
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return PT_Carryable;
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}
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else if (KFDroppedPickup(A) != None)
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{
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return PT_Weapon;
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}
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return PT_NotPickup;
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}
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defaultproperties
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{
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}
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