28 lines
834 B
Ucode
28 lines
834 B
Ucode
//=============================================================================
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// KFSpawnRenderingComponent
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//=============================================================================
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// Handles rendering debug lines for spawn volumes (see show_spawnvolumes)
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//=============================================================================
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// Killing Floor 2
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// Copyright (C) 2015 Tripwire Interactive LLC
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//=============================================================================
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class KFSpawnRenderingComponent extends PrimitiveComponent
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native
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hidecategories(Object)
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editinlinenew;
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cpptext
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{
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virtual FPrimitiveSceneProxy* CreateSceneProxy();
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virtual void UpdateBounds();
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};
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defaultproperties
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{
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bAcceptsLights=false
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HiddenGame=true
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AlwaysLoadOnClient=false
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AlwaysLoadOnServer=false
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}
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