diff --git a/PublicationContent/description.txt b/PublicationContent/description.txt index 4117322..2ebf79b 100644 --- a/PublicationContent/description.txt +++ b/PublicationContent/description.txt @@ -38,7 +38,7 @@ So if you are using this mutator for the first time, I highly recommend doing th [*]Create (modify) [b]KFDPL.ini[/b] manually. Put the following content there: [b][DPL.DPL] Version=0[/b] -[*]Start the game/server to generate the contents of the config +[*]Start the game/server with DPL to generate the contents of the config [*]Close the game/server [/olist] [b]Right now this is the only way to correctly create the default config.[/b] @@ -50,7 +50,9 @@ Unfortunately I can't do anything about it because it's a game problem (not muta [*][b]Dosh[/b] - time in seconds after which dosh disappears. If zero or less the default value is used. [/list] -Do not use too large values because a large number of objects on the map can cause lags. +❗️ Note that a large number of objects on the map can cause lags. +Some unscrupulous players can use this to harm your server: for example, they can throw a lot of money or weapons in a place inaccessible to other players (for example, in the pool on [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1210703659]KF-KillingPool[/url]). +So do not use too large values when you configure the mutator. [h1]Notes[/h1] 📌 Unfortunately there is no way to change ammo lifespan for technical reasons (the CheckRelevance() function is never called on Projectile objects). Ammo will disappear within 1-3 minutes depending on the type of projectile..