From 6bdabb5c62548d4196bdbcb919d4abdfdf9e6917 Mon Sep 17 00:00:00 2001 From: GenZmeY Date: Sat, 1 Oct 2022 20:28:53 +0300 Subject: [PATCH] update description --- PublicationContent/description.txt | 31 ++++++++++++++++++------------ 1 file changed, 19 insertions(+), 12 deletions(-) diff --git a/PublicationContent/description.txt b/PublicationContent/description.txt index 4acd3e9..ca21d0e 100644 --- a/PublicationContent/description.txt +++ b/PublicationContent/description.txt @@ -1,10 +1,13 @@ [img]https://img.shields.io/static/v1?logo=GitHub&labelColor=gray&color=blue&logoColor=white&label=&message=Open Source[/img] [img]https://img.shields.io/github/license/GenZmeY/KF2-DroppedPickupLifespan[/img] [img]https://img.shields.io/steam/downloads/2864944858[/img] [img]https://img.shields.io/steam/favorites/2864944858[/img] [img]https://img.shields.io/steam/update-date/2864944858[/img] [url=https://steamcommunity.com/sharedfiles/filedetails/changelog/2864944858][img]https://img.shields.io/github/v/tag/GenZmeY/KF2-DroppedPickupLifespan[/img][/url] [h1]Description[/h1] -Small server-side mutator that changes the lifespan of dropped weapons and dosh. +Small server-side mutator that changes the lifespan of thrown weapons and dosh. [h1]Whitelisted?[/h1] -No. This mod is not whitelisted and will de-rank your server. Any XP gained will not be saved. +[b]No.[/b] But I really hope that it will be whitelisted. + +[b]⚠️ I submitted whitelist request here:[/b] +https://forums.tripwireinteractive.com/index.php?threads/whitelisting-mods-and-mutators.120340/post-2353663 [h1]Usage (single player)[/h1] [olist] @@ -28,8 +31,20 @@ No. This mod is not whitelisted and will de-rank your server. Any XP gained will [*]Add mutator to server start parameters: [b]?Mutator=DPL.DPLMut[/b] and restart the server. [/olist] +[h1]Important setup information[/h1] +The config should be created on first start, but now the game contains a bug that initializes the config values ​​randomly if they are not explicitly set. Thus, the config may have incorrect values ​​or not be created at all. +So if you are using this mutator for the first time, I highly recommend doing the following: +[olist] +[*]Create (modify) [b]KFDPL.ini[/b] manually. Put the following content there: +[b][DPL.DPL] +Version=0[/b] +[*]Start the game/server to generate the contents of the config +[*]Close the game/server +[/olist] +[b]Right now this is the only way to correctly create the default config.[/b] +Unfortunately I can't do anything about it because it's a problem in the game and not in the mutator. I hope TWI fixes this someday. + [h1]Setup (KFDPL.ini)[/h1] -Config will be created at the first start[b]*[/b]. [list] [*][b]Weap[/b] - time in seconds after which weapon disappears. If zero or less the default value is used. [*][b]Dosh[/b] - time in seconds after which dosh disappears. If zero or less the default value is used. @@ -38,15 +53,7 @@ Config will be created at the first start[b]*[/b]. Do not use too large values because a large number of objects on the map can cause lags. [h1]Notes[/h1] -📌 Unfortunately there is no way to change ammo lifespan for technical reasons (the CheckRelevance() function is never called on Projectile objects). Ammo will disappear within a minute. - -[h1]Troubleshooting[/h1] -[b](*)[/b] If your config is not created for some reason, create it manually with the following content: -[b][DPL.DPL] -Version=0 -[/b] - -Then start the server and check the file again - config content should be generated. +📌 Unfortunately there is no way to change ammo lifespan for technical reasons (the CheckRelevance() function is never called on Projectile objects). Ammo will disappear within 1-3 minutes depending on the type of projectile.. [h1]Sources[/h1] [url=https://github.com/GenZmeY/KF2-DroppedPickupLifespan]https://github.com/GenZmeY/KF2-DroppedPickupLifespan[/url] [b](GNU GPLv3)[/b] \ No newline at end of file