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KF2-Dev-Scripts/KFGame/Classes/KFAnim_Slot.uc
2020-12-13 18:01:13 +03:00

30 lines
957 B
Ucode

//=============================================================================
// KFAnim_Slot
//=============================================================================
// Adds bDelayedAnimSetsUpdate
//=============================================================================
// Killing Floor 2
// Copyright (C) 2015 Tripwire Interactive LLC
// - Andrew "Strago" Ladenberger
//=============================================================================
class KFAnim_Slot extends AnimNodeSlot
deprecated
native(Anim);
/** While playing, delay the call to AnimSetsUpdated() */
var() const bool bDelayedAnimSetsUpdate;
/** Next time PlayCustomAnim/SelectedActiveSequence is called also call AnimSetsUpdated */
var transient bool bPendingAnimSetsUpdate;
cpptext
{
virtual void AnimSetsUpdated();
virtual void SelectedActiveSequence( UAnimNodeSequence* Seq );
}
defaultproperties
{
bDelayedAnimSetsUpdate=true
}