22 lines
612 B
Ucode
22 lines
612 B
Ucode
class ActorFactoryAkAmbientSound extends ActorFactory
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config(Editor)
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collapsecategories
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hidecategories(Object)
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native;
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cpptext
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{
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virtual AActor* CreateActor(const FVector* const Location, const FRotator* const Rotation, const class USeqAct_ActorFactory* const ActorFactoryData);
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virtual UBOOL CanCreateActor(FString& OutErrorMsg, UBOOL bFromAssetOnly = FALSE);
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virtual void AutoFillFields(class USelection* Selection);
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virtual FString GetMenuName();
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}
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var() AKEvent AmbientEvent;
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defaultproperties
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{
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MenuName="Add AkAmbientSound"
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NewActorClass=class'AKAudio.AKAmbientSound'
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}
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