31 lines
1.1 KiB
Ucode
31 lines
1.1 KiB
Ucode
//=============================================================================
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// KFWeap_Knife_Gunslinger
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//=============================================================================
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// Class Description
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//=============================================================================
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// Killing Floor 2
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// Copyright (C) 2015 Tripwire Interactive LLC
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// - Christian "schneidzekk" Schneider
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//=============================================================================
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class KFWeap_Knife_Gunslinger extends KFWeap_Edged_Knife;
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defaultproperties
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{
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// Zooming/Position
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PlayerViewOffset=(X=10,Y=10,Z=0)
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// Content
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PackageKey="Gunslinger_Knife"
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FirstPersonMeshName="WEP_1P_Gunslinger_Knife_MESH.Wep_1stP_GunslingerKnife_Rig"
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AttachmentArchetypeName="WEP_Gunslinger_Knife_ARCH.Wep_Gunslinger_Knife_3P"
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Begin Object Name=FirstPersonMesh
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AnimSets(0)=AnimSet'WEP_1P_CommandoKnife_ANIM.Wep_1stP_CommKnife_Anim'
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End Object
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// Inventory
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AssociatedPerkClasses(0)=class'KFPerk_Gunslinger'
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WeaponSelectTexture=Texture2D'WEP_UI_Gunslinger_Knife_TEX.UI_WeaponSelect_GunslingerKnife'
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}
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